One document matched: draft-templin-ironbis-10.xml


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  <front>
    <title abbrev="IRON">The Internet Routing Overlay Network (IRON)</title>

    <author fullname="Fred L. Templin" initials="F." role="editor"
            surname="Templin">
      <organization>Boeing Research & Technology</organization>

      <address>
        <postal>
          <street>P.O. Box 3707 MC 7L-49</street>

          <city>Seattle</city>

          <region>WA</region>

          <code>98124</code>

          <country>USA</country>
        </postal>

        <email>fltemplin@acm.org</email>
      </address>
    </author>

    <date day="19" month="December" year="2011" />

    <workgroup>Network Working Group</workgroup>

    <keyword>I-D</keyword>

    <keyword>Internet-Draft</keyword>

    <abstract>
      <t>Since the Internet must continue to support escalating growth due to
      increasing demand, it is clear that current routing architectures and
      operational practices must be updated. This document proposes an
      Internet Routing Overlay Network (IRON) architecture that supports
      sustainable growth while requiring no changes to end systems and no
      changes to the existing routing system. In addition to routing scaling,
      IRON further addresses other important issues including mobility
      management, mobile networks, multihoming, traffic engineering, NAT
      traversal and security. While business considerations are an important
      determining factor for widespread adoption, they are out of scope for
      this document.</t>
    </abstract>
  </front>

  <middle>
    <section anchor="intro" title="Introduction">
      <t>Growth in the number of entries instantiated in the Internet routing
      system has led to concerns regarding unsustainable routing scaling <xref
      target="RFC4984"></xref><xref target="RADIR"></xref>. Operational
      practices such as the increased use of multihoming with
      Provider-Independent (PI) addressing are resulting in more and more
      de-aggregated prefixes being injected into the routing system from more
      and more end user networks. Furthermore, depletion of the public IPv4
      address space has raised concerns for both increased de-aggregation
      (leading to yet further routing system entries) and an impending address
      space run-out scenario. At the same time, the IPv6 routing system is
      beginning to see growth <xref target="BGPMON"></xref> which must be
      managed in order to avoid the same routing scaling issues the IPv4
      Internet now faces. Since the Internet must continue to scale to
      accommodate increasing demand, it is clear that new methodologies and
      operational practices are needed.</t>

      <t>Several related works have investigated routing scaling issues.
      Virtual Aggregation (VA) <xref target="GROW-VA"></xref> and Aggregation
      in Increasing Scopes (AIS) <xref target="EVOLUTION"></xref> are global
      routing proposals that introduce routing overlays with Virtual Prefixes
      (VPs) to reduce the number of entries required in each router's
      Forwarding Information Base (FIB) and Routing Information Base (RIB).
      Routing and Addressing in Networks with Global Enterprise Recursion
      (RANGER) <xref target="RFC5720"></xref> examines recursive arrangements
      of enterprise networks that can apply to a very broad set of use-case
      scenarios <xref target="RFC6139"></xref>. IRON specifically adopts the
      RANGER Non-Broadcast, Multiple Access (NBMA) tunnel virtual-interface
      model, and uses Virtual Enterprise Traversal (VET) <xref
      target="INTAREA-VET"></xref> the Subnetwork Adaptation and Encapsulation
      Layer (SEAL) <xref target="INTAREA-SEAL"></xref> and Asymmetric Extended
      Route Optimization <xref target="AERO"></xref> as its functional
      building blocks.</t>

      <t>This document proposes an Internet Routing Overlay Network (IRON)
      architecture with goals of supporting scalable routing and addressing
      while requiring no changes to the Internet's Border Gateway Protocol
      (BGP) interdomain routing system <xref target="RFC4271"></xref>. IRON
      observes the Internet Protocol standards <xref
      target="RFC0791"></xref><xref target="RFC2460"></xref>, while other
      network-layer protocols that can be encapsulated within IP packets
      (e.g., OSI/CLNP <xref target="RFC0994"></xref>, etc.) are also within
      scope.</t>

      <t>IRON borrows concepts from VA and AIS, and further borrows concepts
      from the Internet Vastly Improved Plumbing (Ivip) <xref
      target="IVIP-ARCH"></xref> architecture proposal along with its
      associated Translating Tunnel Router (TTR) mobility extensions <xref
      target="TTRMOB"></xref>. Indeed, the TTR model to a great degree
      inspired the IRON mobility architecture design discussed in this
      document. The Network Address Translator (NAT) traversal techniques
      adapted for IRON were inspired by the Simple Address Mapping for
      Premises Legacy Equipment (SAMPLE) proposal <xref
      target="SAMPLE"></xref>.</t>

      <t>IRON is a global virtual routing system comprising Virtual Service
      Provider (VSP) overlay networks that service Aggregated Prefixes (APs)
      from which more-specific Client Prefixes (CPs) are delegated. IRON is
      motivated by a growing end user demand for mobility management, mobile
      networks, multihoming, traffic engineering, NAT traversal and security
      while using stable addressing to minimize dependence on network
      renumbering <xref target="RFC4192"></xref><xref
      target="RFC5887"></xref>. IRON VSP overlay network instances use the
      existing IPv4 and IPv6 Internets as virtual NBMA links for tunneling
      inner network layer packets within outer network layer headers (see
      Section 3). Each IRON instance requires deployment of a small number of
      relays and servers in the Internet, as well as client devices that
      connect End User Networks (EUNs). No modifications to hosts, and no
      modifications to existing routers, are required. The following sections
      discuss details of the IRON architecture.</t>
    </section>

    <section title="Terminology">
      <t>This document makes use of the following terms:</t>

      <t><list style="hanging">
          <t hangText="Aggregated Prefix (AP):"><vspace />a short
          network-layer prefix (e.g., an IPv4 /16, an IPv6 /20, an OSI Network
          Service Access Protocol (NSAP) prefix, etc.) that is owned and
          managed by a Virtual Service Provider (VSP). The term "Aggregated
          Prefix (AP)" used in this document is the equivalent to the term
          "Virtual Prefix (VP)" used in Virtual Aggregation (VA) <xref
          target="GROW-VA"></xref>.</t>

          <t hangText="Client Prefix (CP):"><vspace />a more-specific
          network-layer prefix (e.g., an IPv4 /28, an IPv6 /56, etc.) derived
          from an AP and delegated to a client end user network.</t>

          <t hangText="Client Prefix Address (CPA):"><vspace />a network-layer
          address belonging to a CP and assigned to an interface in an End
          User Network (EUN).</t>

          <t hangText="End User Network (EUN):"><vspace />an edge network that
          connects an end user's devices (e.g., computers, routers, printers,
          etc.) to the Internet. IRON EUNs are mobile networks, and can change
          their ISP attachments without having to renumber.</t>

          <t hangText="Internet Routing Overlay Network (IRON):"><vspace />the
          union of all VSP overlay network instances. Each such IRON instance
          supports routing within the overlay through encapsulation of inner
          packets within outer headers. Each IRON instance appears as a
          virtual enterprise network, and connects to the global Internet the
          same as for any Autonomous System (AS).</t>

          <t
          hangText="IRON Client Router/Host ("Client"):"><vspace />a
          customer device that logically connects EUNs to an IRON instance via
          an NBMA tunnel virtual interface. The device is normally a router,
          but may instead be a host if the "EUN" is a singleton end
          system.</t>

          <t hangText="IRON Serving Router ("Server"):"><vspace />a
          VSP's IRON instance router that provides forwarding and mapping
          services for Clients.</t>

          <t hangText="IRON Relay Router ("Relay"):"><vspace />a
          VSP's router that acts as a relay between the IRON instance and the
          (native) Internet.</t>

          <t hangText="IRON Agent (IA):"><vspace />generically refers to any
          of an IRON Client/Server/Relay.</t>

          <t hangText="IRON Instance:"><vspace />a set of IRON Agents deployed
          by a VSP to service EUNs through automatic tunneling over the
          Internet.</t>

          <t hangText="Internet Service Provider (ISP):"><vspace />a service
          provider that connects an IA to the Internet. In other words, an ISP
          is responsible for providing IAs with data link services for basic
          Internet connectivity.</t>

          <t hangText="Locator:"><vspace />an IP address assigned to the
          interface of a router or end system connected to a public or private
          network over which tunnels are formed. Locators taken from public IP
          prefixes are routable on a global basis, while locators taken from
          private IP prefixes <xref target="RFC1918"></xref> are made public
          via Network Address Translation (NAT).</t>

          <t
          hangText="Routing and Addressing in Networks with Global Enterprise Recursion (RANGER):"><vspace />
          an architectural examination of virtual overlay networks applied to
          enterprise network scenarios, with implications for a wider variety
          of use cases.</t>

          <t
          hangText="Subnetwork Encapsulation and Adaptation Layer (SEAL):"><vspace />an
          encapsulation sublayer that provides extended identification fields
          and control messages to ensure deterministic network-layer
          feedback.</t>

          <t hangText="Virtual Enterprise Traversal (VET):"><vspace />a method
          for discovering border routers and forming dynamic tunnel neighbor
          relationships over enterprise networks (or sites) with varying
          properties.</t>

          <t
          hangText="Asymmetric Extended Route Optimization (AERO):"><vspace />a
          means for a destination IA to securely inform a source IA of a more
          direct path.</t>

          <t hangText="Virtual Service Provider (VSP):"><vspace />a company
          that owns and manages a set of APs from which it delegates CPs to
          EUNs.</t>

          <t hangText="VSP Overlay Network:"><vspace />the same as defined
          above for IRON Instance.</t>
        </list></t>
    </section>

    <section anchor="iron" title="The Internet Routing Overlay Network">
      <t>The Internet Routing Overlay Network (IRON) is the union of all
      Virtual Service Provider (VSP) overlay networks (also known as "IRON
      instances"). IRON provides a number of important services to End User
      Networks (EUNs) that are not well supported in the current Internet
      architecture, including routing scaling, mobility management, mobile
      networks, multihoming, traffic engineering and NAT traversal. While the
      principles presented in this document are discussed within the context
      of the public global Internet, they can also be applied to any other
      form of autonomous internetwork (e.g., corporate enterprise networks,
      civil aviation networks, tactical military networks, etc.). Hence, the
      terms "Internet" and "internetwork" are used interchangeably within this
      document.</t>

      <t>Each IRON instance consists of IRON Agents (IAs) that automatically
      tunnel the packets of end-to-end communication sessions within
      encapsulating headers used for Internet routing. IAs use the Virtual
      Enterprise Traversal (VET) <xref target="INTAREA-VET"></xref> virtual
      NBMA link model in conjunction with the Subnetwork Encapsulation and
      Adaptation Layer (SEAL) <xref target="INTAREA-SEAL"></xref> to
      encapsulate inner network-layer packets within outer network layer
      headers, as shown in <xref target="encaps"></xref>.</t>

      <t><figure anchor="encaps"
          title="Encapsulation of Inner Packets within Outer IP Headers">
          <artwork><![CDATA[                                      +-------------------------+
                                      |    Outer headers with   |
                                      ~     locator addresses   ~
                                      |     (IPv4 or IPv6)      |
                                      +-------------------------+
                                      |       SEAL Header       |
    +-------------------------+       +-------------------------+
    |   Inner Packet Header   |  -->  |   Inner Packet Header   |
    ~    with CPA addresses   ~  -->  ~    with CPA addresses   ~
    | (IPv4, IPv6, OSI, etc.) |  -->  | (IPv4, IPv6, OSI, etc.) |
    +-------------------------+       +-------------------------+
    |                         |  -->  |                         |
    ~    Inner Packet Body    ~  -->  ~    Inner Packet Body    ~
    |                         |  -->  |                         |
    +-------------------------+       +-------------------------+
                                      |       SEAL Trailer      |
                                      +-------------------------+

       Inner packet before                Outer packet after
        encapsulation                       encapsulation]]></artwork>
        </figure></t>

      <t>VET specifies automatic tunneling and tunnel neighbor coordination
      mechanisms, where IAs appear as neighbors on an NBMA tunnel virtual
      link. SEAL specifies the format and usage of the SEAL encapsulating
      header and trailer. Additionally, Asymmetric Extended Route Optimization
      (AERO) <xref target="AERO"></xref> specifies the method for reducing
      routing path stretch. Together, these documents specify elements of a
      SEAL Control Message Protocol (SCMP) used to deterministically exchange
      and authenticate neighbor discovery messages, route redirections,
      indications of Path Maximum Transmission Unit (PMTU) limitations,
      destination unreachables, etc.</t>

      <t>Each IRON instance comprises a set of IAs distributed throughout the
      Internet to provide internetworking services for a set of Aggregated
      Prefixes (APs). (The APs may be owned either by the VSP, or by an
      enterprise network customer the hires the VSP to manage its APs.) VSPs
      delegate sub-prefixes from APs, which they provide to end users as
      Client Prefixes (CPs). In turn, end users assign CPs to Client IAs which
      connect their End User Networks (EUNs) to the VSP IRON instance.</t>

      <t>VSPs may have no affiliation with the ISP networks from which end
      users obtain their basic Internet connectivity. In that case, the VSP
      can service its end users without the need to coordinate its activities
      with ISPs or other VSPs. Further details on VSP business considerations
      are out of scope for this document.</t>

      <t>IRON requires no changes to end systems or to existing routers.
      Instead, IAs are deployed either as new platforms or as modifications to
      existing platforms. IAs may be deployed incrementally without disturbing
      the existing Internet routing system, and act as waypoints (or "cairns")
      for navigating VSP overly networks. The functional roles for IAs are
      described in the following sections.</t>

      <section title="IRON Client">
        <t>An IRON Client (or, simply, "Client") is a router or host that
        logically connects EUNs to the VSP's IRON instance via tunnels, as
        shown in <xref target="IREP"></xref>. Clients obtain CPs from their
        VSPs and use them to number subnets and interfaces within the
        EUNs.</t>

        <t>Each Client connects to one or more Servers in the IRON instance
        which serve as default routers. The Servers in turn consider this
        class of Clients as "dependent" Clients. Clients also dynamically
        discover destination-specific Servers through the receipt of Redirect
        messages. These destination-specific Servers in turn consider this
        class of Clients as "visiting" Clients.</t>

        <t>A Client can be deployed on the same physical platform that also
        connects EUNs to the end user's ISPs, but it may also be deployed as a
        separate router within the EUN. (This model applies even if the EUN
        connects to the ISP via a Network Address Translator (NAT) -- see
        Section 6.7). Finally, a Client may also be a simple end system that
        connects a singleton EUN and exhibits the outward appearance of a
        host.</t>

        <figure anchor="IREP"
                title="IRON Client Connecting EUN to IRON Instance">
          <artwork><![CDATA[                        .-.
                     ,-(  _)-.
     +--------+   .-(_    (_  )-.
     | Client |--(_     ISP      )
     +---+----+     `-(______)-' 
         |   <= T         \     .-.
        .-.       u        \ ,-(  _)-.
     ,-(  _)-.       n     .-(_    (-  )-.
  .-(_    (_  )-.      n  (_   Internet   )
 (_     EUN      )       e   `-(______)- 
    `-(______)-'           l          ___
         |                   s =>    (:::)-.
    +----+---+                   .-(::::::::)
    |  Host  |                .-(::: IRON :::)-.
    +--------+               (:::: Instance ::::)
                              `-(::::::::::::)-'
                                 `-(::::::)-']]></artwork>
        </figure>
      </section>

      <section title="IRON Serving Router">
        <t>An IRON serving router (or, simply, "Server") is a VSP's router
        that provides forwarding and mapping services within the IRON instance
        for the CPs that have been delegated to end user Clients. In typical
        deployments, a VSP will deploy many Servers for the IRON instance in a
        globally distributed fashion (e.g., as depicted in <xref
        target="IRVE"></xref>) around the Internet so that Clients can
        discover those that are nearby.</t>

        <t><figure anchor="IRVE"
            title="IRON Server Global Distribution Example">
            <artwork><![CDATA[          +--------+    +--------+
          | Boston |    | Tokyo  |
          | Server |    | Server |
          +--+-----+    ++-------+
  +--------+  \         /
  | Seattle|   \   ___ /
  | Server |    \ (:::)-.       +--------+
  +------+-+  .-(::::::::)------+ Paris  |
          \.-(::: IRON :::)-.   | Server |
          (:::: Instance ::::)  +--------+
           `-(::::::::::::)-'
+--------+ /  `-(::::::)-'  \     +--------+
| Moscow +          |        \--- + Sydney |
| Server |     +----+---+         | Server |
+--------+     | Cairo  |         +--------+
               | Server |
               +--------+]]></artwork>
          </figure>Each Server acts as a tunnel-endpoint router. The Server
        forms bidirectional tunnel neighbor relationships with each of its
        dependent Clients, and can also serve as the unidirectional tunnel
        neighbor egress for dynamically discovered visiting Clients. (The
        Server can also form bidirectional tunnel neighbor relationships with
        visiting Clients, e.g., if a security association can be formed.) Each
        Server also forms bidirectional tunnel neighbor relationships with a
        set of Relays that can forward packets from the IRON instance out to
        the native Internet and vice versa, as discussed in the next
        section.</t>
      </section>

      <section title="IRON Relay Router">
        <t>An IRON Relay Router (or, simply, "Relay") is a router that
        connects the VSP's IRON instance to the Internet as an Autonomous
        System (AS). The Relay therefore also serves as an Autonomous System
        Border Router (ASBR) that is owned and managed by the VSP.</t>

        <t>Each VSP configures one or more Relays that advertise the VSP's APs
        into the IPv4 and/or IPv6 global Internet routing systems. Each Relay
        associates with the VSP's IRON instance Servers, e.g., via tunnel
        virtual links over the IRON instance, via a physical interconnect such
        as an Ethernet cable, etc. The Relay role is depicted in <xref
        target="IRGW"></xref>.</t>

        <t><figure anchor="IRGW"
            title="IRON Relay Router Connecting IRON Instance to Native Internet ">
            <artwork><![CDATA[
                   .-.
                ,-(  _)-.
             .-(_    (_  )-.
            (_   Internet   )
               `-(______)-'   |  +--------+
                     |        |--| Server |
                +----+---+    |  +--------+
                | Relay  |----|  +--------+
                +--------+    |--| Server |
                    _||       |  +--------+
                   (:::)-.  (Physical Interconnects)
               .-(::::::::)
+--------+  .-(::: IRON :::)-.  +--------+
| Server |=(:::: Instance ::::)=| Server |
+--------+  `-(::::::::::::)-'  +--------+
               `-(::::::)-'
                    ||      (Tunnels)
                +--------+
                | Server |
                +--------+]]></artwork>
          </figure></t>
      </section>
    </section>

    <section anchor="IBM" title="IRON Organizational Principles">
      <t>The IRON consists of the union of all VSP overlay networks configured
      over the Internet. Each such IRON instance represents a distinct "patch"
      on the underlying Internet "quilt", where the patches are stitched
      together by standard Internet routing. When a new IRON instance is
      deployed, it becomes yet another patch on the quilt and coordinates its
      internal routing system independently of all other patches.</t>

      <t>Each IRON instance connects to the Internet as an AS in the Internet
      routing system using a public BGP Autonomous System Number (ASN). The
      IRON instance maintains a set of Relays that serve as ASBRs as well as a
      set of Servers that provide routing and addressing services to Clients.
      <xref target="VON"></xref> depicts the logical arrangement of Relays,
      Servers, and Clients in an IRON instance.</t>

      <t><figure anchor="VON" title="IRON Organization">
          <artwork><![CDATA[                           .-.
                        ,-(  _)-.
                     .-(_    (_  )-.
                    (__ Internet   _)
                       `-(______)-'

       <------------     Relays      ------------>
                 ________________________
                (::::::::::::::::::::::::)-.
            .-(:::::::::::::::::::::::::::::)
         .-(:::::::::::::::::::::::::::::::::)-.
        (::::::::::: IRON Instance :::::::::::::)
         `-(:::::::::::::::::::::::::::::::::)-'
            `-(::::::::::::::::::::::::::::)-'

       <------------    Servers      ------------>
       .-.                .-.                     .-.
    ,-(  _)-.          ,-(  _)-.               ,-(  _)-.
 .-(_    (_  )-.    .-(_    (_  )-.         .-(_    (_  )-.
(__   ISP A    _)  (__   ISP B    _)  ...  (__   ISP x    _)
   `-(______)-'       `-(______)-'            `-(______)-'
        <-----------      NATs        ------------>

        <----------- Clients and EUNs ----------->]]></artwork>
        </figure>Each Relay connects the IRON instance directly to the
      underlying IPv4 and/or IPv6 Internets via external BGP (eBGP) peerings
      with neighboring ASes. It also advertises the IPv4 APs managed by the
      VSP into the IPv4 Internet routing system and advertises the IPv6 APs
      managed by the VSP into the IPv6 Internet routing system. Relays will
      therefore receive packets with CPA destination addresses sent by end
      systems in the Internet and forward them to a Server that connects the
      Client to which the corresponding CP has been delegated. Finally, the
      IRON instance Relays maintain synchronization by running interior BGP
      (iBGP) between themselves the same as for ordinary ASBRs.</t>

      <t>In a simple VSP overlay network arrangement, each Server can be
      configured as an ASBR for a stub AS using a private ASN <xref
      target="RFC1930"></xref> to peer with each IRON instance Relay the same
      as for an ordinary eBGP neighbor. (The Server and Relay functions can
      instead be deployed together on the same physical platform as a unified
      gateway.) Each Server maintains a working set of dependent Clients for
      which it caches CP-to-Client mappings in its forwarding table. Each
      Server also, in turn, propagates the list of CPs in its working set to
      its neighboring Relays via eBGP. Therefore, each Server only needs to
      track the CPs for its current working set of dependent Clients, while
      each Relay will maintain a full CP-to-Server forwarding table that
      represents reachability information for all CPs in the IRON
      instance.</t>

      <t>Each Client obtains its basic Internet connectivity from ISPs, and
      connects to Servers to attach its EUNs to the IRON instance. Each EUN
      can further connect to the IRON instance via multiple Clients as long as
      the Clients coordinate with one another, e.g., to mitigate EUN
      partitions. Clients may additionaly use private addresses behind one or
      several layers of NATs. Each Client initially discovers a list of nearby
      Servers then forms a bidirectional tunnel neighbor relationship with one
      or more Servers through an initial exchange followed by periodic
      keepalives.</t>

      <t>After a Client connects to Servers, it forwards initial outbound
      packets from its EUNs by tunneling them to a Server, which may, in turn,
      forward them to a nearby Relay within the IRON instance. The Client may
      subsequently receive Redirect messages informing it of a more direct
      route through a different IA within the IRON instance that serves the
      final destination EUN.</t>

      <t>IRON can also be used to support APs of network-layer address
      families that cannot be routed natively in the underlying Internetwork
      (e.g., OSI/CLNP over the public Internet, IPv6 over IPv4-only
      Internetworks, IPv4 over IPv6-only Internetworks, etc.). Further details
      for the support of IRON APs of one address family over Internetworks
      based on different address families are discussed in Appendix A.</t>
    </section>

    <section anchor="initialization" title="IRON Control Plane Operation">
      <t>Each IRON instance supports routing through the control plane startup
      and runtime dynamic routing operation of IAs. The following sub-sections
      discuss control plane considerations for initializing and maintaining
      the IRON instance routing system.</t>

      <section anchor="EUN" title="IRON Client Operation">
        <t>Each Client obtains one or more CPs in a secured exchange with the
        VSP as part of the initial end user registration. Upon startup, the
        Client discovers a list of nearby VSP Servers via, e.g., a location
        broker, a well known website, a static map, etc.</t>

        <t>After the Client obtains a list of nearby Servers, it initiates
        short transactions to connect to one or more Servers, e.g., via
        secured TCP connections. During the transaction, each Server provides
        the Client with a CP and a symmetric secret key that the Client will
        use to sign and authenticate messages. The Client in turn provides the
        Server with a set of link identifiers ("LINK_ID"s) that represent the
        Client's ISP connections. The protocol details of the transaction are
        specific to the VSP, and hence out of scope for this document.</t>

        <t>After the Client connects to Servers, it configures default routes
        that list the Servers as next hops on the tunnel virtual interface.
        The Client may subsequently discover more-specific routes through
        receipt of Redirect messages.</t>
      </section>

      <section title="IRON Server Operation">
        <t>In a simple VSP overlay network arrangement, each IRON Server is
        provisioned with the locators for Relays within the IRON instance. The
        Server is further configured as an ASBR for a stub AS and uses eBGP
        with a private ASN to peer with each Relay.</t>

        <t>Upon startup, the Server reports the list of CPs it is currently
        serving to the overlay network Relays. The Server then actively
        listens for Clients that register their CPs as part of their
        connection establishment procedure. When a new Client connects, the
        Server announces the new CP routes to its neighboring Relays; when an
        existing Client disconnects, the Server withdraws its CP
        announcements. This process can often be accommodated through standard
        router configurations, e.g., on routers that can announce and withdraw
        prefixes based on kernel route additions and deletions.</t>
      </section>

      <section title="IRON Relay Operation">
        <t>Each IRON Relay is provisioned with the list of APs that it will
        serve, as well as the locators for Servers within the IRON instance.
        The Relay is also provisioned with eBGP peerings with neighboring ASes
        in the Internet -- the same as for any ASBR.</t>

        <t>In a simple VSP overlay network arrangement, each Relay connects to
        each Server via IRON instance-internal eBGP peerings for the purpose
        of discovering CP-to-Server mappings, and connects to all other Relays
        using iBGP either in a full mesh or using route reflectors. (The Relay
        only uses iBGP to announce those prefixes it has learned from AS
        peerings external to the IRON instance, however, since all Relays will
        already discover all CPs in the IRON instance via their eBGP peerings
        with Servers.) The Relay then engages in eBGP routing exchanges with
        peer ASes in the IPv4 and/or IPv6 Internets the same as for any
        ASBR.</t>

        <t>After this initial synchronization procedure, the Relay advertises
        the APs to its eBGP peers in the Internet. In particular, the Relay
        advertises the IPv6 APs into the IPv6 Internet routing system and
        advertises the IPv4 APs into the IPv4 Internet routing system, but it
        does not advertise the full list of the IRON overlay's CPs to any of
        its eBGP peers. The Relay further advertises "default" via eBGP to its
        associated Servers, then engages in ordinary packet-forwarding
        operations.</t>
      </section>
    </section>

    <section anchor="operation" title="IRON Forwarding Plane Operation">
      <t>Following control plane initialization, IAs engage in the cooperative
      process of receiving and forwarding packets. IAs forward encapsulated
      packets over the IRON instance using the mechanisms of VET <xref
      target="INTAREA-VET"></xref>, AERO <xref target="AERO"></xref> and SEAL
      <xref target="INTAREA-SEAL"></xref>, while Relays additionally forward
      packets to and from the native IPv6 and/or IPv4 Internets. IAs also use
      SCMP to coordinate with other IAs, including the process of sending and
      receiving Redirect messages, error messages, etc. Each IA operates as
      specified in the following sub-sections.</t>

      <section title="IRON Client Operation">
        <t>After connecting to Servers as specified in Section 5.1, the Client
        registers its active ISP connections with each Server. Thereafter, the
        Client sends periodic beacons (e.g., cryptographically signed SRS
        messages) to the Server via each ISP connection to maintain tunnel
        neighbor address mapping state. The beacons should be sent at no more
        than 60 second intervals (subject to a small random delay) so that
        state in NATs on the path as well as on the Server itself is refreshed
        regularly. Although the Client may connect via multiple ISPs (each
        represented by a different LINK_ID), the CP itself is used to
        represent the bidirectional Client-to-Server tunnel neighbor
        association. The CP therefore names this "bundle" of ISP
        connections.</t>

        <t>If the Client ceases to receive acknowledgements from a Server via
        a specific ISP connection, it marks the Server as unreachable from
        that ISP. (The Client should also inform the Server of this outage via
        one of its working ISP connections.) If the Client ceases to receive
        acknowledgements from the Server via multiple ISP connections, it
        disconnects from the failing Server and connects to a new nearby
        Server. The act of disconnecting from old servers and connecting to
        new servers will soon propagate the appropriate routing information
        among the IRON instance's Relays.</t>

        <t>When an end system in an EUN sends a flow of packets to a
        correspondent in a different network, the packets are forwarded
        through the EUN via normal routing until they reach the Client, which
        then tunnels the initial packets to a Server as its default router. In
        particular, the Client encapsulates each packet in an outer header
        with its locator as the source address and the locator of the Server
        as the destination address.</t>

        <t>The Client uses the mechanisms specified in VET and SEAL to
        encapsulate each packet to be forwarded, and uses the redirection
        procedures described in AERO to coordinate route optimization. The
        Client further accepts SCMP protocol messages from its Servers,
        including neighbor coordination exchanges, indications of PMTU
        limitations, Redirects and other control messages. When the Client is
        redirected to a foreign Server that serves a destination CP, it forms
        a unidirectional tunnel neighbor association with the foreign Server
        as the new next hop toward the CP. (The visiting Client can also form
        a bidirectional tunnel neighbor association with the foreign Server,
        e.g., if it can establish a security association.)</t>

        <t>Note that Client-to-Client tunneling is also possible when both
        Clients are within the same connected addressing region. In that case,
        the foreign Server can allow the final destination Client to return
        the redirection message, and both Clients can engage in a peer-to-peer
        bidirectional tunnel neighbor relationship, e.g., through the
        establishment of a security association.</t>
      </section>

      <section title="IRON Server Operation">
        <t>After the Server associates with nearby Relays, it accepts Client
        connections and authenticates the SRS messages it receives from its
        already-connected Clients. The Server discards any SRS messages that
        failed authentication, and responds to authentic SRS messages by
        returning signed SRAs.</t>

        <t>When the Server receives a SEAL-encapsulated data packet from one
        of its dependent Clients, it uses normal longest-prefix-match rules to
        locate a forwarding table entry that matches the packet's inner
        destination address. The Server then re-encapsulates the packet (i.e.,
        it removes the outer header and replaces it with a new outer header),
        sets the outer destination address to the locator address of the next
        hop and forwards the packet to the next hop.</t>

        <t>When the Server receives a SEAL-encapsulated data packet from a
        visiting Client, it accepts the packet only if the packet's signature
        is correct; otherwise, it silently drops the packet. The Server then
        locates a forwarding table entry that matches the packet's inner
        destination address. If the destination does not correspond to one of
        the Server's dependent Clients, the Server silently drops the packet.
        Otherwise, the Server re-encapsulates the packet and forwards it to
        the correct dependent Client. If the Client is in the process of
        disconnecting (e.g., due to mobility), the Server also returns a
        Redirect message listing a NULL next hop to inform the visiting Client
        that the dependent Client has moved.</t>

        <t>When the Server receives a SEAL-encapsulated data packet from a
        Relay, it again locates a forwarding table entry that matches the
        packet's inner destination. If the destination does not correspond to
        one of the Server's dependent Clients, the Server drops the packet and
        sends a destination unreachable message. Otherwise, the Server
        re-encapsulates the packet and forwards it to the correct dependent
        Client.</t>
      </section>

      <section title="IRON Relay Operation">
        <t>After each Relay has synchronized its APs (see Section 5.3) it
        advertises them in the IPv4 and/or IPv6 Internet routing systems.
        These APs will be represented as ordinary routing information in the
        interdomain routing system, and any packets originating from the IPv4
        or IPv6 Internet destined to an address covered by one of the APs will
        be forwarded to one of the VSP's Relays.</t>

        <t>When a Relay receives a packet from the Internet destined to a CPA
        covered by one of its APs, it behaves as an ordinary IP router.
        Specifically, the Relay looks in its forwarding table to discover a
        locator of a Server that serves the CP covering the destination
        address. The Relay then simply forwards the packet to the Server,
        e.g., via SEAL encapsulation over a tunnel virtual link, via a
        physical interconnect, etc.</t>

        <t>When a Relay receives a packet from a Server destined to a CPA
        serviced by a different Server, the Relay forwards the packet toward
        the correct Server while also sending a "predirect" indication as the
        initial leg in the AERO redirection procedure. When the target Server
        returns a Redirect message, the Relay proxies the Redirect by
        re-encapsulating it and forwarding it to the previous hop.</t>
      </section>
    </section>

    <section title="IRON Reference Operating Scenarios">
      <t>IRON supports communications when one or both hosts are located
      within CP-addressed EUNs. The following sections discuss the reference
      operating scenarios.</t>

      <section title="Both Hosts within Same IRON Instance">
        <t>When both hosts are within EUNs served by the same IRON instance,
        it is sufficient to consider the scenario in a unidirectional fashion,
        i.e., by tracing packet flows only in the forward direction from
        source host to destination host. The reverse direction can be
        considered separately and incurs the same considerations as for the
        forward direction. The simplest case occurs when the EUNs that service
        the source and destination hosts are connected to the same server,
        while the general case occurs when the EUNs are connected to different
        Servers. The two cases are discussed in the following sections.</t>

        <section title="EUNs Served by Same Server">
          <t>In this scenario, the packet flow from the source host is
          forwarded through the EUN to the source's IRON Client. The Client
          then tunnels the packets to the Server, which simply re-encapsulates
          and forwards the tunneled packets to the destination's Client. The
          destination's Client then removes the packets from the tunnel and
          forwards them over the EUN to the destination. <xref
          target="example0"></xref> depicts the sustained flow of packets from
          Host A to Host B within EUNs serviced by the same Server via a
          "hairpinned" route:</t>

          <t><figure anchor="example0"
              title="Sustained Packet Flow via Hairpinned Route">
              <artwork><![CDATA[               ________________________________________
            .-(                                         )-.
         .-(                                              )-.
      .-(                                                    )-.
    .(                                                          ).
  .(                                                              ).
.(                         +------------+                           ).
(     +===================>| Server(S)  |=====================+      )
(    //                    +------------+                     \\     )
(   //  .-.                                                .-. \\    )
(  //,-(  _)-.                                          ,-(  _)-\\   )
( .||_    (_  )-.                                    .-(_    (_  ||. )
((_||  ISP A    .)                                  (__   ISP B  ||_))
(  ||-(______)-'                                       `-(______)||  )
(  ||    |                                                  |    vv  )
 ( +-----+-----+                                      +-----+-----+ )
   | Client(A) |                                      | Client(B) |
   +-----+-----+           VSP IRON Instance          +-----+-----+
   ^     |    (   (Overlaid on the Native Internet)     )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                  (_    EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            ----> == Native             +----+---+ |
   +-| Host A |            ====> == Tunnel             | Host B |<+
     +--------+                                        +--------+]]></artwork>
            </figure>With reference to <xref target="example0"></xref>, Host A
          sends packets destined to Host B via its network interface connected
          to EUN A.  Routing within EUN A will direct the packets to
          Client(A) as a default router for the EUN, which then encapsulates
          them in outer IP/SEAL/* headers with its locator address as the
          outer source address, the locator address of Server(S) as the outer
          destination address, and the identifying information associated with
          its tunnel neighbor state as the identity. Client(A) then simply
          forwards the encapsulated packets into the ISP network connection
          that provided its locator. The ISP will forward the encapsulated
          packets into the Internet without filtering since the (outer) source
          address is topologically correct. Once the packets have been
          forwarded into the Internet, routing will direct them to
          Server(S).</t>

          <t>Server(S) will receive the encapsulated packets from Client(A)
          then check its forwarding table to discover an entry that covers
          destination address B with Client(B) as the next hop. Server(S) then
          re-encapsulates the packets in a new outer header that uses the
          source address, destination address, and identification parameters
          associated with the tunnel neighbor state for Client(B). Server(S)
          then forwards these re-encapsulated packets into the Internet, where
          routing will direct them to Client(B). Client(B) will, in turn,
          decapsulate the packets and forward the inner packets to Host B via
          EUN B.</t>
        </section>

        <section title="EUNs Served by Different Servers">
          <t>In this scenario, the initial packets of a flow produced by a
          source host within an EUN connected to the IRON instance by a Client
          must flow through both the Server of the source host and a nearby
          Relay, but route optimization can eliminate these elements from the
          path for subsequent packets in the flow. <xref
          target="example1"></xref> shows the flow of initial packets from
          Host A to Host B within EUNs of the same IRON instance:</t>

          <t><figure anchor="example1"
              title="Initial Packet Flow Before Redirects">
              <artwork><![CDATA[               ________________________________________
            .-(                                         )-.
         .-(               +------------+                 )-.
      .-(          +======>|  Relay(R)  |=======+            )-.
    .(             ||      +*--*--*--*-*+      ||               ).
  .(               ||     *              *     vv                 ).
.(        +--------++--+*                  *+--++--------+          ).
(     +==>| Server(A) *|                    | Server(B)  |====+      )
(    //   +----------*-+                    +------------+    \\     )
(   //  .-.         *                                      .-. \\    )
(  //,-(  _)-.      *                                   ,-(  _)-\\   )
( .||_    (_  )-.   *                                .-(_    (_  ||. )
((_||  ISP A    .)  *                               (__   ISP B  ||_))
(  ||-(______)-'    *                                  `-(______)||  )
(  ||    |          *                                       |    vv  )
 ( +-----+-----+   *                                  +-----+-----+ )
   | Client(A) |<*                                    | Client(B) |
   +-----+-----+           VSP IRON Instance          +-----+-----+
   ^     |    (   (Overlaid on the Native Internet)     )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                  (_    EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            ----> == Native             +----+---+ |
   +-| Host A |            ====> == Tunnel             | Host B |<+
     +--------+            <**** == Redirect           +--------+]]></artwork>
            </figure>With reference to <xref target="example1"></xref>, Host A
          sends packets destined to Host B via its network interface connected
          to EUN A.  Routing within EUN A will direct the packets to
          Client(A) as a default router for the EUN, which then encapsulates
          them in outer IP/SEAL/* headers that use the source address,
          destination address, and identification parameters associated with
          the tunnel neighbor state for Server(A). Client(A) then forwards the
          encapsulated packets into the ISP network connection that provided
          its locator, which will forward the encapsulated packets into the
          Internet where routing will direct them to Server(A).</t>

          <t>Server(A) receives the encapsulated packets from Client(A) and
          consults its forwarding table to determine that the most-specific
          matching route is via Relay(R) as the next hop. Server(A) then
          re-encapsulates the packets in outer headers that use the source
          address, destination address, and identification parameters
          associated with Relay (R), and forwards them into the Internet where
          routing will direct them to Relay(R). (Note that the Server could
          instead forward the packets directly to the Relay without
          encapsulation when the Relay is directly connected, e.g., via a
          physical interconnect.)</t>

          <t>Relay(R) receives the forwarded packets from Server(A) then
          checks its forwarding table to discover a CP entry that covers inner
          destination address B with Server(B) as the next hop. Relay(R) then
          sends a "predirect" indication forward to Server(B) to inform the
          server that a Redirect message must be returned (the "predirect" may
          be either a separate control message or an indication setting on the
          data packet itself). Relay(R) finally re-encapsulates the packets in
          outer headers that use the source address, destination address, and
          identification parameters associated with Server(B), then forwards
          them into the Internet where routing will direct them to Server(B).
          (Note again that the Relay could instead forward the packets
          directly to the Server, e.g., via a physical interconnect.)</t>

          <t>Server(B) receives the "predirect" indication and forwarded
          packets from Relay(R), then checks its forwarding table to discover
          a CP entry that covers destination address B with Client(B) as the
          next hop. Server(B) returns a Redirect message to Relay(R), which
          proxies the message back to Server(A), which then proxies the
          message back to Client(A).</t>

          <t>Server(B) then re-encapsulates the packets in outer headers that
          use the source address, destination address, and identification
          parameters associated with Client(B), then forwards them into the
          Internet where routing will direct them to Client(B). Client(B)
          will, in turn, decapsulate the packets and forward the inner packets
          to Host B via EUN B.</t>

          <t>After the initial flow of packets, Client(A) will have received
          one or more Redirect messages listing Server(B) as a better next
          hop, and will establish unidirectional tunnel neighbor state listing
          Server(B) as the next hop toward the CP that covers Host B.
          Client(A) thereafter forwards its encapsulated packets directly to
          the locator address of Server(B) without involving either Server(A)
          or Relay(B), as shown in <xref target="example2"></xref>.</t>

          <t><figure anchor="example2"
              title="Sustained Packet Flow After Redirects">
              <artwork><![CDATA[               ________________________________________
            .-(                                         )-.
         .-(                                              )-.
      .-(                                                    )-.
    .(                                                          ).
  .(                                                              ).
.(                                          +------------+          ).
(     +====================================>|  Server(B) |====+      )
(    //                                     +------------+    \\     )
(   //  .-.                                                .-. \\    )
(  //,-(  _)-.                                          ,-(  _)-\\   )
( .||_    (_  )-.                                    .-(_    (_  ||. )
((_||  ISP A    .)                                  (__   ISP B  ||_))
(  ||-(______)-'                                       `-(______)||  )
(  ||    |                                                  |    vv  )
 ( +-----+-----+                                      +-----+-----+ )
   | Client(A) |                                      | Client(B) |
   +-----+-----+             IRON Instance            +-----+-----+
   ^     |    (   (Overlaid on the Native Internet)     )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                  (_    EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            ----> == Native             +----+---+ |
   +-| Host A |            ====> == Tunnel             | Host B |<+
     +--------+                                        +--------+]]></artwork>
            </figure></t>
        </section>

        <section title="Client-to-Client Tunneling">
          <t>In the scenarios shown in Sections 7.1.1 and 7.1.2, if the
          foreign Server has knowledge that a source Client is within the same
          addressing realm as the target dependent Client, and the Server also
          knows that the two Clients are capable of coordinating any security
          associations and mobility events, then the Server can allow the
          dependent Client to return the redirection message. In that case,
          the two Clients become peers in either a unidirectional or
          bidirectional tunnel neighbor relationship as shown in <xref
          target="example3"></xref>:</t>

          <t><figure anchor="example3" title="Client-to-Client Tunneling">
              <artwork><![CDATA[               ________________________________________
            .-(                                         )-.
         .-(                                              )-.
      .-(                                                    )-.
    .(                                                          ).
  .(                                                              ).
.(                                                                 ).
(     +=======================================================+      )
(    //                                                       \\     )
(   //  .-.                                                .-. \\    )
(  //,-(  _)-.                                          ,-(  _)-\\   )
( .||_    (_  )-.                                    .-(_    (_  ||. )
((_||  ISP A    .)                                  (__   ISP B  ||_))
(  ||-(______)-'                                       `-(______)||  )
(  vv    |                                                  |    vv  )
 ( +-----+-----+                                      +-----+-----+ )
   | Client(A) |                                      | Client(B) |
   +-----+-----+           VSP IRON Instance          +-----+-----+
   ^     |    (   (Overlaid on the Native Internet)     )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                  (_    EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            <---> == Native             +----+---+ |
   +>| Host A |            <===> == Tunnel             | Host B |<+
     +--------+                                        +--------+]]></artwork>
            </figure></t>
        </section>
      </section>

      <section title="Mixed IRON and Non-IRON Hosts">
        <t>The cases in which one host is within an IRON EUN and the other is
        in a non-IRON EUN (i.e., one that connects to the native Internet
        instead of the IRON) are described in the following sub-sections.</t>

        <section title="From IRON Host A to Non-IRON Host B">
          <t><xref target="example5"></xref> depicts the IRON reference
          operating scenario for packets flowing from Host A in an IRON EUN to
          Host B in a non-IRON EUN.</t>

          <t><figure anchor="example5"
              title="From IRON Host A to Non-IRON Host B">
              <artwork><![CDATA[               _________________________________________
            .-(         )-.                             )-.
         .-(      +-------)----+                           )-.
      .-(         |  Relay(A)  |--------------------------+   )-.
    .(            +------------+                           \     ).
  .(     +=======>|  Server(A) |                            \     ).
.(     //         +--------)---+                             \     ).
(     //                   )                                  \     )
(    //         IRON       )                                   \    )
(   //  .-.   Instance     )                              .-.   \   )
(  //,-(  _)-.             )                           ,-(  _)-. \  )
( .||_    (_  )-.          ) The Native Internet    .- _    (_  )-| )
( _||  ISP A     )         )                       (_    ISP B    |))
(  ||-(______)-'           )                         `-(______)-' | )
(  ||    |             )-.                                  |     v )
 ( +-----+ ----+    )-.                               +-----+-----+ )
   | Client(A) |)-.                                   | Router(B) |
   +-----+-----+                                      +-----+-----+
   ^     |    (                                         )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                 (      EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            ----> == Native             +----+---+ |
   +-| Host A |            ====> == Tunnel             | Host B |<+
     +--------+                                        +--------+]]></artwork>
            </figure></t>

          <t>In this scenario, Host A sends packets destined to Host B via its
          network interface connected to IRON EUN A.  Routing within EUN
          A will direct the packets to Client(A) as a default router for the
          EUN, which then encapsulates them and forwards them into the
          Internet routing system where they will be directed to
          Server(A).</t>

          <t>Server(A) receives the encapsulated packets from Client(A) then
          forwards them to Relay(A), which simply forwards the unencapsulated
          packets into the Internet. Once the packets are released into the
          Internet, routing will direct them to the final destination B. (Note
          that for simplicity Server(A) and Relay(A) are depicted in <xref
          target="example5"></xref> as two concatenated "half-routers", and
          the forwarding between the two halves is via encapsulation, via a
          physical interconnect, via a shared memory operation when the two
          halves are within the same physical platform, etc.)</t>
        </section>

        <section title="From Non-IRON Host B to IRON Host A">
          <t><xref target="example6"></xref> depicts the IRON reference
          operating scenario for packets flowing from Host B in an Non-IRON
          EUN to Host A in an IRON EUN.</t>

          <t><figure anchor="example6"
              title="From Non-IRON Host B to IRON Host A">
              <artwork><![CDATA[               _________________________________________
            .-(         )-.                             )-.
         .-(      +-------)----+                           )-.
      .-(         |  Relay(A)  |<-------------------------+   )-.
    .(            +------------+                           \     ).
  .(     +========|  Server(A) |                            \     ).
.(     //         +--------)---+                             \     ).
(     //                   )                                  \     )
(    //         IRON       )                                   \    )
(   //  .-.   Instance     )                              .-.   \   )
(  //,-(  _)-.             )                           ,-(  _)-. \  )
( .||_    (_  )-.          ) The Native Internet    .- _    (_  )-| )
( _||  ISP A     )         )                       (_    ISP B    |))
(  ||-(______)-'           )                         `-(______)-' | )
(  vv    |             )-.                                  |     | )
 ( +-----+ ----+    )-.                               +-----+-----+ )
   | Client(A) |)-.                                   | Router(B) |
   +-----+-----+                                      +-----+-----+
   |     |    (                                         )   |     |
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                 (      EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            <---- == Native             +----+---+ |
   +>| Host A |            <==== == Tunnel             | Host B |-+
     +--------+                                        +--------+]]></artwork>
            </figure></t>

          <t>In this scenario, Host B sends packets destined to Host A via its
          network interface connected to non-IRON EUN B. Internet routing will
          direct the packets to Relay(A), which then forwards them to
          Server(A).</t>

          <t>Server(A) will then check its forwarding table to discover an
          entry that covers destination address A with Client(A) as the next
          hop. Server(A) then (re-)encapsulates the packets and forwards them
          into the Internet, where routing will direct them to Client(A).
          Client(A) will, in turn, decapsulate the packets and forward the
          inner packets to Host A via its network interface connected to IRON
          EUN A.</t>
        </section>
      </section>

      <section title="Hosts within Different IRON Instances ">
        <t><xref target="example7"></xref> depicts the IRON reference
        operating scenario for packets flowing between Host A in an IRON
        instance A and Host B in a different IRON instance B. In that case,
        forwarding between hosts A and B always involves the Servers and
        Relays of both IRON instances, i.e., the scenario is no different than
        if one of the hosts was serviced by an IRON EUN and the other was
        serviced by a non-IRON EUN. <figure anchor="example7"
            title="Hosts within Different IRON Instances">
            <artwork><![CDATA[               _________________________________________
            .-(         )-.                  .-(        )-.
         .-(      +-------)----+       +---(--------+      )-.
      .-(         |  Relay(A)  | <---> |  Relay(B)  |        )-.
    .(            +------------+       +------------+          ).
  .(     +=======>|  Server(A) |       |  Server(B) |<======+    ).
.(     //         +--------)---+       +---(--------+        \\   ).
(     //                   )               (                  \\   )
(    //          IRON      )               (     IRON          \\   )
(   //  .-.   Instance A   )               (  Instance B  .-.   \\  )
(  //,-(  _)-.             )               (           ,-(  _).  || )
( .||_    (_  )-.          )               (        .-'_    (_  )|| )
( _||  ISP A     )         )               (       (_    ISP B   ||))
(  ||-(______)-'           )               (          '-(______)-|| )
(  vv    |             )-.                   .-(            |    vv )
 ( +-----+ ----+    )-.                         .-(   +-----+-----+ )
   | Client(A) |)-.                                .-(| Client(B) |
   +-----+-----+           The Native Internet        +-----+-----+
   ^     |    (                                         )   |     ^
   |    .-.     .-(                                .-)     .-.    |
   | ,-(  _)-.      .-(________________________)-.      ,-(  _)-. |
  .|(_    (_  )-.                                    .-(_    (_  )|
 (_|   EUN A     )                                  (_    EUN B   |)
   |`-(______)-'                                       `-(______)-|
   |     |               Legend:                            |     |
   | +---+----+            <---> == Native             +----+---+ |
   +>| Host A |            <===> == Tunnel             | Host B |<+
     +--------+                                        +--------+]]></artwork>
          </figure></t>
      </section>
    </section>

    <section title="Mobility, Multiple Interfaces, Multihoming, and Traffic Engineering">
      <t>While IRON Servers and Relays are typically arranged as fixed
      infrastructure, Clients may need to move between different network
      points of attachment, connect to multiple ISPs, or explicitly manage
      their traffic flows. The following sections discuss mobility,
      multihoming, and traffic engineering considerations for IRON
      Clients.</t>

      <section title="Mobility Management and Mobile Networks">
        <t>When a Client changes its network point of attachment (e.g., due to
        a mobility event), it configures one or more new locators. If the
        Client has not moved far away from its previous network point of
        attachment, it simply informs its bidirectional tunnel neighbors of
        any locator changes. This operation is performance sensitive and
        should be conducted immediately to avoid packet loss. This aspect of
        mobility can be classified as a "localized mobility event".</t>

        <t>If the Client has moved far away from its previous network point of
        attachment, however, it re-issues the Server discovery procedure
        described in Section 5.3. If the Client's current Server is no longer
        close by, the Client may wish to move to a new Server in order to
        reduce routing stretch. This operation is not performance critical,
        and therefore can be conducted over a matter of seconds/minutes
        instead of milliseconds/microseconds. This aspect of mobility can be
        classified as a "global mobility event".</t>

        <t>To move to a new Server, the Client first engages in the CP
        registration process with the new Server, as described in Section 5.3.
        The Client then informs its former Server that it has departed; again,
        via a VSP-specific secured reliable transport connection. The former
        Server will then withdraw its CP advertisements from the IRON instance
        routing system and retain the (stale) forwarding table entries until
        their lifetime expires. In the interim, the former Server continues to
        deliver packets to the Client's last-known locator addresses for the
        short term while informing any unidirectional tunnel neighbors that
        the Client has moved.</t>

        <t>Note that the Client may be either a mobile host or a mobile
        router. In the case of a mobile router, the Client's EUN becomes a
        mobile network, and can continue to use the Client's CPs without
        renumbering even as it moves between different network attachment
        points.</t>
      </section>

      <section title="Multiple Interfaces and Multihoming">
        <t>A Client may register multiple ISP connections with each Server
        such that multiple interfaces are naturally supported. This feature
        results in the Client "harnessing" its multiple ISP connections into a
        "bundle" that is represented as a single entity at the network layer,
        and therefore allows for ISP independence at the link-layer.</t>

        <t>A Client may further register with multiple Servers for fault
        tolerance and reduced routing stretch. In that case, the Client should
        register its full bundle of ISP connections with each of its Servers
        unless it has a way of carefully coordinating its ISP-to-Server
        mappings.</t>

        <t>Client registration with multiple Servers results in
        "pseudo-multihoming", in which the multiple homes are within the same
        VSP IRON instance and hence share fate with the health of the IRON
        instance itself.</t>
      </section>

      <section title="Traffic Engineering">
        <t>A Client can dynamically adjust its ISP-to-Server mappings in order
        to influence inbound traffic flows. It can also change between Servers
        when multiple Servers are available, but should strive for stability
        in its Server selection in order to limit VSP network routing
        churn.</t>

        <t>A Client can select outgoing ISPs, e.g., based on current
        Quality-of-Service (QoS) considerations such as minimizing delay or
        variance.</t>
      </section>
    </section>

    <section title="Renumbering Considerations">
      <t>As new link-layer technologies and/or service models emerge, end
      users will be motivated to select their basic Internet connectivity
      solutions through healthy competition between ISPs. If an end user's
      network-layer addresses are tied to a specific ISP, however, they may be
      forced to undergo a painstaking renumbering even if they wish to change
      to a different ISP <xref target="RFC4192"></xref><xref
      target="RFC5887"></xref>.</t>

      <t>When an end user Client obtains CPs from a VSP, it can change between
      ISPs seamlessly and without need to renumber the CPs. IRON therefore
      provides ISP independence at the link layer. If the end user is later
      compelled to change to a different VSP, however, it would be obliged to
      abandon its CPs and obtain new ones from the new VSP. In that case, the
      Client would again be required to engage in a painstaking renumbering
      event.</t>

      <t>In order to avoid all future renumbering headaches, a Client that is
      part of a cooperative collective (e.g., a large enterprise network)
      could join together with the collective to obtain a suitably large PI
      prefix then and hire a VSP to manage the prefix on behalf of the
      collective. If the collective later decides to switch to a new VSP, it
      simply revokes its PI prefix registration with the old VSP and activates
      its registration with the new VSP.</t>
    </section>

    <section title="NAT Traversal Considerations">
      <t>The Internet today consists of a global public IPv4 routing and
      addressing system with non-IRON EUNs that use either public or private
      IPv4 addressing. The latter class of EUNs connect to the public Internet
      via Network Address Translators (NATs). When an IRON Client is located
      behind a NAT, it selects Servers using the same procedures as for
      Clients with public addresses and can then send SRS messages to Servers
      in order to get SRA messages in return. The only requirement is that the
      Client must configure its encapsulation format to use a transport
      protocol that supports NAT traversal, e.g., UDP, TCP, etc.</t>

      <t>Since the Server maintains state about its dependent Clients, it can
      discover locator information for each Client by examining the transport
      port number and IP address in the outer headers of the Client's
      encapsulated packets. When there is a NAT in the path, the transport
      port number and IP address in each encapsulated packet will correspond
      to state in the NAT box and might not correspond to the actual values
      assigned to the Client. The Server can then encapsulate packets destined
      to hosts in the Client's EUN within outer headers that use this IP
      address and transport port number. The NAT box will receive the packets,
      translate the values in the outer headers, then forward the packets to
      the Client. In this sense, the Server's "locator" for the Client
      consists of the concatenation of the IP address and transport port
      number.</t>

      <t>In order to keep NAT and Server connection state alive, the Client
      sends periodic beacons to the server, e.g., by sending an SRS message to
      elicit an SRA message from the Server. IRON does not otherwise introduce
      any new issues to complications raised for NAT traversal or for
      applications embedding address referrals in their payload.</t>
    </section>

    <section title="Multicast Considerations">
      <t>IRON Servers and Relays are topologically positioned to provide
      Internet Group Management Protocol (IGMP) / Multicast Listener Discovery
      (MLD) proxying for their Clients <xref target="RFC4605"></xref>. Further
      multicast considerations for IRON (e.g., interactions with multicast
      routing protocols, traffic scaling, etc.) are out of scope and will be
      discussed in a future document.</t>
    </section>

    <section title="Nested EUN Considerations">
      <t>Each Client configures a locator that may be taken from an ordinary
      non-CPA address assigned by an ISP or from a CPA address taken from a CP
      assigned to another Client. In that case, the Client is said to be
      "nested" within the EUN of another Client, and recursive nestings of
      multiple layers of encapsulations may be necessary.</t>

      <t>For example, in the network scenario depicted in <xref
      target="nest"></xref>, Client(A) configures a locator CPA(B) taken from
      the CP assigned to EUN(B). Client(B) in turn configures a locator CPA(C)
      taken from the CP assigned to EUN(C). Finally, Client(C) configures a
      locator ISP(D) taken from a non-CPA address delegated by an ordinary
      ISP(D).</t>

      <t>Using this example, the "nested-IRON" case must be examined in which
      a Host A, which configures the address CPA(A) within EUN(A), exchanges
      packets with Host Z located elsewhere in a different IRON instance
      EUN(Z).</t>

      <t><figure anchor="nest" title="Nested EUN Example">
          <artwork><![CDATA[                         .-.
              ISP(D)  ,-(  _)-.
   +-----------+   .-(_    (_  )-.
   | Client(C) |--(_    ISP(D)    )
   +-----+-----+     `-(______)-' 
         |   <= T         \     .-.
        .-.       u        \ ,-(  _)-.
     ,-(  _)-.       n     .-(_    (-  )-.
  .-(_    (_  )-.      n  (_   Internet   )
 (_    EUN(C)    )       e   `-(______)-'
    `-(______)-'           l          ___
         | CPA(C)           s =>     (:::)-.
   +-----+-----+                 .-(::::::::)
   | Client(B) |              .-(: Multiple :)-.    +-----------+
   +-----+-----+             (:::::: IRON ::::::)   |  Relay(Z) |
         |                    `-(: Instances:)-'    +-----------+
        .-.                      `-(::::::)-'       +-----------+
     ,-(  _)-.                                      | Server(Z) |
  .-(_    (_  )-.            +---------------+      +-----------+
 (_    EUN(B)    )           |Relay/Server(C)|      +-----------+
    `-(______)-'             +---------------+      | Client(Z) |
         | CPA(B)            +---------------+      +-----------+
   +-----+-----+             |Relay/Server(B)|          |
   | Client(A) |             +---------------+         .-.
   +-----------+             +---------------+      ,-(  _)-.
         |                   |Relay/Server(A)|   .-(_    (_  )-.
        .-.                  +---------------+  (_    EUN(Z)    )
     ,-(  _)-.  CPA(A)                             `-(______)-'
  .-(_    (_  )-.    +--------+                     +--------+
 (_    EUN(A)    )---| Host A |                     | Host Z |
    `-(______)-'     +--------+                     +--------+]]></artwork>
        </figure></t>

      <t>The two cases of Host A sending packets to Host Z, and Host Z sending
      packets to Host A, must be considered separately, as described
      below.</t>

      <section title="Host A Sends Packets to Host Z">
        <t>Host A first forwards a packet with source address CPA(A) and
        destination address Z into EUN(A). Routing within EUN(A) will direct
        the packet to Client(A), which encapsulates it in an outer header with
        CPA(B) as the outer source address and Server(A) as the outer
        destination address then forwards the once-encapsulated packet into
        EUN(B).</t>

        <t>Routing within EUN(B) will direct the packet to Client(B), which
        encapsulates it in an outer header with CPA(C) as the outer source
        address and Server(B) as the outer destination address then forwards
        the twice-encapsulated packet into EUN(C). Routing within EUN(C) will
        direct the packet to Client(C), which encapsulates it in an outer
        header with ISP(D) as the outer source address and Server(C) as the
        outer destination address. Client(C) then sends this
        triple-encapsulated packet into the ISP(D) network, where it will be
        routed via the Internet to Server(C).</t>

        <t>When Server(C) receives the triple-encapsulated packet, it forwards
        it to Relay(C) which removes the outer layer of encapsulation and
        forwards the resulting twice-encapsulated packet into the Internet to
        Server(B). Next, Server(B) forwards the packet to Relay(B) which
        removes the outer layer of encapsulation and forwards the resulting
        once-encapsulated packet into the Internet to Server(A). Next,
        Server(A) forwards the packet to Relay(A), which decapsulates it and
        forwards the resulting inner packet via the Internet to Relay(Z).
        Relay(Z), in turn, forwards the packet to Server(Z), which
        encapsulates and forwards the packet to Client(Z), which decapsulates
        it and forwards the inner packet to Host Z.</t>
      </section>

      <section title="Host Z Sends Packets to Host A">
        <t>When Host Z sends a packet to Host A, forwarding in EUN(Z) will
        direct it to Client(Z), which encapsulates and forwards the packet to
        Server(Z). Server(Z) will forward the packet to Relay(Z), which will
        then decapsulate and forward the inner packet into the Internet.
        Internet routing will convey the packet to Relay(A) as the next-hop
        towards CPA(A), which then forwards it to Server(A).</t>

        <t>Server (A) encapsulates the packet and forwards it to Relay(B) as
        the next-hop towards CPA(B) (i.e., the locator for CPA(A)). Relay(B)
        then forwards the packet to Server(B), which encapsulates it a second
        time and forwards it to Relay(C) as the next-hop towards CPA(C) (i.e.,
        the locator for CPA(B)). Relay(C) then forwards the packet to
        Server(C), which encapsulates it a third time and forwards it to
        Client(C).</t>

        <t>Client(C) then decapsulates the packet and forwards the resulting
        twice-encapsulated packet via EUN(C) to Client(B). Client(B) in turn
        decapsulates the packet and forwards the resulting once-encapsulated
        packet via EUN(B) to Client(A). Client(A) finally decapsulates and
        forwards the inner packet to Host A.</t>
      </section>
    </section>

    <section title="Implications for the Internet">
      <t>The IRON architecture envisions a hybrid routing/mapping system that
      benefits from both the shortest-path routing afforded by pure dynamic
      routing systems and the routing-scaling suppression afforded by pure
      mapping systems. Therefore, IRON targets the elusive "sweet spot" that
      pure routing and pure mapping systems alone cannot satisfy.</t>

      <t>The IRON system requires a VSP deployment of new routers/servers
      throughout the Internet to maintain well-balanced virtual overlay
      networks. These routers/servers can be deployed incrementally without
      disruption to existing Internet infrastructure as long as they are
      appropriately managed to provide acceptable service levels to end
      users.</t>

      <t>End-to-end traffic that traverses an IRON instance may experience
      delay variance between the initial packets and subsequent packets of a
      flow. This is due to the IRON system allowing a longer path stretch for
      initial packets followed by timely route optimizations to utilize better
      next hop routers/servers for subsequent packets.</t>

      <t>IRON instances work seamlessly with existing and emerging services
      within the native Internet. In particular, end users serviced by an IRON
      instance will receive the same service enjoyed by end users serviced by
      non-IRON service providers. Internet services already deployed within
      the native Internet also need not make any changes to accommodate IRON
      end users.</t>

      <t>The IRON system operates between IAs within the Internet and EUNs.
      Within these networks, the underlying paths traversed by the virtual
      overlay networks may comprise links that accommodate varying MTUs. While
      the IRON system imposes an additional per-packet overhead that may cause
      the size of packets to become slightly larger than the underlying path
      can accommodate, IAs have a method for naturally detecting and tuning
      out instances of path MTU underruns. In some cases, these MTU underruns
      may need to be reported back to the original hosts; however, the system
      will also allow for MTUs much larger than those typically available in
      current Internet paths to be discovered and utilized as more links with
      larger MTUs are deployed.</t>

      <t>Finally, and perhaps most importantly, the IRON system provides
      in-built mobility management, mobile networks, multihoming and traffic
      engineering capabilities that allow end user devices and networks to
      move about freely while both imparting minimal oscillations in the
      routing system and maintaining generally shortest-path routes. This
      mobility management is afforded through the very nature of the IRON
      service model, and therefore requires no adjunct mechanisms. The
      mobility management and multihoming capabilities are further supported
      by forward-path reachability detection that provides "hints of forward
      progress" in the same spirit as for IPv6 Neighbor Discovery (ND).</t>
    </section>

    <section anchor="research" title="Additional Considerations">
      <t>Considerations for the scalability of Internet Routing due to
      multihoming, traffic engineering, and provider-independent addressing
      are discussed in <xref target="RADIR"></xref>. Other scaling
      considerations specific to IRON are discussed in Appendix B.</t>

      <t>Route optimization considerations for mobile networks are found in
      <xref target="RFC5522"></xref>.</t>

      <t>In order to ensure acceptable end user service levels, the VSP should
      conduct a traffic scaling analysis and distribute sufficient Relays and
      Servers for the IRON instance globally throughout the Internet.</t>
    </section>

    <section anchor="init" title="Related Initiatives">
      <t>IRON builds upon the concepts of the RANGER architecture <xref
      target="RFC5720"></xref> , and therefore inherits the same set of
      related initiatives. The Internet Research Task Force (IRTF) Routing
      Research Group (RRG) mentions IRON in its recommendation for a routing
      architecture <xref target="RFC6115"></xref>.</t>

      <t>Virtual Aggregation (VA) <xref target="GROW-VA"></xref> and
      Aggregation in Increasing Scopes (AIS) <xref target="EVOLUTION"></xref>
      provide the basis for the Virtual Prefix concepts.</t>

      <t>Internet Vastly Improved Plumbing (Ivip) <xref
      target="IVIP-ARCH"></xref> has contributed valuable insights, including
      the use of real-time mapping. The use of Servers as mobility anchor
      points is directly influenced by Ivip's associated TTR mobility
      extensions <xref target="TTRMOB"></xref>.</t>

      <t><xref target="RO-CR"></xref> discusses a route optimization approach
      using a Correspondent Router (CR) model. The IRON Server construct is
      similar to the CR concept described in this work; however, the manner in
      which Clients coordinate with Servers is different and based on the NBMA
      virtual link model <xref target="RFC5214"></xref>.</t>

      <t>Numerous publications have proposed NAT traversal techniques. The NAT
      traversal techniques adapted for IRON were inspired by the Simple
      Address Mapping for Premises Legacy Equipment (SAMPLE) proposal <xref
      target="SAMPLE"></xref>.</t>

      <t>The IRON Client-Server relationship is managed in essentially the
      same way as for the Tunnel Broker model <xref target="RFC3053"></xref>.
      Numerous existing tunnel broker provider networks (e.g., Hurricane
      Electric, SixXS, freenet6, etc.) provide existence proofs that IRON-like
      overlay network services can be deployed and managed on a global basis
      <xref target="BROKER"></xref>.</t>
    </section>

    <section anchor="iana" title="IANA Considerations">
      <t>There are no IANA considerations for this document.</t>
    </section>

    <section anchor="secure" title="Security Considerations">
      <t>Security considerations that apply to tunneling in general are
      discussed in <xref target="RFC6169"></xref>. Additional considerations
      that apply also to IRON are discussed in RANGER <xref
      target="RFC5720"></xref><xref target="RFC6139"></xref> , VET <xref
      target="INTAREA-VET"></xref> and SEAL <xref
      target="INTAREA-SEAL"></xref>.</t>

      <t>The IRON system further depends on mutual authentication of IRON
      Clients to Servers and Servers to Relays. As for all Internet
      communications, the IRON system also depends on Relays acting with
      integrity and not injecting false advertisements into the Internet
      routing system (e.g., to mount traffic siphoning attacks).</t>

      <t>IRON Servers must perform source address verification on the packets
      they accept from IRON Clients. Clients must therefore include a
      signature on each packet that the Server can use to verify that the
      Client is authorized to use the source address. Source address
      verification considerations are discussed in <xref
      target="I-D.ietf-savi-framework"></xref>.</t>

      <t>IRON Servers must ensure that any changes in a Client's locator
      addresses are communicated only through an authenticated exchange that
      is not subject to replay. For this reason, Clients periodically send
      digitally-signed SRS messages to the Server. If the Client's locator
      address stays the same, the Server can accept the SRS message without
      verifying the signature. If the Client's locator address changes, the
      Server must verify the SRS message's signature before accepting the
      message. Once the message has been authenticated, the Server updates the
      Client's locator address to the new address.</t>

      <t>Each IRON instance requires a means for assuring the integrity of the
      interior routing system so that all Relays and Servers in the overlay
      have a consistent view of CP<->Server bindings. Also,
      Denial-of-Service (DoS) attacks on IRON Relays and Servers can occur
      when packets with spoofed source addresses arrive at high data rates.
      However, this issue is no different than for any border router in the
      public Internet today.</t>

      <t>Middleboxes can interfere with tunneled packets within an IRON
      instance in various ways. For example, a middlebox may alter a packet's
      contents, change a packet's locator addresses, inject spurious packets,
      replay old packets, etc. These issues are no different than for
      middlebox interactions with ordinary Internet communications. If
      man-in-the-middle attacks are a matter for concern in certain
      deployments, however, IRON Agents can use IPsec <xref
      target="RFC4301"></xref> or TLS/SSL <xref target="RFC5246"></xref> to
      protect the authenticity, integrity and (if necessary) privacy of their
      tunneled packets.</t>
    </section>

    <section anchor="ack" title="Acknowledgements">
      <t>The ideas behind this work have benefited greatly from discussions
      with colleagues; some of which appear on the RRG and other IRTF/IETF
      mailing lists. Robin Whittle and Steve Russert co-authored the TTR
      mobility architecture, which strongly influenced IRON. Eric Fleischman
      pointed out the opportunity to leverage anycast for discovering
      topologically close Servers. Thomas Henderson recommended a quantitative
      analysis of scaling properties.</t>

      <t>The following individuals provided essential review input: Jari
      Arkko, Mohamed Boucadair, Stewart Bryant, John Buford, Ralph Droms,
      Wesley Eddy, Adrian Farrel, Dae Young Kim, and Robin Whittle.</t>

      <t>Discussions with colleagues following the publication of RFC6179 have
      provided useful insights that have resulted in significant improvements
      to this, the Second Edition of IRON.</t>
    </section>
  </middle>

  <back>
    <references title="Normative References">
      <?rfc rfcedstyle="no" ?>

      <?rfc include="reference.RFC.0791"?>

      <?rfc include="reference.RFC.2460"?>
    </references>

    <references title="Informative References">
      <!--   <?rfc include="reference.I-D.ietf-grow-va"?> -->

      <reference anchor="GROW-VA">
        <front>
          <title>FIB Suppression with Virtual Aggregation</title>

          <author fullname="Paul Francis" initials="P" surname="Francis">
            <organization></organization>
          </author>

          <author fullname="Xiaohu Xu" initials="X" surname="Xu">
            <organization></organization>
          </author>

          <author fullname="Hitesh Ballani" initials="H" surname="Ballani">
            <organization></organization>
          </author>

          <author fullname="Dan Jen" initials="D" surname="Jen">
            <organization></organization>
          </author>

          <author fullname="Robert Raszuk" initials="R" surname="Raszuk">
            <organization></organization>
          </author>

          <author fullname="Lixia Zhang" initials="L" surname="Zhang">
            <organization></organization>
          </author>

          <date day="22" month="February" year="2011" />

          <abstract>
            <t>The continued growth in the Default Free Routing Table (DFRT)
            stresses the global routing system in a number of ways. One of the
            most costly stresses is FIB size: ISPs often must upgrade router
            hardware simply because the FIB has run out of space, and router
            vendors must design routers that have adequate FIB. FIB
            suppression is an approach to relieving stress on the FIB by NOT
            loading selected RIB entries into the FIB. Virtual Aggregation
            (VA) allows ISPs to shrink the FIBs of any and all routers, easily
            by an order of magnitude with negligible increase in path length
            and load. FIB suppression deployed autonomously by an ISP
            (cooperation between ISPs is not required), and can co-exist with
            legacy routers in the ISP. There are no changes from the 03
            version.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--      <?rfc include="reference.I-D.zhang-evolution"?> -->

      <reference anchor="EVOLUTION">
        <front>
          <title>Evolution Towards Global Routing Scalability</title>

          <author fullname="Beichuan Zhang" initials="B" surname="Zhang">
            <organization></organization>
          </author>

          <author fullname="Lixia Zhang" initials="L" surname="Zhang">
            <organization></organization>
          </author>

          <author fullname="L. Wang" initials="L" surname="Wang">
            <organization></organization>
          </author>

          <date day="26" month="October" year="2009" />

          <abstract>
            <t>Internet routing scalability has long been considered a serious
            problem. Although many efforts have been devoted to address this
            problem over the years, the IETF community as a whole is yet to
            achieve a shared understanding on what is the best way forward. In
            this draft, we step up a level to re-examine the problem and the
            ongoing efforts. we conclude that, to effectively solve the
            routing scalability problem, we first need a clear understanding
            on how to introduce solutions to the Internet which is a global
            scale deployed system. In this draft we sketch out our reasoning
            on the need for an evolutionary path towards scaling the global
            routing system, instead of attempting to introduce a brand new
            design.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--     <?rfc include="reference.I-D.whittle-ivip-arch"?> -->

      <reference anchor="IVIP-ARCH">
        <front>
          <title>Ivip (Internet Vastly Improved Plumbing) Architecture</title>

          <author fullname="Robin Whittle" initials="R" surname="Whittle">
            <organization></organization>
          </author>

          <date day="8" month="March" year="2010" />

          <abstract>
            <t>Ivip (Internet Vastly Improved Plumbing) is a Core-Edge
            Separation solution to the routing scaling problem, for both IPv4
            and IPv6. It provides portable address "edge" address space which
            is suitable for multihoming and inbound traffic engineering (TE)
            to end-user networks of all types and sizes - in a manner which
            imposes far less load on the DFZ control plane than the only
            current method of achieving these benefits: separately advertised
            PI prefixes. Ivip includes two extensions for ITR-to-ETR tunneling
            without encapsulation and the Path MTU Discovery problems which
            result from encapsulation - one for IPv4 and the other for IPv6.
            Both involve modifying the IP header and require most DFZ routers
            to be upgraded. Ivip is a good basis for the TTR (Translating
            Tunnel Router) approach to mobility, in which mobile hosts retain
            an SPI micronet of one or more IPv4 addresses (or IPv6 /64s) no
            matter what addresses or access network they are using, including
            behind NAT and on SPI addresses. TTR mobility for both IPv4 and
            IPv6 involves generally optimal paths, works with unmodified
            correspondent hosts and supports all application protocols.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <?rfc include="reference.I-D.ietf-savi-framework"?>

      <?rfc ?>

      <?rfc include="reference.RFC.1918"?>

      <?rfc include="reference.RFC.1930"?>

      <?rfc include="reference.RFC.3053"?>

      <?rfc include="reference.RFC.4192"?>

      <?rfc include="reference.RFC.4271"?>

      <?rfc include="reference.RFC.0994"?>

      <?rfc include="reference.RFC.5214"?>

      <?rfc include="reference.RFC.5522"?>

      <!--     <?rfc include="reference.I-D.templin-aero"?> -->

      <reference anchor="AERO">
        <front>
          <title>Asymmetric Extended Route Optimization (AERO)</title>

          <author fullname="Fred Templin" initials="F" role="editor"
                  surname="Templin">
            <organization></organization>
          </author>

          <date day="23" month="June" year="2011" />

          <abstract>
            <t>Nodes (i.e., gateways, routers and hosts) attached to link
            types such as multicast-capable, shared media and non-broadcast
            multiple access (NBMA), etc. can exchange packets as neighbors on
            the link. Each node should therefore be able to discover a
            neighboring gateway that can provide default routing services to
            reach off-link destinations, and should also accept redirection
            messages from the gateway informing it of a neighbor that is
            closer to the final destination. This redirect function can
            provide a useful route optimization, since the triangular path
            from the ingress link neighbor, to the gateway, and finally to the
            egress link neighbor may be considerably longer than the direct
            path between the neighbors. However, ordinary redirection may lead
            to operational issues on certain link types and/or in certain
            deployment scenarios. This document therefore introduces an
            Asymmetric Extended Route Optimization (AERO) capability that
            addresses the issues.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--     <?rfc include="reference.I-D.templin-intarea-seal"?> -->

      <reference anchor="INTAREA-SEAL">
        <front>
          <title>The Subnetwork Encapsulation and Adaptation Layer
          (SEAL)</title>

          <author fullname="Fred Templin" initials="F" role="editor"
                  surname="Templin">
            <organization></organization>
          </author>

          <date day="8" month="February" year="2011" />

          <abstract>
            <t>For the purpose of this document, a subnetwork is defined as a
            virtual topology configured over a connected IP network routing
            region and bounded by encapsulating border nodes. These virtual
            topologies are manifested by tunnels that may span multiple IP
            and/or sub-IP layer forwarding hops, and can introduce failure
            modes due to packet duplication and/or links with diverse Maximum
            Transmission Units (MTUs). This document specifies a Subnetwork
            Encapsulation and Adaptation Layer (SEAL) that accommodates such
            virtual topologies over diverse underlying link technologies.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--      <?rfc include="reference.I-D.templin-intarea-vet"?> -->

      <reference anchor="INTAREA-VET">
        <front>
          <title>Virtual Enterprise Traversal (VET)</title>

          <author fullname="Fred Templin" initials="F" role="editor"
                  surname="Templin">
            <organization></organization>
          </author>

          <date day="19" month="January" year="2011" />

          <abstract>
            <t>Enterprise networks connect hosts and routers over various link
            types, and often also connect to provider networks and/or the
            global Internet. Enterprise network nodes require a means to
            automatically provision addresses/prefixes and support
            internetworking operation in a wide variety of use cases including
            Small Office, Home Office (SOHO) networks, Mobile Ad hoc Networks
            (MANETs), ISP networks, multi-organizational corporate networks
            and the interdomain core of the global Internet itself. This
            document specifies a Virtual Enterprise Traversal (VET)
            abstraction for autoconfiguration and operation of nodes in
            enterprise networks.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <?rfc include="reference.RFC.4984"?>

      <?rfc include="reference.RFC.4301"?>

      <?rfc include="reference.RFC.5246"?>

      <?rfc include="reference.RFC.5720"?>

      <?rfc include="reference.RFC.5743"?>

      <?rfc include="reference.RFC.5887"?>

      <?rfc include="reference.RFC.4605"?>

      <?rfc include="reference.RFC.6115"?>

      <?rfc include="reference.RFC.6139"?>

      <?rfc include="reference.RFC.6169"?>

      <!--      <?rfc include="reference.I-D.narten-radir-problem-statement"?> -->

      <reference anchor="RADIR">
        <front>
          <title>On the Scalability of Internet Routing</title>

          <author fullname="Thomas Narten" initials="T" surname="Narten">
            <organization></organization>
          </author>

          <date day="17" month="February" year="2010" />

          <abstract>
            <t>There has been much discussion over the last years about the
            overall scalability of the Internet routing system. Some have
            argued that the resources required to maintain routing tables in
            the core of the Internet are growing faster than available
            technology will be able to keep up. Others disagree with that
            assessment. This document attempts to describe the factors that
            are placing pressure on the routing system and the growth trends
            behind those factors.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--      <?rfc include="reference.I-D.carpenter-softwire-sample"?> -->

      <reference anchor="SAMPLE">
        <front>
          <title>Legacy NAT Traversal for IPv6: Simple Address Mapping for
          Premises Legacy Equipment (SAMPLE)</title>

          <author fullname="Brian Carpenter" initials="B" surname="Carpenter">
            <organization></organization>
          </author>

          <author fullname="Sheng Jiang" initials="S" surname="Jiang">
            <organization></organization>
          </author>

          <date day="7" month="June" year="2010" />

          <abstract>
            <t>IPv6 deployment is delayed by the existence of millions of
            subscriber network address translators (NATs) that cannot be
            upgraded to support IPv6. This document specifies a mechanism for
            traversal of such NATs. It is based on an address mapping and on a
            mechanism whereby suitably upgraded hosts behind a NAT may obtain
            IPv6 connectivity via a stateless server, known as a SAMPLE
            server, operated by their Internet Service Provider. SAMPLE is an
            alternative to the Teredo protocol.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <!--      <?rfc include="reference.I-D.bernardos-mext-nemo-ro-cr"?>  -->

      <reference anchor="RO-CR">
        <front>
          <title>Correspondent Router based Route Optimisation for NEMO
          (CRON)</title>

          <author fullname="Carlos  Bernardos" initials="C"
                  surname="Bernardos">
            <organization></organization>
          </author>

          <author fullname="Maria Calderon" initials="M" surname="Calderon">
            <organization></organization>
          </author>

          <author fullname="Ignacio Soto" initials="I" surname="Soto">
            <organization></organization>
          </author>

          <date day="7" month="July" year="2008" />

          <abstract>
            <t>The Network Mobility Basic Support protocol enables networks to
            roam and attach to different access networks without disrupting
            the ongoing sessions that nodes of the network may have. By
            extending the Mobile IPv6 support to Mobile Routers, nodes of the
            network are not required to support any kind of mobility, since
            packets must go through the Mobile Router-Home Agent (MRHA)
            bi-directional tunnel. Communications from/to a mobile network
            have to traverse the Home Agent, and therefore better paths may be
            available. Additionally, this solution adds packet overhead, due
            to the encapsulation. This document describes an approach to the
            Route Optimisation for NEMO, based on the well-known concept of
            Correspondent Router. The solution aims at meeting the currently
            identified NEMO Route Optimisation requirements for Operational
            Use in Aeronautics and Space Exploration. Based on the ideas that
            have been proposed in the past, as well as some other extensions,
            this document describes a Correspondent Router based solution,
            trying to identify the most important open issues. The main goal
            of this first version of the document is to describe an initial
            NEMO RO solution based on the deployment of Correspondent Routers
            and trigger the discussion within the MEXT WG about this kind of
            solution. This document (in an appendix) also analyses how a
            Correspondent Router based solution fits each of the currently
            identified NEMO Route Optimisation requirements for Operational
            Use in Aeronautics and Space Exploration.</t>
          </abstract>
        </front>

        <seriesInfo name="Work in" value="Progress" />
      </reference>

      <reference anchor="BGPMON">
        <front>
          <title>BGPmon.net - Monitoring Your Prefixes,
          http://bgpmon.net/stat.php</title>

          <author fullname="BGPmon.net" initials="B" surname="net">
            <organization></organization>
          </author>

          <date month="June" year="2010" />
        </front>
      </reference>

      <reference anchor="TTRMOB">
        <front>
          <title>TTR Mobility Extensions for Core-Edge Separation Solutions to
          the Internet's Routing Scaling Problem,
          http://www.firstpr.com.au/ip/ivip/TTR-Mobility.pdf</title>

          <author fullname="Robin Whittle" initials="R" surname="Whittle">
            <organization></organization>
          </author>

          <author fullname="Steven Russert" initials="S" surname="Russert">
            <organization></organization>
          </author>

          <date month="August" year="2008" />
        </front>
      </reference>

      <reference anchor="BROKER">
        <front>
          <title>List of IPv6 Tunnel Brokers,
          http://en.wikipedia.org/wiki/List_of_IPv6_tunnel_brokers</title>

          <author fullname="Wikipedia" initials="W" surname="Wikipedia">
            <organization></organization>
          </author>

          <date month="August" year="2011" />
        </front>
      </reference>
    </references>

    <?rfc rfcedstyle="yes" ?>

    <section title="IRON Operation over Internetworks with Different Address Families">
      <t>The IRON architecture leverages the routing system by providing
      generally shortest-path routing for packets with CPA addresses from APs
      that match the address family of the underlying Internetwork. When the
      APs are of an address family that is not routable within the underlying
      Internetwork, however, (e.g., when OSI/NSAP <xref
      target="RFC0994"></xref> APs are used over an IPv4 Internetwork) a
      global Master AP mapping database (MAP) is required. The MAP allows the
      Relays of the local IRON instance to map APs belonging to other IRON
      instances to addresses taken from companion prefixes of address families
      that are routable within the Internetwork. For example, an IPv6 AP
      (e.g., 2001:DB8::/32) could be paired with one or more companion IPv4
      prefixes (e.g., 192.0.2.0/24) so that encapsulated IPv6 packets can be
      forwarded over IPv4-only Internetworks. (In the limiting case, the
      companion prefixes could themselves be singleton addresses, e.g.,
      192.0.2.1/32).</t>

      <t>The MAP is maintained by a globally managed authority, e.g. in the
      same manner as the Internet Assigned Numbers Authority (IANA) currently
      maintains the master list of all top-level IPv4 and IPv6 delegations.
      The MAP can be replicated across multiple servers for load balancing
      using common Internetworking server hierarchies, e.g., the DNS caching
      resolvers, ftp mirror servers, etc.</t>

      <t>Upon startup, each Relay advertises IPv4 companion prefixes (e.g.,
      192.0.2.0/24) into the IPv4 Internetwork routing system and/or IPv6
      companion prefixes (e.g., 2001:DB8::/64) into the IPv6 Internetwork
      routing system for the IRON instance that it serves. The Relay then
      selects singleton host numbers within the IPv4 companion prefixes (e.g.,
      192.0.2.1) and/or IPv6 companion prefixes (e.g., as 2001:DB8::0), and
      assigns the resulting addresses to its Internetwork interfaces. (When
      singleton companion prefixes are used (e.g., 192.0.2.1/32), the Relay
      does not advertise a the companion prefixes but instead simply assigns
      them to its Internetwork interfaces and allows standard Internet routing
      to direct packets to the interfaces.)</t>

      <t>The Relay then discovers the APs for other IRON instances by reading
      the MAP, either a priori or on-demand of data packets addressed to other
      AP destinations. The Relay reads the MAP from a nearby MAP server and
      periodically checks the server for deltas since the database was last
      read. The Relay can then forward packets toward CPAs belonging to other
      IRON instances by encapsulating them in an outer header of the companion
      prefix address family and using the Relay anycast address as the outer
      destination address.</t>

      <t>Possible encapsulations in this model include IPv6-in-IPv4,
      IPv4-in-IPv6, OSI/CLNP-in-IPv6, OSI/CLNP-in-IPv4, etc. Details of how
      the DNS can be used as a MAP are given in Section 5.4 of VET <xref
      target="INTAREA-VET"></xref>.</t>
    </section>

    <section title="Scaling Considerations">
      <t>Scaling aspects of the IRON architecture have strong implications for
      its applicability in practical deployments. Scaling must be considered
      along multiple vectors, including Interdomain core routing scaling,
      scaling to accommodate large numbers of EUNs, traffic scaling, state
      requirements, etc.</t>

      <t>In terms of routing scaling, each VSP will advertise one or more APs
      into the global Internet routing system from which CPs are delegated to
      end users. Routing scaling will therefore be minimized when each AP
      covers many CPs. For example, the IPv6 prefix 2001:DB8::/32 contains
      2^24 ::/56 CP prefixes for assignment to EUNs; therefore, the VSP could
      accommodate 2^32 ::/56 CPs with only 2^8 ::/32 APs advertised in the
      interdomain routing core. (When even longer CP prefixes are used, e.g.,
      /64s assigned to individual handsets in a cellular provider network,
      many more EUNs can be represented within only a single AP.)</t>

      <t>In terms of traffic scaling for Relays, each Relay represents an ASBR
      of a "shell" enterprise network that simply directs arriving traffic
      packets with CPA destination addresses towards Servers that service the
      corresponding Clients. Moreover, the Relay sheds traffic destined to
      CPAs through redirection, which removes it from the path for the
      majority of traffic packets between Clients within the same IRON
      instance. On the other hand, each Relay must handle all traffic packets
      forwarded between the CPs it manages and the rest of the Internet. The
      scaling concerns for this latter class of traffic are no different than
      for ASBR routers that connect large enterprise networks to the Internet.
      In terms of traffic scaling for Servers, each Server services a set of
      CPs. The Server services all traffic packets destined to its own CPs but
      only services the initial packets of flows initiated from its own CPs
      and destined to other CPs. Therefore, traffic scaling for CPA-addressed
      traffic is an asymmetric consideration and is proportional to the number
      of CPs each Server serves.</t>

      <t>In terms of state requirements for Relays, each Relay maintains a
      list of Servers in the IRON instance as well as forwarding table entries
      for the CPs that each Server handles. This Relay state is therefore
      dominated by the total number of CPs handled by the Relay's associated
      Servers. Keeping in mind that current day core router technologies are
      only capable of handling fast-path FIB cache sizes of O(1M) entries, a
      large-scale deployment may require that the total CP database for the
      VSP overlay be spread between the FIBs of a mesh of Relays rather than
      fully-resident in the FIB of each Relay. In that case, the techniques of
      Virtual Aggregation (VA) may be useful in bridging together the mesh of
      Relays. Alternatively, each Relay could elect to keep some or all CP
      prefixes out of the FIB and maintain them only in a slow-path forwarding
      table. In that case, considerably more CP entries could be kept in each
      Relay at the cost of incurring slow-path processing for the initial
      packets of a flow.</t>

      <t>In terms of state requirements for Servers, each Server maintains
      state only for the CPs it serves, and not for the CPs handled by other
      Servers in the IRON instance. Finally, neither Relays nor Servers need
      keep state for final destinations of outbound traffic.</t>

      <t>Clients source and sink all traffic packets originating from or
      destined to the CP. Therefore, traffic scaling considerations for
      Clients are the same as for any site border router. Clients also retain
      tunnel neighbor state for final destinations of outbound traffic flows.
      This can be managed as soft state, since stale entries purged from the
      cache will be refreshed when new traffic packets are sent.</t>
    </section>
  </back>
</rfc>

PAFTECH AB 2003-20262026-04-24 05:26:24