One document matched: draft-ietf-rtcweb-rtp-usage-06.xml


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<!DOCTYPE rfc SYSTEM "rfc2629.dtd">
<?rfc toc="yes"?>
<?rfc tocompact="yes"?>
<?rfc tocdepth="3"?>
<?rfc tocindent="yes"?>
<?rfc symrefs="yes"?>
<?rfc sortrefs="yes"?>
<?rfc comments="yes"?>
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<rfc category="std" docName="draft-ietf-rtcweb-rtp-usage-06" ipr="trust200902">
  <front>
    <title abbrev="RTP for WebRTC">Web Real-Time Communication (WebRTC): Media
    Transport and Use of RTP</title>

    <author fullname="Colin Perkins" initials="C. S." surname="Perkins">
      <organization>University of Glasgow</organization>

      <address>
        <postal>
          <street>School of Computing Science</street>

          <city>Glasgow</city>

          <code>G12 8QQ</code>

          <country>United Kingdom</country>
        </postal>

        <email>csp@csperkins.org</email>
      </address>
    </author>

    <author fullname="Magnus Westerlund" initials="M." surname="Westerlund">
      <organization>Ericsson</organization>

      <address>
        <postal>
          <street>Farogatan 6</street>

          <city>SE-164 80 Kista</city>

          <country>Sweden</country>
        </postal>

        <phone>+46 10 714 82 87</phone>

        <email>magnus.westerlund@ericsson.com</email>
      </address>
    </author>

    <author fullname="Joerg Ott" initials="J." surname="Ott">
      <organization>Aalto University</organization>

      <address>
        <postal>
          <street>School of Electrical Engineering</street>

          <city>Espoo</city>

          <code>02150</code>

          <country>Finland</country>
        </postal>

        <email>jorg.ott@aalto.fi</email>
      </address>
    </author>

    <date day="25" month="February" year="2013"/>

    <abstract>
      <t>The Web Real-Time Communication (WebRTC) framework provides support
      for direct interactive rich communication using audio, video, text,
      collaboration, games, etc. between two peers' web-browsers. This memo
      describes the media transport aspects of the WebRTC framework. It
      specifies how the Real-time Transport Protocol (RTP) is used in the
      WebRTC context, and gives requirements for which RTP features, profiles,
      and extensions need to be supported.</t>
    </abstract>
  </front>

  <middle>
    <section title="Introduction">
      <t>The <xref target="RFC3550">Real-time Transport Protocol (RTP)</xref>
      provides a framework for delivery of audio and video teleconferencing
      data and other real-time media applications. Previous work has defined
      the RTP protocol, along with numerous profiles, payload formats, and
      other extensions. When combined with appropriate signalling, these form
      the basis for many teleconferencing systems.</t>

      <t>The Web Real-Time communication (WebRTC) framework provides the
      protocol building blocks to support direct, interactive, real-time
      communication using audio, video, collaboration, games, etc., between
      two peers' web-browsers. This memo describes how the RTP framework is to
      be used in the WebRTC context. It proposes a baseline set of RTP
      features that are to be implemented by all WebRTC-aware end-points,
      along with suggested extensions for enhanced functionality.</t>

      <t>The <xref target="I-D.ietf-rtcweb-overview">WebRTC overview</xref>
      outlines the complete WebRTC framework, of which this memo is a
      part.</t>

      <t>The structure of this memo is as follows. <xref
      target="sec-rationale"/> outlines our rationale in preparing this memo
      and choosing these RTP features. <xref target="sec-terminology"/>
      defines requirement terminology. Requirements for core RTP protocols are
      described in <xref target="sec-rtp-core"/> and suggested RTP extensions
      are described in <xref target="sec-rtp-extn"/>. <xref
      target="sec-rtp-robust"/> outlines mechanisms that can increase
      robustness to network problems, while <xref target="sec-rate-control"/>
      describes congestion control and rate adaptation mechanisms. The
      discussion of mandated RTP mechanisms concludes in <xref
      target="sec-perf"/> with a review of performance monitoring and network
      management tools that can be used in the WebRTC context. <xref
      target="sec-extn"/> gives some guidelines for future incorporation of
      other RTP and RTP Control Protocol (RTCP) extensions into this
      framework. <xref target="sec-signalling"/> describes requirements placed
      on the signalling channel. <xref target="sec-webrtc-api"/> discusses the
      relationship between features of the RTP framework and the WebRTC
      application programming interface (API), and <xref
      target="sec-rtp-func"/> discusses RTP implementation considerations.
      This memo concludes with an appendix discussing several different RTP
      Topologies, and how they affect the RTP session(s) and various
      implementation details of possible realization of central nodes.</t>
    </section>

    <section anchor="sec-rationale" title="Rationale">
      <t>The RTP framework comprises the RTP data transfer protocol, the RTP
      control protocol, and numerous RTP payload formats, profiles, and
      extensions. This range of add-ons has allowed RTP to meet various needs
      that were not envisaged by the original protocol designers, and to
      support many new media encodings, but raises the question of what
      extensions are to be supported by new implementations. The development
      of the WebRTC framework provides an opportunity for us to review the
      available RTP features and extensions, and to define a common baseline
      feature set for all WebRTC implementations of RTP. This builds on the
      past 15 years development of RTP to mandate the use of extensions that
      have shown widespread utility, while still remaining compatible with the
      wide installed base of RTP implementations where possible.</t>

      <t>Other RTP and RTCP extensions not discussed in this document can be
      implemented by WebRTC end-points if they are beneficial for new use
      cases. However, they are not necessary to address the WebRTC use cases
      and requirements identified to date <xref
      target="I-D.ietf-rtcweb-use-cases-and-requirements"/>.</t>

      <t>While the baseline set of RTP features and extensions defined in this
      memo is targeted at the requirements of the WebRTC framework, it is
      expected to be broadly useful for other conferencing-related uses of
      RTP. In particular, it is likely that this set of RTP features and
      extensions will be appropriate for other desktop or mobile video
      conferencing systems, or for room-based high-quality telepresence
      applications.</t>
    </section>

    <section anchor="sec-terminology" title="Terminology">
      <t>The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
      "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this
      document are to be interpreted as described in <xref target="RFC2119"/>.
      The RFC 2119 interpretation of these key words applies only when written
      in ALL CAPS. Lower- or mixed-case uses of these key words are not to be
      interpreted as carrying special significance in this memo.</t>

      <t>We define the following terms:<list style="hanging">
          <t hangText="RTP Media Stream:">A sequence of RTP packets, and
          associated RTCP packets, using a single synchronisation source
          (SSRC) that together carries part or all of the content of a
          specific Media Type from a specific sender source within a given RTP
          session.</t>

          <t hangText="RTP Session:">As defined by <xref target="RFC3550"/>,
          the endpoints belonging to the same RTP Session are those that share
          a single SSRC space. That is, those endpoints can see an SSRC
          identifier transmitted by any one of the other endpoints. An
          endpoint can see an SSRC either directly in RTP and RTCP packets, or
          as a contributing source (CSRC) in RTP packets from a mixer. The RTP
          Session scope is hence decided by the endpoints' network
          interconnection topology, in combination with RTP and RTCP
          forwarding strategies deployed by endpoints and any interconnecting
          middle nodes.</t>

          <t hangText="WebRTC MediaStream:">The MediaStream concept defined by
          the W3C in the API.</t>
        </list></t>

      <t>Other terms are used according to their definitions from the <xref
      target="RFC3550">RTP Specification</xref> and <xref
      target="I-D.ietf-rtcweb-overview">WebRTC overview</xref> documents.</t>
    </section>

    <section anchor="sec-rtp-core" title="WebRTC Use of RTP: Core Protocols">
      <t>The following sections describe the core features of RTP and RTCP
      that need to be implemented, along with the mandated RTP profiles and
      payload formats. Also described are the core extensions providing
      essential features that all WebRTC implementations need to implement to
      function effectively on today's networks.</t>

      <section anchor="sec-rtp-rtcp" title="RTP and RTCP">
        <t>The <xref target="RFC3550">Real-time Transport Protocol (RTP)
        </xref> is REQUIRED to be implemented as the media transport protocol
        for WebRTC. RTP itself comprises two parts: the RTP data transfer
        protocol, and the RTP control protocol (RTCP). RTCP is a fundamental
        and integral part of RTP, and MUST be implemented in all WebRTC
        applications.</t>

        <t>The following RTP and RTCP features are sometimes omitted in
        limited functionality implementations of RTP, but are REQUIRED in all
        WebRTC implementations: <list style="symbols">
            <t>Support for use of multiple simultaneous SSRC values in a
            single RTP session, including support for RTP end-points that send
            many SSRC values simultaneously.</t>

            <t>Random choice of SSRC on joining a session; collision detection
            and resolution for SSRC values (but see also <xref
            target="sec-ssrc"/>).</t>

            <t>Support for reception of RTP data packets containing CSRC
            lists, as generated by RTP mixers, and RTCP packets relating to
            CSRCs.</t>

            <t>Support for sending correct synchronization information in the
            RTCP Sender Reports, to allow a receiver to implement lip-sync,
            with RECOMMENDED support for the rapid RTP synchronisation
            extensions (see <xref target="rapid-sync"/>).</t>

            <t>Support for sending and receiving RTCP SR, RR, SDES, and BYE
            packet types, with OPTIONAL support for other RTCP packet types;
            implementations MUST ignore unknown RTCP packet types.</t>

            <t>Support for multiple end-points in a single RTP session, and
            for scaling the RTCP transmission interval according to the number
            of participants in the session; support for randomised RTCP
            transmission intervals to avoid synchronisation of RTCP reports;
            support for RTCP timer reconsideration.</t>

            <t>Support for configuring the RTCP bandwidth as a fraction of the
            media bandwidth, and for configuring the fraction of the RTCP
            bandwidth allocated to senders, e.g., using the SDP "b=" line.</t>
          </list></t>

        <t>It is known that a significant number of legacy RTP
        implementations, especially those targeted at VoIP-only systems, do
        not support all of the above features, and in some cases do not
        support RTCP at all. Implementers are advised to consider the
        requirements for graceful degradation when interoperating with legacy
        implementations.</t>

        <t>Other implementation considerations are discussed in <xref
        target="sec-rtp-func"/>.</t>
      </section>

      <section anchor="sec-profile" title="Choice of the RTP Profile">
        <t>The complete specification of RTP for a particular application
        domain requires the choice of an RTP Profile. For WebRTC use, the
        <xref target="RFC5124">"Extended Secure RTP Profile for Real-time
        Transport Control Protocol (RTCP)-Based Feedback (RTP/SAVPF)"</xref>
        as extended by <xref target="I-D.ietf-avtcore-avp-codecs"/> MUST be
        implemented. This builds on the basic <xref target="RFC3551">RTP/AVP
        profile</xref>, the <xref target="RFC4585">RTP profile for RTCP-based
        feedback (RTP/AVPF)</xref>, and the <xref target="RFC3711">secure RTP
        profile (RTP/SAVP)</xref>.</t>

        <t>The RTCP-based feedback extensions <xref target="RFC4585"/> are
        needed for the improved RTCP timer model, that allows more flexible
        transmission of RTCP packets in response to events, rather than
        strictly according to bandwidth. This is vital for being able to
        report congestion events. These extensions also save RTCP bandwidth,
        and will commonly only use the full RTCP bandwidth allocation if there
        are many events that require feedback. They are also needed to make
        use of the RTP conferencing extensions discussed in <xref
        target="conf-ext"/>.</t>

        <t><list style="empty">
            <t>Note: The enhanced RTCP timer model defined in the RTP/AVPF
            profile is backwards compatible with legacy systems that implement
            only the base RTP/AVP profile, given some constraints on parameter
            configuration such as the RTCP bandwidth value and "trr-int" (the
            most important factor for interworking with RTP/AVP end-points via
            a gateway is to set the trr-int parameter to a value representing
            4 seconds).</t>
          </list></t>

        <t>The secure RTP profile <xref target="RFC3711"/> is needed to
        provide media encryption, integrity protection, replay protection and
        a limited form of source authentication. WebRTC implementations MUST
        NOT send packets using the basic RTP/AVP profile or the RTP/AVPF
        profile; they MUST employ the full RTP/SAVPF profile to protect all
        RTP and RTCP packets that are generated. The default and mandatory to
        implement transforms listed in Section 5 of <xref target="RFC3711"/>
        SHALL apply.</t>

        <t>Implementations MUST support <xref target="RFC5764">
        DTLS-SRTP</xref> for key-management. Other key management schemes MAY
        be supported.</t>
      </section>

      <section anchor="sec.codecs" title="Choice of RTP Payload Formats">
        <t>Implementations MUST follow the <xref
        target="I-D.ietf-rtcweb-audio"> WebRTC Audio Codec and Processing
        Requirements</xref> and SHOULD follow <xref
        target="I-D.ietf-avtcore-avp-codecs">the updated recommendations for
        audio codecs in the RTP/AVP Profile</xref>. Support for other audio
        codecs is OPTIONAL.</t>

        <t>(tbd: the mandatory to implement video codec is not yet
        decided)</t>

        <t>Endpoints MAY signal support for multiple RTP payload formats, or
        multiple configurations of a single RTP payload format, provided each
        payload format uses a different RTP payload type number. An endpoint
        that has signalled support for multiple RTP payload formats SHOULD
        accept data in any of those payload formats at any time, unless it has
        previously signalled limitations on its decoding capability. This
        requirement is constrained if several media types are sent in the same
        RTP session. In such a case, a source (SSRC) is restricted to
        switching only between the RTP payload formats signalled for the media
        type that is being sent by that source; see <xref
        target="sec.session-mux"/>. To support rapid rate adaptation by
        changing codec, RTP does not require advance signalling for changes
        between RTP payload formats that were signalled during session
        set-up.</t>

        <t>An RTP sender that changes between two RTP payload types that use
        different RTP clock rates MUST follow the recommendations in Section
        4.1 of <xref target="I-D.ietf-avtext-multiple-clock-rates"/>. RTP
        receivers MUST follow the recommendations in Section 4.3 of <xref
        target="I-D.ietf-avtext-multiple-clock-rates"/>, in order to support
        sources that switch between clock rates in an RTP session (these
        recommendations for receivers are backwards compatible with the case
        where senders use only a single clock rate).</t>
      </section>

      <section anchor="sec.session-mux" title="RTP Session Multiplexing">
        <t>An association amongst a set of participants communicating with RTP
        is known as an RTP session. A participant can be involved in multiple
        RTP sessions at the same time. In a multimedia session, each medium
        has typically been carried in a separate RTP session with its own RTCP
        packets (i.e., one RTP session for the audio, with a separate RTP
        session using a different transport address for the video; if SDP is
        used, this corresponds to one RTP session for each "m=" line in the
        SDP). WebRTC implementations of RTP are REQUIRED to implement support
        for multimedia sessions in this way, for compatibility with legacy
        systems.</t>

        <t>In today's networks, however, with the widespread use of Network
        Address/Port Translators (NAT/NAPT) and Firewalls (FW), it is
        desirable to reduce the number of transport addresses used by
        real-time media applications using RTP by combining all RTP media
        streams in a single RTP session. Using a single RTP session also
        effects the possibility for differentiated treatment of media flows.
        This is further discussed in <xref target="sec-differentiated"/>.
        WebRTC implementations of RTP are REQUIRED to support transport of all
        RTP media streams, independent of media type, in a single RTP session
        according to <xref
        target="I-D.ietf-avtcore-multi-media-rtp-session"/>. If such RTP
        session set-up is to be used, this MUST be negotiated during the
        signalling phase <xref
        target="I-D.ietf-mmusic-sdp-bundle-negotiation"/>.</t>

        <t>Support for multiple RTP sessions over a single UDP flow as defined
        by <xref target="I-D.westerlund-avtcore-transport-multiplexing"/> is
        RECOMMENDED/OPTIONAL. If multiple RTP sessions are to be multiplexed
        onto a single UDP flow, this MUST be negotiated during the signalling
        phase. <list style="empty">
            <t>(tbd: No consensus on the level of support of Multiple RTP
            sessions over a single UDP flow.)</t>
          </list></t>

        <t>Further discussion about when different RTP session structures and
        multiplexing methods are suitable can be found in the memo on <xref
        target="I-D.westerlund-avtcore-multiplex-architecture"> Guidelines for
        using the Multiplexing Features of RTP</xref>.</t>
      </section>

      <section anchor="sec.rtcp-mux" title="RTP and RTCP Multiplexing">
        <t>Historically, RTP and RTCP have been run on separate transport
        layer addresses (e.g., two UDP ports for each RTP session, one port
        for RTP and one port for RTCP). With the increased use of Network
        Address/Port Translation (NAPT) this has become problematic, since
        maintaining multiple NAT bindings can be costly. It also complicates
        firewall administration, since multiple ports need to be opened to
        allow RTP traffic. To reduce these costs and session set-up times,
        support for multiplexing RTP data packets and RTCP control packets on
        a single port for each RTP session is REQUIRED, as specified in <xref
        target="RFC5761"/>. For backwards compatibility, implementations are
        also REQUIRED to support sending of RTP and RTCP to separate
        destination ports.</t>

        <t>Note that the use of RTP and RTCP multiplexed onto a single
        transport port ensures that there is occasional traffic sent on that
        port, even if there is no active media traffic. This can be useful to
        keep NAT bindings alive, and is the recommend method for application
        level <xref target="RFC6263">keep-alives of RTP sessions</xref>.</t>
      </section>

      <section title="Reduced Size RTCP">
        <t>RTCP packets are usually sent as compound RTCP packets, and <xref
        target="RFC3550"/> requires that those compound packets start with an
        Sender Report (SR) or Receiver Report (RR) packet. When using frequent
        RTCP feedback messages under the RTP/AVPF Profile <xref
        target="RFC4585"/> these statistics are not needed in every packet,
        and unnecessarily increase the mean RTCP packet size. This can limit
        the frequency at which RTCP packets can be sent within the RTCP
        bandwidth share.</t>

        <t>To avoid this problem, <xref target="RFC5506"/> specifies how to
        reduce the mean RTCP message size and allow for more frequent
        feedback. Frequent feedback, in turn, is essential to make real-time
        applications quickly aware of changing network conditions, and to
        allow them to adapt their transmission and encoding behaviour. Support
        for sending RTCP feedback packets as <xref target="RFC5506"/>
        non-compound packets is REQUIRED, but MUST be negotiated using the
        signalling channel before use. For backwards compatibility,
        implementations are also REQUIRED to support the use of compound RTCP
        feedback packets if the remote endpoint does not agree to the use of
        non-compound RTCP in the signalling exchange.</t>
      </section>

      <section title="Symmetric RTP/RTCP">
        <t>To ease traversal of NAT and firewall devices, implementations are
        REQUIRED to implement and use <xref target="RFC4961">Symmetric
        RTP</xref>. This requires that the IP address and port used for
        sending and receiving RTP and RTCP packets are identical. The reasons
        for using symmetric RTP is primarily to avoid issues with NAT and
        Firewalls by ensuring that the flow is actually bi-directional and
        thus kept alive and registered as flow the intended recipient actually
        wants. In addition, it saves resources, specifically ports at the
        end-points, but also in the network as NAT mappings or firewall state
        is not unnecessary bloated. Also the amount of QoS state is
        reduced.</t>
      </section>

      <section anchor="sec-ssrc"
               title="Choice of RTP Synchronisation Source (SSRC)">
        <t>Implementations are REQUIRED to support signalled RTP SSRC values,
        using the "a=ssrc:" SDP attribute defined in Sections 4.1 and 5 of
        <xref target="RFC5576"/>, and MUST also support the "previous-ssrc"
        source attribute defined in Section 6.2 of <xref target="RFC5576"/>.
        Other attributes defined in <xref target="RFC5576"/> MAY be
        supported.</t>

        <t>Use of the "a=ssrc:" attribute is OPTIONAL. Implementations MUST
        support random SSRC assignment, and MUST support SSRC collision
        detection and resolution, both according to <xref
        target="RFC3550"/>.</t>
      </section>

      <section anchor="sec-cname"
               title="Generation of the RTCP Canonical Name (CNAME)">
        <t>The RTCP Canonical Name (CNAME) provides a persistent
        transport-level identifier for an RTP endpoint. While the
        Synchronisation Source (SSRC) identifier for an RTP endpoint can
        change if a collision is detected, or when the RTP application is
        restarted, its RTCP CNAME is meant to stay unchanged, so that RTP
        endpoints can be uniquely identified and associated with their RTP
        media streams within a set of related RTP sessions. For proper
        functionality, each RTP endpoint needs to have a unique RTCP CNAME
        value.</t>

        <t>The <xref target="RFC3550">RTP specification</xref> includes
        guidelines for choosing a unique RTP CNAME, but these are not
        sufficient in the presence of NAT devices. In addition, long-term
        persistent identifiers can be problematic from a privacy viewpoint.
        Accordingly, support for generating a short-term persistent RTCP
        CNAMEs following <xref target="I-D.ietf-avtcore-6222bis"/> is
        RECOMMENDED.</t>

        <t>An WebRTC end-point MUST support reception of any CNAME that
        matches the syntax limitations specified by the <xref
        target="RFC3550">RTP specification</xref> and cannot assume that any
        CNAME will be chosen according to the form suggested above.</t>
      </section>
    </section>

    <section anchor="sec-rtp-extn" title="WebRTC Use of RTP: Extensions">
      <t>There are a number of RTP extensions that are either needed to obtain
      full functionality, or extremely useful to improve on the baseline
      performance, in the WebRTC application context. One set of these
      extensions is related to conferencing, while others are more generic in
      nature. The following subsections describe the various RTP extensions
      mandated or suggested for use within the WebRTC context.</t>

      <section anchor="conf-ext" title="Conferencing Extensions">
        <t>RTP is inherently a group communication protocol. Groups can be
        implemented using a centralised server, multi-unicast, or using IP
        multicast. While IP multicast was popular in early deployments, in
        today's practice, overlay-based conferencing dominates, typically
        using one or more central servers to connect endpoints in a star or
        flat tree topology. These central servers can be implemented in a
        number of ways as discussed in <xref target="sec-topologies"/>, and in
        the memo on <xref
        target="I-D.westerlund-avtcore-rtp-topologies-update"> RTP
        Topologies</xref>.</t>

        <t>As discussed in Section 3.7 of <xref
        target="I-D.westerlund-avtcore-rtp-topologies-update"/>, the use of a
        video switching MCU makes the use of RTCP for congestion control, or
        any type of quality reports, very problematic. Also, as discussed in
        section 3.8 of <xref
        target="I-D.westerlund-avtcore-rtp-topologies-update"/>, the use of a
        content modifying MCU with RTCP termination breaks RTP loop detection
        and removes the ability for receivers to identify active senders. RTP
        Transport Translators (Topo-Translator) are not of immediate interest
        to WebRTC, although the main difference compared to point to point is
        the possibility of seeing multiple different transport paths in any
        RTCP feedback. Accordingly, only Point to Point (Topo-Point-to-Point),
        Multiple concurrent Point to Point (Mesh) and RTP Mixers (Topo-Mixer)
        topologies are needed to achieve the use-cases to be supported in
        WebRTC initially. These RECOMMENDED topologies are expected to be
        supported by all WebRTC end-points (these topologies require no
        special RTP-layer support in the end-point if the RTP features
        mandated in this memo are implemented).</t>

        <t>The RTP extensions described below to be used with centralised
        conferencing -- where one RTP Mixer (e.g., a conference bridge)
        receives a participant's RTP media streams and distributes them to the
        other participants -- are not necessary for interoperability; an RTP
        endpoint that does not implement these extensions will work correctly,
        but might offer poor performance. Support for the listed extensions
        will greatly improve the quality of experience and, to provide a
        reasonable baseline quality, some these extensions are mandatory to be
        supported by WebRTC end-points.</t>

        <t>The RTCP conferencing extensions are defined in <xref
        target="RFC4585">Extended RTP Profile for Real-time Transport Control
        Protocol (RTCP)-Based Feedback (RTP/AVPF)</xref> and the <xref
        target="RFC5104">"Codec Control Messages in the RTP Audio-Visual
        Profile with Feedback (AVPF)" (CCM)</xref> and are fully usable by the
        <xref target="RFC5124">Secure variant of this profile
        (RTP/SAVPF)</xref>.</t>

        <section anchor="sec-fir" title="Full Intra Request (FIR)">
          <t>The Full Intra Request is defined in Sections 3.5.1 and 4.3.1 of
          the <xref target="RFC5104">Codec Control Messages</xref>. This
          message is used to make the mixer request a new Intra picture from a
          participant in the session. This is used when switching between
          sources to ensure that the receivers can decode the video or other
          predictive media encoding with long prediction chains. It is
          REQUIRED that WebRTC senders understand the react to this feedback
          message since it greatly improves the user experience when using
          centralised mixer-based conferencing; support for sending the FIR
          message is OPTIONAL.</t>
        </section>

        <section title="Picture Loss Indication (PLI)">
          <t>The Picture Loss Indication is defined in Section 6.3.1 of the
          <xref target="RFC4585">RTP/AVPF profile</xref>. It is used by a
          receiver to tell the sending encoder that it lost the decoder
          context and would like to have it repaired somehow. This is
          semantically different from the Full Intra Request above as there
          could be multiple ways to fulfil the request. It is REQUIRED that
          WebRTC senders understand and react to this feedback message as a
          loss tolerance mechanism; receivers MAY send PLI messages.</t>
        </section>

        <section title="Slice Loss Indication (SLI)">
          <t>The Slice Loss Indicator is defined in Section 6.3.2 of the <xref
          target="RFC4585">RTP/AVPF profile</xref>. It is used by a receiver
          to tell the encoder that it has detected the loss or corruption of
          one or more consecutive macro blocks, and would like to have these
          repaired somehow. The use of this feedback message is OPTIONAL as a
          loss tolerance mechanism.</t>
        </section>

        <section title="Reference Picture Selection Indication (RPSI)">
          <t>Reference Picture Selection Indication (RPSI) is defined in
          Section 6.3.3 of the <xref target="RFC4585">RTP/AVPF profile
          </xref>. Some video coding standards allow the use of older
          reference pictures than the most recent one for predictive coding.
          If such a codec is in used, and if the encoder has learned about a
          loss of encoder-decoder synchronisation, a known-as-correct
          reference picture can be used for future coding. The RPSI message
          allows this to be signalled. Support for RPSI messages is
          OPTIONAL.</t>
        </section>

        <section title="Temporal-Spatial Trade-off Request (TSTR)">
          <t>The temporal-spatial trade-off request and notification are
          defined in Sections 3.5.2 and 4.3.2 of <xref target="RFC5104"/>.
          This request can be used to ask the video encoder to change the
          trade-off it makes between temporal and spatial resolution, for
          example to prefer high spatial image quality but low frame rate.
          Support for TSTR requests and notifications is OPTIONAL.</t>
        </section>

        <section anchor="sec.tmmbr"
                 title="Temporary Maximum Media Stream Bit Rate Request (TMMBR)">
          <t>This feedback message is defined in Sections 3.5.4 and 4.2.1 of
          the <xref target="RFC5104">Codec Control Messages</xref>. This
          message and its notification message are used by a media receiver to
          inform the sending party that there is a current limitation on the
          amount of bandwidth available to this receiver. This can be various
          reasons for this: for example, an RTP mixer can use this message to
          limit the media rate of the sender being forwarded by the mixer
          (without doing media transcoding) to fit the bottlenecks existing
          towards the other session participants. It is REQUIRED that this
          feedback message is supported. WebRTC senders are REQUIRED to
          implement support for TMMBR messages, and MUST follow bandwidth
          limitations set by a TMMBR message received for their SSRC. The
          sending of TMMBR requests is OPTIONAL.</t>
        </section>
      </section>

      <section title="Header Extensions">
        <t>The <xref target="RFC3550">RTP specification</xref> provides the
        capability to include RTP header extensions containing in-band data,
        but the format and semantics of the extensions are poorly specified.
        The use of header extensions is OPTIONAL in the WebRTC context, but if
        they are used, they MUST be formatted and signalled following the
        general mechanism for RTP header extensions defined in <xref
        target="RFC5285"/>, since this gives well-defined semantics to RTP
        header extensions.</t>

        <t>As noted in <xref target="RFC5285"/>, the requirement from the RTP
        specification that header extensions are "designed so that the header
        extension may be ignored" <xref target="RFC3550"/> stands. To be
        specific, header extensions MUST only be used for data that can safely
        be ignored by the recipient without affecting interoperability, and
        MUST NOT be used when the presence of the extension has changed the
        form or nature of the rest of the packet in a way that is not
        compatible with the way the stream is signalled (e.g., as defined by
        the payload type). Valid examples might include metadata that is
        additional to the usual RTP information.</t>

        <section anchor="rapid-sync" title="Rapid Synchronisation">
          <t>Many RTP sessions require synchronisation between audio, video,
          and other content. This synchronisation is performed by receivers,
          using information contained in RTCP SR packets, as described in the
          <xref target="RFC3550">RTP specification</xref>. This basic
          mechanism can be slow, however, so it is RECOMMENDED that the rapid
          RTP synchronisation extensions described in <xref target="RFC6051"/>
          be implemented. The rapid synchronisation extensions use the general
          RTP header extension mechanism <xref target="RFC5285"/>, which
          requires signalling, but are otherwise backwards compatible.</t>
        </section>

        <section anchor="sec-client-to-mixer"
                 title="Client-to-Mixer Audio Level">
          <t>The <xref target="RFC6464">Client to Mixer Audio Level
          extension</xref> is an RTP header extension used by a client to
          inform a mixer about the level of audio activity in the packet to
          which the header is attached. This enables a central node to make
          mixing or selection decisions without decoding or detailed
          inspection of the payload, reducing the complexity in some types of
          central RTP nodes. It can also save decoding resources in receivers,
          which can choose to decode only the most relevant RTP media streams
          based on audio activity levels.</t>

          <t>The <xref target="RFC6464">Client-to-Mixer Audio Level</xref>
          extension is RECOMMENDED to be implemented. If it is implemented, it
          is REQUIRED that the header extensions are encrypted according to
          <xref target="I-D.ietf-avtcore-srtp-encrypted-header-ext"/> since
          the information contained in these header extensions can be
          considered sensitive.</t>
        </section>

        <section anchor="sec-mixer-to-client"
                 title="Mixer-to-Client Audio Level">
          <t>The <xref target="RFC6465">Mixer to Client Audio Level header
          extension</xref> provides the client with the audio level of the
          different sources mixed into a common mix by a RTP mixer. This
          enables a user interface to indicate the relative activity level of
          each session participant, rather than just being included or not
          based on the CSRC field. This is a pure optimisations of non
          critical functions, and is hence OPTIONAL to implement. If it is
          implemented, it is REQUIRED that the header extensions are encrypted
          according to <xref
          target="I-D.ietf-avtcore-srtp-encrypted-header-ext"/> since the
          information contained in these header extensions can be considered
          sensitive.</t>
        </section>
      </section>
    </section>

    <section anchor="sec-rtp-robust"
             title="WebRTC Use of RTP: Improving Transport Robustness">
      <t>There are some tools that can make RTP flows robust against Packet
      loss and reduce the impact on media quality. However, they all add extra
      bits compared to a non-robust stream. These extra bits need to be
      considered, and the aggregate bit-rate MUST be rate-controlled. Thus,
      improving robustness might require a lower base encoding quality, but
      has the potential to deliver that quality with fewer errors. The
      mechanisms described in the following sub-sections can be used to
      improve tolerance to packet loss.</t>

      <section title="Negative Acknowledgements and RTP Retransmission">
        <t>As a consequence of supporting the RTP/SAVPF profile,
        implementations will support negative acknowledgements (NACKs) for RTP
        data packets <xref target="RFC4585"/>. This feedback can be used to
        inform a sender of the loss of particular RTP packets, subject to the
        capacity limitations of the RTCP feedback channel. A sender can use
        this information to optimise the user experience by adapting the media
        encoding to compensate for known lost packets, for example.</t>

        <t>Senders are REQUIRED to understand the Generic NACK message defined
        in Section 6.2.1 of <xref target="RFC4585"/>, but MAY choose to ignore
        this feedback (following Section 4.2 of <xref target="RFC4585"/>).
        Receivers MAY send NACKs for missing RTP packets; <xref
        target="RFC4585"/> provides some guidelines on when to send NACKs. It
        is not expected that a receiver will send a NACK for every lost RTP
        packet, rather it needs to consider the cost of sending NACK feedback,
        and the importance of the lost packet, to make an informed decision on
        whether it is worth telling the sender about a packet loss event.</t>

        <t>The <xref target="RFC4588">RTP Retransmission Payload Format</xref>
        offers the ability to retransmit lost packets based on NACK feedback.
        Retransmission needs to be used with care in interactive real-time
        applications to ensure that the retransmitted packet arrives in time
        to be useful, but can be effective in environments with relatively low
        network RTT (an RTP sender can estimate the RTT to the receivers using
        the information in RTCP SR and RR packets). The use of retransmissions
        can also increase the forward RTP bandwidth, and can potentially
        worsen the problem if the packet loss was caused by network
        congestion. We note, however, that retransmission of an important lost
        packet to repair decoder state can have lower cost than sending a full
        intra frame. It is not appropriate to blindly retransmit RTP packets
        in response to a NACK. The importance of lost packets and the
        likelihood of them arriving in time to be useful needs to be
        considered before RTP retransmission is used.</t>

        <t>Receivers are REQUIRED to implement support for RTP retransmission
        packets <xref target="RFC4588"/>. Senders MAY send RTP retransmission
        packets in response to NACKs if the RTP retransmission payload format
        has been negotiated for the session, and if the sender believes it is
        useful to send a retransmission of the packet(s) referenced in the
        NACK. An RTP sender is not expected to retransmit every NACKed
        packet.</t>
      </section>

      <section title="Forward Error Correction (FEC)">
        <t>The use of Forward Error Correction (FEC) can provide an effective
        protection against some degree of packet loss, at the cost of steady
        bandwidth overhead. There are several FEC schemes that are defined for
        use with RTP. Some of these schemes are specific to a particular RTP
        payload format, others operate across RTP packets and can be used with
        any payload format. It needs to be noted that using redundant encoding
        or FEC will lead to increased play out delay, which needs to be
        considered when choosing the redundancy or FEC formats and their
        respective parameters.</t>

        <t>If an RTP payload format negotiated for use in a WebRTC session
        supports redundant transmission or FEC as a standard feature of that
        payload format, then that support MAY be used in the WebRTC session,
        subject to any appropriate signalling.</t>

        <t>There are several block-based FEC schemes that are designed for use
        with RTP independent of the chosen RTP payload format. At the time of
        this writing there is no consensus on which, if any, of these FEC
        schemes is appropriate for use in the WebRTC context. Accordingly,
        this memo makes no recommendation on the choice of block-based FEC for
        WebRTC use.</t>
      </section>
    </section>

    <section anchor="sec-rate-control"
             title="WebRTC Use of RTP: Rate Control and Media Adaptation">
      <t>WebRTC will be used in heterogeneous network environments using a
      variety set of link technologies, including both wired and wireless
      links, to interconnect potentially large groups of users around the
      world. As a result, the network paths between users can have widely
      varying one-way delays, available bit-rates, load levels, and traffic
      mixtures. Individual end-points can open one or more RTP sessions to
      each participant in a WebRTC conference, and there can be several
      participants. Each of these RTP sessions can contain different types of
      media, and the type of media, bit rate, and number of flows can be
      highly asymmetric. Non-RTP traffic can share the network paths RTP
      flows. Since the network environment is not predictable or stable,
      WebRTC endpoints MUST ensure that the RTP traffic they generate can
      adapt to match changes in the available network capacity.</t>

      <t>The quality of experience for users of WebRTC implementation is very
      dependent on effective adaptation of the media to the limitations of the
      network. End-points have to be designed so they do not transmit
      significantly more data than the network path can support, except for
      very short time periods, otherwise high levels of network packet loss or
      delay spikes will occur, causing media quality degradation. The limiting
      factor on the capacity of the network path might be the link bandwidth,
      or it might be competition with other traffic on the link (this can be
      non-WebRTC traffic, traffic due to other WebRTC flows, or even
      competition with other WebRTC flows in the same session).</t>

      <t>An effective media congestion control algorithm is therefore an
      essential part of the WebRTC framework. However, at the time of this
      writing, there is no standard congestion control algorithm that can be
      used for interactive media applications such as WebRTC flows. Some
      requirements for congestion control algorithms for WebRTC sessions are
      discussed in <xref target="I-D.jesup-rtp-congestion-reqs"/>, and it is
      expected that a future version of this memo will mandate the use of a
      congestion control algorithm that satisfies these requirements.</t>

      <section title="Boundary Conditions and Circuit Breakers">
        <t>In the absence of a concrete congestion control algorithm, all
        WebRTC implementations MUST implement the RTP circuit breaker
        algorithm that is in described <xref
        target="I-D.ietf-avtcore-rtp-circuit-breakers"/>. The circuit breaker
        defines a conservative boundary condition for safe operation, chosen
        such that applications that trigger the circuit breaker will almost
        certainly be causing severe network congestion. Any future RTP
        congestion control algorithms are expected to operate within the
        envelope allowed by the circuit breaker.</t>

        <t>The session establishment signalling will also necessarily
        establish boundaries to which the media bit-rate will conform. The
        choice of media codecs provides upper- and lower-bounds on the
        supported bit-rates that the application can utilise to provide useful
        quality, and the packetization choices that exist. In addition, the
        signalling channel can establish maximum media bit-rate boundaries
        using the SDP "b=AS:" or "b=CT:" lines, and the RTP/AVPF Temporary
        Maximum Media Stream Bit Rate (TMMBR) Requests (see <xref
        target="sec.tmmbr"/> of this memo). The combination of media codec
        choice and signalled bandwidth limits SHOULD be used to limit traffic
        based on known bandwidth limitations, for example the capacity of the
        edge links, to the extent possible.</t>
      </section>

      <section anchor="sec-cc-req-ext"
               title="RTCP Extensions for Congestion Control">
        <t>As described in <xref target="sec.tmmbr"/>, the Temporary Maximum
        Media Stream Bit Rate (TMMBR) request is supported by WebRTC senders.
        This request can be used by a media receiver to impose limitations on
        the media sender based on the receiver's determined bit-rate
        limitations, to provide a limited means of congestion control.</t>

        <t>(tbd: What other RTP/RTCP extensions are needed?)</t>

        <t>With proprietary congestion control algorithms issues can arise
        when different algorithms and implementations interact in a
        communication session. If the different implementations have made
        different choices in regards to the type of adaptation, for example
        one sender based, and one receiver based, then one could end up in
        situation where one direction is dual controlled, when the other
        direction is not controlled.</t>

        <t>(tbd: How to ensure that both paths and sender and receiver based
        solutions can interact)</t>
      </section>

      <section title="RTCP Limitations for Congestion Control">
        <t>Experience with the congestion control algorithms of TCP <xref
        target="RFC5681"/>, TFRC <xref target="RFC5348"/>, and DCCP <xref
        target="RFC4341"/>, <xref target="RFC4342"/>, <xref
        target="RFC4828"/>, has shown that feedback on packet arrivals needs
        to be sent roughly once per round trip time. We note that the
        real-time media traffic might not have to adapt to changing path
        conditions as rapidly as needed for the elastic applications TCP was
        designed for, but frequent feedback is still needed to allow the
        congestion control algorithm to track the path dynamics.</t>

        <t>The total RTCP bandwidth is limited in its transmission rate to a
        fraction of the RTP traffic (by default 5%). RTCP packets are larger
        than, e.g., TCP ACKs (even when non-compound RTCP packets are used).
        The RTP media stream bit rate thus limits the maximum feedback rate as
        a function of the mean RTCP packet size.</t>

        <t>Interactive communication might not be able to afford waiting for
        packet losses to occur to indicate congestion, because an increase in
        play out delay due to queuing (most prominent in wireless networks)
        can easily lead to packets being dropped due to late arrival at the
        receiver. Therefore, more sophisticated cues might need to be reported
        -- to be defined in a suitable congestion control framework as noted
        above -- which, in turn, increase the report size again. For example,
        different RTCP XR report blocks (jointly) provide the necessary
        details to implement a variety of congestion control algorithms, but
        the (compound) report size grows quickly.</t>

        <t>In group communication, the share of RTCP bandwidth needs to be
        shared by all group members, reducing the capacity and thus the
        reporting frequency per node.</t>

        <t>Example: assuming 512 kbit/s video yields 3200 bytes/s RTCP
        bandwidth, split across two entities in a point-to-point session. An
        endpoint could thus send a report of 100 bytes about every 70ms or for
        every other frame in a 30 fps video.</t>
      </section>

      <section title="Congestion Control Interoperability With Legacy Systems">
        <t>There are legacy implementations that do not implement RTCP, and
        hence do not provide any congestion feedback. Congestion control
        cannot be performed with these end-points. WebRTC implementations that
        need to interwork with such end-points MUST limit their transmission
        to a low rate, equivalent to a VoIP call using a low bandwidth codec,
        that is unlikely to cause any significant congestion.</t>

        <t>When interworking with legacy implementations that support RTCP
        using the <xref target="RFC3551">RTP/AVP profile</xref>, congestion
        feedback is provided in RTCP RR packets every few seconds.
        Implementations that have to interwork with such end-points MUST
        ensure that they keep within the <xref
        target="I-D.ietf-avtcore-rtp-circuit-breakers"> RTP circuit
        breaker</xref> constraints to limit the congestion they can cause.</t>

        <t>If a legacy end-point supports RTP/AVPF, this enables negotiation
        of important parameters for frequent reporting, such as the "trr-int"
        parameter, and the possibility that the end-point supports some useful
        feedback format for congestion control purpose such as <xref
        target="RFC5104"> TMMBR</xref>. Implementations that have to interwork
        with such end-points MUST ensure that they stay within the <xref
        target="I-D.ietf-avtcore-rtp-circuit-breakers"> RTP circuit
        breaker</xref> constraints to limit the congestion they can cause, but
        might find that they can achieve better congestion response depending
        on the amount of feedback that is available.</t>
      </section>
    </section>

    <section anchor="sec-perf"
             title="WebRTC Use of RTP: Performance Monitoring">
      <t>RTCP does contains a basic set of RTP flow monitoring metrics like
      packet loss and jitter. There are a number of extensions that could be
      included in the set to be supported. However, in most cases which RTP
      monitoring that is needed depends on the application, which makes it
      difficult to select which to include when the set of applications is
      very large.</t>

      <t>Exposing some metrics in the WebRTC API needs to be considered
      allowing the application to gather the measurements of interest.
      However, security implications for the different data sets exposed will
      need to be considered in this.</t>

      <t>(tbd: If any RTCP XR metrics need to be added is still an open
      question, but possible to extend at a later stage)</t>
    </section>

    <section anchor="sec-extn" title="WebRTC Use of RTP: Future Extensions">
      <t>It is possible that the core set of RTP protocols and RTP extensions
      specified in this memo will prove insufficient for the future needs of
      WebRTC applications. In this case, future updates to this memo MUST be
      made following the <xref target="RFC2736"> Guidelines for Writers of RTP
      Payload Format Specifications </xref> and <xref target="RFC5968">
      Guidelines for Extending the RTP Control Protocol</xref>, and SHOULD
      take into account any future guidelines for extending RTP and related
      protocols that have been developed.</t>

      <t>Authors of future extensions are urged to consider the wide range of
      environments in which RTP is used when recommending extensions, since
      extensions that are applicable in some scenarios can be problematic in
      others. Where possible, the WebRTC framework will adopt RTP extensions
      that are of general utility, to enable easy implementation of a gateway
      to other applications using RTP, rather than adopt mechanisms that are
      narrowly targeted at specific WebRTC use cases.</t>
    </section>

    <section anchor="sec-signalling" title="Signalling Considerations">
      <t>RTP is built with the assumption of an external signalling channel
      that can be used to configure the RTP sessions and their features. The
      basic configuration of an RTP session consists of the following
      parameters:</t>

      <t><list style="hanging">
          <t hangText="RTP Profile:">The name of the RTP profile to be used in
          session. The <xref target="RFC3551">RTP/AVP</xref> and <xref
          target="RFC4585">RTP/AVPF</xref> profiles can interoperate on basic
          level, as can their secure variants <xref
          target="RFC3711">RTP/SAVP</xref> and <xref
          target="RFC5124">RTP/SAVPF</xref>. The secure variants of the
          profiles do not directly interoperate with the non-secure variants,
          due to the presence of additional header fields in addition to any
          cryptographic transformation of the packet content. As WebRTC
          requires the usage of the RTP/SAVPF profile this can be inferred as
          there is only a single profile, but in SDP this is still information
          that has to be signalled. Interworking functions might transform
          this into RTP/SAVP for a legacy use case by indicating to the WebRTC
          end-point a RTP/SAVPF end-point and limiting the usage of the a=rtcp
          attribute to indicate a trr-int value of 4 seconds.</t>

          <t hangText="Transport Information:">Source and destination IP
          address(s) and ports for RTP and RTCP MUST be signalled for each RTP
          session. In WebRTC these transport addresses will be provided by ICE
          that signals candidates and arrives at nominated candidate address
          pairs. If <xref target="RFC5761">RTP and RTCP multiplexing</xref> is
          to be used, such that a single port is used for RTP and RTCP flows,
          this MUST be signalled (see <xref target="sec.rtcp-mux"/>). If
          several RTP sessions are to be multiplexed onto a single transport
          layer flow, this MUST also be signalled (see <xref
          target="sec.session-mux"/>).</t>

          <t
          hangText="RTP Payload Types, media formats, and media format           parameters:">The
          mapping between media type names (and hence the RTP payload formats
          to be used) and the RTP payload type numbers MUST be signalled. Each
          media type MAY also have a number of media type parameters that MUST
          also be signalled to configure the codec and RTP payload format (the
          "a=fmtp:" line from SDP).</t>

          <t hangText="RTP Extensions:">The RTP extensions to be used SHOULD
          be agreed upon, including any parameters for each respective
          extension. At the very least, this will help avoiding using
          bandwidth for features that the other end-point will ignore. But for
          certain mechanisms there is requirement for this to happen as
          interoperability failure otherwise happens.</t>

          <t hangText="RTCP Bandwidth:">Support for exchanging RTCP Bandwidth
          values to the end-points will be necessary. This SHALL be done as
          described in <xref target="RFC3556">"Session Description Protocol
          (SDP) Bandwidth Modifiers for RTP Control Protocol (RTCP)
          Bandwidth"</xref>, or something semantically equivalent. This also
          ensures that the end-points have a common view of the RTCP
          bandwidth, this is important as too different view of the bandwidths
          can lead to failure to interoperate.</t>
        </list></t>

      <t>These parameters are often expressed in SDP messages conveyed within
      an offer/answer exchange. RTP does not depend on SDP or on the
      offer/answer model, but does require all the necessary parameters to be
      agreed upon, and provided to the RTP implementation. We note that in the
      WebRTC context it will depend on the signalling model and API how these
      parameters need to be configured but they will be need to either set in
      the API or explicitly signalled between the peers.</t>
    </section>

    <section anchor="sec-webrtc-api" title="WebRTC API Considerations">
      <t>The WebRTC API and its media function have the concept of a WebRTC
      MediaStream that consists of zero or more tracks. A track is an
      individual stream of media from any type of media source like a
      microphone or a camera, but also conceptual sources, like a audio mix or
      a video composition, are possible. The tracks within a WebRTC
      MediaStream are expected to be synchronized.</t>

      <t>A track correspond to the media received with one particular SSRC.
      There might be additional SSRCs associated with that SSRC, like for RTP
      retransmission or Forward Error Correction. However, one SSRC will
      identify an RTP media stream and its timing.</t>

      <t>As a result, a WebRTC MediaStream is a collection of SSRCs carrying
      the different media included in the synchronised aggregate. Therefore,
      also the synchronization state associated with the included SSRCs are
      part of concept. It is important to consider that there can be multiple
      different WebRTC MediaStreams containing a given Track (SSRC). To avoid
      unnecessary duplication of media at the transport level in such cases, a
      need arises for a binding defining which WebRTC MediaStreams a given
      SSRC is associated with at the signalling level.</t>

      <t>A proposal for how the binding between WebRTC MediaStreams and SSRC
      can be done is specified in <xref
      target="I-D.alvestrand-rtcweb-msid">"Cross Session Stream Identification
      in the Session Description Protocol"</xref>.</t>

      <t>(tbd: This text needs to be improved and achieved consensus on.
      Interim meeting in June 2012 shows large differences in opinions.)</t>

      <t>(tbd: It is an open question whether these considerations are best
      discussed in this draft, in the W3C WebRTC API spec, or elsewhere.</t>
    </section>

    <section anchor="sec-rtp-func" title="RTP Implementation Considerations">
      <t>The following discussion provides some guidance on the implementation
      of the RTP features described in this memo. The focus is on a WebRTC
      end-point implementation perspective, and while some mention is made of
      the behaviour of middleboxes, that is not the focus of this memo.</t>

      <section title="RTP Sessions and PeerConnections">
        <t>An RTP session is an association among RTP nodes, which have a
        single shared SSRC space. An RTP session can include a large number of
        end-points and nodes, each sourcing, sinking, manipulating, or
        reporting on the RTP media streams being sent within the RTP
        session.</t>

        <t>A PeerConnection is a point-to-point association between an
        end-point and some other peer node. That peer node can be either an
        end-point or a centralized processing node of some type. Hence, an RTP
        session can terminate immediately at the far end of a PeerConnection,
        or it might continue as further discussed below for multiparty
        sessions (<xref target="sec-multiparty"/>) and sessions with multiple
        end points (<xref target="sec-multi-ends"/>).</t>

        <t>A PeerConnection can contain one or more RTP sessions, depending on
        how it is set up, and how many UDP flows it uses. A common usage has
        been to have one RTP session per media type, e.g. one for audio and
        one for video, each sent over a different UDP flow. However, the
        default usage in WebRTC will be to use one RTP session for all media
        types, with RTP and RTCP multiplexing (<xref target="sec.rtcp-mux"/>)
        also mandated. This RTP session then uses only one UDP flow. However,
        for legacy interworking and flow-based network prioritization (<xref
        target="sec-differentiated"/>), a WebRTC end-point needs to support a
        mode of operation where one RTP session per media type is used.
        Currently, each RTP session has to use its own UDP flow in this case,
        however it might be possible to multiplex several RTP sessions over a
        single UDP flow, see <xref target="sec.session-mux"/>.</t>

        <t>The multi-unicast- or mesh-based <xref
        target="fig-mesh">multi-party topology</xref> is a good example for
        this section as it concerns the relation between RTP sessions and
        PeerConnections. In this topology, each participant sends individual
        unicast RTP/UDP/IP flows to each of the other participants using
        independent PeerConnections in a full mesh. This topology has the
        benefit of not requiring central nodes. The downside is that it
        increases the used bandwidth at each sender by requiring one copy of
        the RTP media streams for each participant that are part of the same
        session beyond the sender itself. Hence, this topology is limited to
        scenarios with few participants unless the media is very low
        bandwidth.</t>

        <figure align="center" anchor="fig-mesh" title="Multi-unicast">
          <artwork><![CDATA[
+---+      +---+
| A |<---->| B |
+---+      +---+
  ^         ^
   \       /
    \     /
     v   v
     +---+
     | C |
     +---+
]]></artwork>
        </figure>

        <t>The multi-unicast topology could be implemented as a single RTP
        session, spanning multiple peer-to-peer transport layer connections,
        or as several pairwise RTP sessions, one between each pair of peers.
        To maintain a coherent mapping between the relation between RTP
        sessions and PeerConnections we recommend that one implements this as
        individual RTP sessions. The only downside is that end-point A will
        not learn of the quality of any transmission happening between B and C
        based on RTCP. This has not been seen as a significant downside as no
        one has yet seen a clear need for why A would need to know about the
        B's and C's communication. An advantage of using separate RTP sessions
        is that it enables using different media bit-rates to the different
        peers, thus not forcing B to endure the same quality reductions if
        there are limitations in the transport from A to C as C will.</t>
      </section>

      <section anchor="sec-impl-multi-ssrc" title="Multiple Sources">
        <t>A WebRTC end-point might have multiple cameras, microphones or
        audio inputs and thus a single end-point can source multiple RTP media
        streams of the same media type concurrently. Even if an end-point does
        not have multiple media sources of the same media type it has to
        support transmission using multiple SSRCs concurrently in the same RTP
        session. This is due to the requirement on an WebRTC end-point to
        support multiple media types in one RTP session. For example, one
        audio and one video source can result in the end-point sending with
        two different SSRCs in the same RTP session. As multi-party
        conferences are supported, as discussed below in <xref
        target="sec-multiparty"/>, a WebRTC end-point will need to be capable
        of receiving, decoding and play out multiple RTP media streams of the
        same type concurrently.</t>

        <t>tbd: Are any mechanism needed to signal limitations in the number
        of active SSRC that an end-point can handle?</t>
      </section>

      <section anchor="sec-multiparty" title="Multiparty ">
        <t>There are numerous situations and clear use cases for WebRTC
        supporting RTP sessions supporting multi-party. This can be realized
        in a number of ways using a number of different implementation
        strategies. In the following, the focus is on the different set of
        WebRTC end-point requirements that arise from different sets of
        multi-party topologies.</t>

        <t>The <xref target="fig-mesh">multi-unicast mesh</xref>-based
        multi-party topology discussed above provides a non-centralized
        solution but can incur a heavy tax on the end-points' outgoing paths.
        It can also consume large amount of encoding resources if each
        outgoing stream is specifically encoded. If an encoding is transmitted
        to multiple parties, as in some implementations of the mesh case, a
        requirement on the end-point becomes to be able to create RTP media
        streams suitable for multiple destinations requirements. These
        requirements can both be dependent on transport path and the different
        end-points preferences related to play out of the media.</t>

        <figure align="center" anchor="fig-mixerFirst"
                title="RTP Mixer with Only Unicast Paths">
          <artwork><![CDATA[
+---+      +------------+      +---+
| A |<---->|            |<---->| B |
+---+      |            |      +---+
           |   Mixer    |
+---+      |            |      +---+
| C |<---->|            |<---->| D |
+---+      +------------+      +---+
]]></artwork>
        </figure>

        <t>A <xref target="fig-mixerFirst">Mixer</xref> is an RTP end-point
        that optimizes the transmission of RTP media streams from certain
        perspectives, either by only sending some of the received RTP media
        stream to any given receiver or by providing a combined RTP media
        stream out of a set of contributing streams. There are various methods
        of implementation as discussed in <xref target="sec-mixer"/>. A common
        aspect is that these central nodes can use a number of tools to
        control the media encoding provided by a WebRTC end-point. This
        includes functions like requesting breaking the encoding chain and
        have the encoder produce a so called Intra frame. Another is limiting
        the bit-rate of a given stream to better suit the mixer view of the
        multiple down-streams. Others are controlling the most suitable
        frame-rate, picture resolution, the trade-off between frame-rate and
        spatial quality.</t>

        <t>A mixer gets a significant responsibility to correctly perform
        congestion control, source identification, manage synchronization
        while providing the application with suitable media optimizations.</t>

        <t>Mixers also need to be trusted nodes when it comes to security as
        it manipulates either RTP or the media itself before sending it on
        towards the end-point(s), thus they need to be able to decrypt and
        then encrypt it before sending it out.</t>
      </section>

      <section title="SSRC Collision Detection">
        <t>The <xref target="RFC3550">RTP standard</xref> requires any RTP
        implementation to have support for detecting and handling SSRC
        collisions, i.e., resolve the conflict when two different end-points
        use the same SSRC value. This requirement also applies to WebRTC
        end-points. There are several scenarios where SSRC collisions can
        occur.</t>

        <t>In a point-to-point session where each SSRC is associated with
        either of the two end-points and where the main media carrying SSRC
        identifier will be announced in the signalling channel, a collision is
        less likely to occur due to the information about used SSRCs provided
        by <xref target="RFC5576">Source-Specific SDP Attributes</xref>. Still
        if both end-points start uses an new SSRC identifier prior to having
        signalled it to the peer and received acknowledgement on the
        signalling message, there can be collisions. The <xref
        target="RFC5576">Source-Specific SDP Attributes</xref> contains no
        mechanism to resolve SSRC collisions or reject a end-points usage of
        an SSRC.</t>

        <t>There could also appear SSRC values that are not signalled. This is
        more likely than it appears as certain RTP functions need extra SSRCs
        to provide functionality related to another (the "main") SSRC, for
        example, <xref target="RFC4588">SSRC multiplexed RTP
        retransmission</xref>. In those cases, an end-point can create a new
        SSRC that strictly doesn't need to be announced over the signalling
        channel to function correctly on both RTP and PeerConnection
        level.</t>

        <t>The more likely case for SSRC collision is that multiple end-points
        in a multiparty conference create new sources and signals those
        towards the central server. In cases where the SSRC/CSRC are
        propagated between the different end-points from the central node
        collisions can occur.</t>

        <t>Another scenario is when the central node manages to connect an
        end-point's PeerConnection to another PeerConnection the end-point
        already has, thus forming a loop where the end-point will receive its
        own traffic. While is is clearly considered a bug, it is important
        that the end-point is able to recognise and handle the case when it
        occurs. This case becomes even more problematic when media mixers, and
        so on, are involved, where the stream received is a different stream
        but still contains this client's input.</t>

        <t>These SSRC/CSRC collisions can only be handled on RTP level as long
        as the same RTP session is extended across multiple PeerConnections by
        a RTP middlebox. To resolve the more generic case where multiple
        PeerConnections are interconnected, then identification of the media
        source(s) part of a MediaStreamTrack being propagated across multiple
        interconnected PeerConnection needs to be preserved across these
        interconnections.</t>
      </section>

      <section anchor="sec-impl-csrc"
               title="Contributing Sources and the CSRC List">
        <t>RTP allows a mixer, or other RTP-layer middlebox, to combine media
        flows from multiple sources to form a new media flow. The RTP data
        packets in that new flow will include a Contributing Source (CSRC)
        list, indicating which original SSRCs contributed to the combined
        packet. As described in <xref target="sec-rtp-rtcp"/>, implementations
        need to support reception of RTP data packets containing a CSRC list
        and RTCP packets that relate to sources present in the CSRC list.</t>

        <t>The CSRC list can change on a packet-by-packet basis, depending on
        the mixing operation being performed. Knowledge of what sources
        contributed to a particular RTP packet can be important if the user
        interface indicates which participants are active in the session.
        Changes in the CSRC list included in packets needs to be exposed to
        the WebRTC application using some API, if the application is to be
        able to track changes in session participation. It is desirable to map
        CSRC values back into WebRTC MediaStream identities as they cross this
        API, to avoid exposing the SSRC/CSRC name space to JavaScript
        applications.</t>

        <t>If the <xref target="RFC6465">mixer-to-client audio level extension
        </xref> is being used in the session (see <xref
        target="sec-mixer-to-client"/>), the information in the CSRC list is
        augmented by audio level information for each contributing source.
        This information can usefully be exposed in the user interface.</t>

        <t>This memo does not require implementations to be able to add a CSRC
        list to outgoing RTP packets. It is expected that the any CSRC list
        will be added by a mixer or other middlebox that performs in-network
        processing of RTP streams. If there is a desire to allow end-system
        mixing, the requirement in <xref target="sec-rtp-rtcp"/> will need to
        be updated to support setting the CSRC list in outgoing RTP data
        packets.</t>
      </section>

      <section title="Media Synchronization">
        <t>When an end-point sends media from more than one media source, it
        needs to consider if (and which of) these media sources are to be
        synchronized. In RTP/RTCP, synchronisation is provided by having a set
        of RTP media streams be indicated as coming from the same
        synchronisation context and logical end-point by using the same CNAME
        identifier.</t>

        <t>The next provision is that the internal clocks of all media
        sources, i.e., what drives the RTP timestamp, can be correlated to a
        system clock that is provided in RTCP Sender Reports encoded in an NTP
        format. By correlating all RTP timestamps to a common system clock for
        all sources, the timing relation of the different RTP media streams,
        also across multiple RTP sessions can be derived at the receiver and,
        if desired, the streams can be synchronized. The requirement is for
        the media sender to provide the correlation information; it is up to
        the receiver to use it or not.</t>
      </section>

      <section anchor="sec-multi-ends" title="Multiple RTP End-points ">
        <t>Some usages of RTP beyond the recommend topologies result in that
        an WebRTC end-point sending media in an RTP session out over a single
        PeerConnection will receive receiver reports from multiple RTP
        receivers. Note that receiving multiple receiver reports is expected
        because any RTP node that has multiple SSRCs has to report to the
        media sender. The difference here is that they are multiple nodes, and
        thus will likely have different path characteristics.</t>

        <t>RTP Mixers can create a situation where an end-point experiences a
        situation in-between a session with only two end-points and multiple
        end-points. Mixers are expected to not forward RTCP reports regarding
        RTP media streams across themselves. This is due to the difference in
        the RTP media streams provided to the different end-points. The
        original media source lacks information about a mixer's manipulations
        prior to sending it the different receivers. This scenario also
        results in that an end-point's feedback or requests goes to the mixer.
        When the mixer can't act on this by itself, it is forced to go to the
        original media source to fulfil the receivers request. This will not
        necessarily be explicitly visible any RTP and RTCP traffic, but the
        interactions and the time to complete them will indicate such
        dependencies.</t>

        <t>The topologies in which an end-point receives receiver reports from
        multiple other end-points are the centralized relay, multicast and an
        end-point forwarding an RTP media stream. Having multiple RTP nodes
        receive an RTP flow and send reports and feedback about it has several
        impacts. As previously <xref target="sec-multiparty">discussed</xref>
        any codec control and rate control needs to be capable of merging the
        requirements and preferences to provide a single best encoding
        according to the situation RTP media stream. Specifically, when it
        comes to congestion control it needs to be capable of identifying the
        different end-points to form independent congestion state information
        for each different path.</t>

        <t>Providing source authentication in multi-party scenarios is a
        challenge. In the mixer-based topologies, end-points source
        authentication is based on, firstly, verifying that media comes from
        the mixer by cryptographic verification and, secondly, trust in the
        mixer to correctly identify any source towards the end-point. In RTP
        sessions where multiple end-points are directly visible to an
        end-point, all end-points will have knowledge about each others'
        master keys, and can thus inject packets claimed to come from another
        end-point in the session. Any node performing relay can perform
        non-cryptographic mitigation by preventing forwarding of packets that
        have SSRC fields that came from other end-points before. For
        cryptographic verification of the source SRTP would require additional
        security mechanisms, like <xref target="RFC4383">TESLA for
        SRTP</xref>.</t>
      </section>

      <section anchor="sec-impl-simulcast" title="Simulcast">
        <t>This section discusses simulcast in the meaning of providing a
        node, for example a Mixer, with multiple different encoded versions of
        the same media source. In the WebRTC context, this could be
        accomplished in two ways. One is to establish multiple PeerConnection
        all being feed the same set of WebRTC MediaStreams. Another method is
        to use multiple WebRTC MediaStreams that are differently configured
        when it comes to the media parameters. This would result in that
        multiple different RTP Media Streams (SSRCs) being in used with
        different encoding based on the same media source (camera,
        microphone).</t>

        <t>When intending to use simulcast it is important that this is made
        explicit so that the end-points don't automatically try to optimize
        away the different encodings and provide a single common version.
        Thus, some explicit indications that the intent really is to have
        different media encodings is likely needed. It is to be noted that it
        might be a central node, rather than an WebRTC end-point that would
        benefit from receiving simulcast media sources.</t>

        <t>tbd: How to perform simulcast needs to be determined and the
        appropriate API or signalling for its usage needs to be defined.</t>
      </section>

      <section anchor="sec-differentiated"
               title="Differentiated Treatment of Flows">
        <t>There are use cases for differentiated treatment of RTP media
        streams. Such differentiation can happen at several places in the
        system. First of all is the prioritization within the end-point
        sending the media, which controls, both which RTP media streams that
        will be sent, and their allocation of bit-rate out of the current
        available aggregate as determined by the congestion control.</t>

        <t>It is expected that the WebRTC API will allow the application to
        indicate relative priorities for different MediaStreamTracks. These
        priorities can then be used to influence the local RTP processing,
        especially when it comes to congestion control response in how to
        divide the available bandwidth between the RTP flows. Any changes in
        relative priority will also need to be considered for RTP flows that
        are associated with the main RTP flows, such as RTP retransmission
        streams and FEC. The importance of such associated RTP traffic flows
        is dependent on the media type and codec used, in regards to how
        robust that codec is to packet loss. However, a default policy might
        to be to use the same priority for associated RTP flows as for the
        primary RTP flow.</t>

        <t>Secondly, the network can prioritize packet flows, including RTP
        media streams. Typically, differential treatment includes two steps,
        the first being identifying whether an IP packet belongs to a class
        that has to be treated differently, the second the actual mechanism to
        prioritize packets. This is done according to three methods; <list
            style="hanging">
            <t hangText="DiffServ:">The end-point marks a packet with a
            DiffServ code point to indicate to the network that the packet
            belongs to a particular class.</t>

            <t hangText="Flow based:">Packets that need to be given a
            particular treatment are identified using a combination of IP and
            port address.</t>

            <t hangText="Deep Packet Inspection:">A network classifier (DPI)
            inspects the packet and tries to determine if the packet
            represents a particular application and type that is to be
            prioritized.</t>
          </list></t>

        <t>Flow-based differentiation will provide the same treatment to all
        packets within a flow, i.e., relative prioritization is not possible.
        Moreover, if the resources are limited it might not be possible to
        provide differential treatment compared to best-effort for all the
        flows in a WebRTC application. When flow-based differentiation is
        available the WebRTC application needs to know about it so that it can
        provide the separation of the RTP media streams onto different UDP
        flows to enable a more granular usage of flow based differentiation.
        That way at least providing different prioritization of audio and
        video if desired by application.</t>

        <t>DiffServ assumes that either the end-point or a classifier can mark
        the packets with an appropriate DSCP so that the packets are treated
        according to that marking. If the end-point is to mark the traffic two
        requirements arise in the WebRTC context: 1) The WebRTC application or
        browser has to know which DSCP to use and that it can use them on some
        set of RTP media streams. 2) The information needs to be propagated to
        the operating system when transmitting the packet. These issues are
        discussed in <xref target="I-D.ietf-rtcweb-qos">DSCP and other packet
        markings for RTCWeb QoS</xref>.</t>

        <t>For packet based marking schemes it would be possible in the
        context to mark individual RTP packets differently based on the
        relative priority of the RTP payload. For example video codecs that
        has I,P and B pictures could prioritise any payloads carrying only B
        frames less, as these are less damaging to loose. But as default
        policy all RTP packets related to a media stream ought to be provided
        with the same prioritization.</t>

        <t>It is also important to consider how RTCP packets associated with a
        particular RTP media flow need to be marked. RTCP compound packets
        with Sender Reports (SR), ought to be marked with the same priority as
        the RTP media flow itself, so the RTCP-based round-trip time (RTT)
        measurements are done using the same flow priority as the media flow
        experiences. RTCP compound packets containing RR packet ought to be
        sent with the priority used by the majority of the RTP media flows
        reported on. RTCP packets containing time-critical feedback packets
        can use higher priority to improve the timeliness and likelihood of
        delivery of such feedback.</t>
      </section>
    </section>

    <section title="Open Issues">
      <t>This section contains a summary of the open issues or to be done
      things noted in the document:<list style="numbers">
          <t>Need to add references to the RTP payload format for the Video
          Codec chosen in <xref target="sec.codecs"/>.</t>

          <t>The methods and solutions for RTP multiplexing over a single
          transport is not yet finalized in <xref
          target="sec.session-mux"/>.</t>

          <t>RTP congestion control algorithms will probably require some
          feedback information to be conveyed in RTCP. Are the tools that are
          mandated by this memo sufficient, or do we need additional
          information <xref target="sec-cc-req-ext"/>?</t>

          <t>RTP congestion control could be implementing using either a
          sender-based algorithm or a receiver-based algorithm. To ensure
          interoperability, does this memo need to mandate which end is in
          charge of congestion control for a path <xref
          target="sec-cc-req-ext"/>?</t>

          <t>Still open if any RTCP XR performance metrics are needed, as
          discussed in <xref target="sec-perf"/>.</t>

          <t>The API mapping to RTP level concepts has to be agreed and
          documented in <xref target="sec-webrtc-api"/>.</t>

          <t>An open question if any requirements are needed to agree and
          limit the number of simultaneously used media sources (SSRCs) within
          an RTP session. See <xref target="sec-impl-multi-ssrc"/>.</t>

          <t>The method for achieving simulcast of a media source has to be
          decided as discussed in <xref target="sec-impl-simulcast"/>.</t>

          <t>Possible documentation of what support for differentiated
          treatment that are needed on RTP level as the API and the network
          level specification matures as discussed in <xref
          target="sec-differentiated"/>.</t>

          <t>Editing of <xref target="sec-topologies"/> to remove redundancy
          between this and the update of <xref
          target="I-D.westerlund-avtcore-rtp-topologies-update">RTP
          Topologies</xref>.</t>
        </list></t>
    </section>

    <section anchor="IANA" title="IANA Considerations">
      <t>This memo makes no request of IANA.</t>

      <t>Note to RFC Editor: this section is to be removed on publication as
      an RFC.</t>
    </section>

    <section anchor="Security" title="Security Considerations">
      <t>The overall security architecture for WebRTC is described in <xref
      target="I-D.ietf-rtcweb-security-arch"/>, and security considerations
      for the WebRTC framework are described in <xref
      target="I-D.ietf-rtcweb-security"/>. These considerations apply to this
      memo also.</t>

      <t>The security considerations of the RTP specification, the RTP/SAVPF
      profile, and the various RTP/RTCP extensions and RTP payload formats
      that form the complete protocol suite described in this memo apply. We
      do not believe there are any new security considerations resulting from
      the combination of these various protocol extensions.</t>

      <t>The <xref target="RFC5124">Extended Secure RTP Profile for Real-time
      Transport Control Protocol (RTCP)-Based Feedback</xref> (RTP/SAVPF)
      provides handling of fundamental issues by offering confidentiality,
      integrity and partial source authentication. A mandatory to implement
      media security solution is (tbd).</t>

      <t>RTCP packets convey a Canonical Name (CNAME) identifier that is used
      to associate media flows that need to be synchronised across related RTP
      sessions. Inappropriate choice of CNAME values can be a privacy concern,
      since long-term persistent CNAME identifiers can be used to track users
      across multiple WebRTC calls. <xref target="sec-cname"/> of this memo
      provides guidelines for generation of untraceable CNAME values that
      alleviate this risk.</t>

      <t>The guidelines in <xref target="RFC6562"/> apply when using variable
      bit rate (VBR) audio codecs such as Opus (see <xref
      target="sec.codecs"/> for discussion of mandated audio codecs). These
      guidelines in <xref target="RFC6562"/> also apply, but are of lesser
      importance, when using the client-to-mixer audio level header extensions
      (<xref target="sec-client-to-mixer"/>) or the mixer-to-client audio
      level header extensions (<xref target="sec-mixer-to-client"/>).</t>
    </section>

    <section anchor="Acknowledgements" title="Acknowledgements">
      <t>The authors would like to thank Harald Alvestrand, Cary Bran, Charles
      Eckel and Cullen Jennings for valuable feedback.</t>
    </section>
  </middle>

  <back>
    <references title="Normative References">
      <?rfc include="reference.RFC.3550"?>

      <?rfc include='reference.RFC.2119'?>

      <?rfc include='reference.RFC.2736'?>

      <?rfc include='reference.RFC.3551'?>

      <?rfc include='reference.RFC.3556'?>

      <?rfc include='reference.RFC.3711'?>

      <?rfc include='reference.RFC.4585'?>

      <?rfc include='reference.RFC.4588'?>

      <?rfc include='reference.RFC.4961'?>

      <?rfc include='reference.RFC.5104'?>

      <?rfc include='reference.RFC.5124'?>

      <?rfc include='reference.RFC.5285'?>

      <?rfc include='reference.RFC.5506'?>

      <?rfc include='reference.RFC.5761'?>

      <?rfc include='reference.RFC.5764'?>

      <?rfc include='reference.RFC.6051'?>

      <?rfc include='reference.RFC.6464'?>

      <?rfc include='reference.RFC.6465'?>

      <?rfc include='reference.RFC.6562'?>

      <?rfc include='reference.I-D.ietf-avtcore-srtp-encrypted-header-ext'?>

      <?rfc include='reference.I-D.ietf-mmusic-sdp-bundle-negotiation'?>

      <?rfc include='reference.I-D.ietf-avtcore-multi-media-rtp-session'?>

      <?rfc include='reference.I-D.ietf-rtcweb-overview'?>

      <?rfc include='reference.I-D.ietf-rtcweb-security'?>

      <?rfc include='reference.I-D.ietf-avtcore-rtp-circuit-breakers'?>

      <?rfc include='reference.I-D.westerlund-avtcore-transport-multiplexing'?>

      <?rfc include='reference.I-D.ietf-avtext-multiple-clock-rates'?>

      <?rfc include='reference.I-D.ietf-avtcore-avp-codecs'?>

      <?rfc include='reference.I-D.ietf-rtcweb-audio'?>

      <?rfc include='reference.I-D.ietf-avtcore-6222bis'?>

      <?rfc include='reference.I-D.ietf-rtcweb-security-arch'?>
    </references>

    <references title="Informative References">
      <?rfc include='reference.RFC.4341'?>

      <?rfc include='reference.RFC.4342'?>

      <?rfc include='reference.RFC.4383'?>

      <?rfc include='reference.RFC.4828'?>

      <?rfc include='reference.RFC.5348'?>

      <?rfc include='reference.RFC.5576'?>

      <?rfc include='reference.RFC.5681'?>

      <?rfc include='reference.RFC.5968'?>

      <?rfc include='reference.RFC.6263'?>

      <?rfc include='reference.I-D.ietf-avt-srtp-ekt'?>

      <?rfc include='reference.I-D.alvestrand-rtcweb-msid'?>

      <?rfc include='reference.I-D.ietf-rtcweb-use-cases-and-requirements'?>

      <?rfc include='reference.I-D.westerlund-avtcore-multiplex-architecture'?>

      <?rfc include='reference.I-D.westerlund-avtcore-rtp-topologies-update'?>

      <?rfc include='reference.I-D.jesup-rtp-congestion-reqs'?>

      <?rfc include='reference.I-D.ietf-rtcweb-qos'?>
    </references>

    <section anchor="sec-topologies" title="Supported RTP Topologies">
      <t><!--MW: Another section that needs to be reviewed in light of the set of topologies 
the interim was comfortable with. Consider the long term future of this section.-->RTP
      supports both unicast and group communication, with participants being
      connected using wide range of transport-layer topologies. Some of these
      topologies involve only the end-points, while others use RTP translators
      and mixers to provide in-network processing. Properties of some RTP
      topologies are discussed in <xref
      target="I-D.westerlund-avtcore-rtp-topologies-update"/>, and we further
      describe those expected to be useful for WebRTC in the following. We
      also goes into important RTP session aspects that the topology or
      implementation variant can place on a WebRTC end-point.</t>

      <t>This section includes RTP topologies beyond the RECOMMENDED ones.
      This in an attempt to highlight the differences and the in many case
      small differences in implementation to support a larger set of possible
      topologies.</t>

      <t>(tbd: This section needs reworking and clearer relation to <xref
      target="I-D.westerlund-avtcore-rtp-topologies-update"/>.)</t>

      <section title="Point to Point">
        <t>The <xref target="fig-p2p">point-to-point RTP topology</xref> is
        the simplest scenario for WebRTC applications. This is going to be
        very common for user to user calls.</t>

        <figure align="center" anchor="fig-p2p" title="Point to Point">
          <artwork><![CDATA[
+---+         +---+
| A |<------->| B |
+---+         +---+
]]></artwork>
        </figure>

        <t>This being the basic one lets use the topology to high-light a
        couple of details that are common for all RTP usage in the WebRTC
        context. First is the intention to multiplex RTP and RTCP over the
        same UDP-flow. Secondly is the question of using only a single RTP
        session or one per media type for legacy interoperability. Thirdly is
        the question of using multiple sender sources (SSRCs) per
        end-point.</t>

        <t>Historically, RTP and RTCP have been run on separate UDP ports.
        With the increased use of Network Address/Port Translation (NAPT) this
        has become problematic, since maintaining multiple NAT bindings can be
        costly. It also complicates firewall administration, since multiple
        ports need to be opened to allow RTP traffic. To reduce these costs
        and session set-up times, support for <xref
        target="RFC5761">multiplexing RTP data packets and RTCP control
        packets on a single port</xref> will be supported.</t>

        <t>In cases where there is only one type of media (e.g., a voice-only
        call) this topology will be implemented as a single RTP session, with
        bidirectional flows of RTP and RTCP packets, all then multiplexed onto
        a single 5-tuple. If multiple types of media are to be used (e.g.,
        audio and video), then each type media can be sent as a separate RTP
        session using a different 5-tuple, allowing for separate transport
        level treatment of each type of media. Alternatively, all types of
        media can be multiplexed onto a single 5-tuple as a single RTP
        session, or as several RTP sessions if using a demultiplexing shim.
        Multiplexing different types of media onto a single 5-tuple places
        some limitations on how RTP is used, as described in <xref
        target="I-D.westerlund-avtcore-multiplex-architecture">"RTP
        Multiplexing Architecture"</xref>. It is not expected that these
        limitations will significantly affect the scenarios targeted by
        WebRTC, but they can impact interoperability with legacy systems.</t>

        <t>An RTP session have good support for simultaneously transport
        multiple media sources. Each media source uses an unique SSRC
        identifier and each SSRC has independent RTP sequence number and
        timestamp spaces. This is being utilized in WebRTC for several cases.
        One is to enable multiple media sources of the same type, an end-point
        that has two video cameras can potentially transmit video from both to
        its peer(s). Another usage is when a single RTP session is being used
        for both multiple media types, thus an end-point can transmit both
        audio and video to the peer(s). Thirdly to support multi-party cases
        as will be discussed below support for multiple SSRC of the same media
        type is needed.</t>

        <t>Thus we can introduce a couple of different notations in the below
        two alternate figures of a single peer connection in a point to point
        set-up. The first depicting a setup where the peer connection
        established has two different RTP sessions, one for audio and one for
        video. The second one using a single RTP session. In both cases A has
        two video streams to send and one audio stream. B has only one audio
        and video stream. These are used to illustrate the relation between a
        peerConnection, the UDP flow(s), the RTP session(s) and the SSRCs that
        will be used in the later cases also. In the below figures RTCP flows
        are not included. They will flow bi-directionally between any RTP
        session instances in the different nodes.</t>

        <figure align="center" anchor="fig-ptp-ms"
                title="Point to Point: Multiple RTP sessions">
          <artwork><![CDATA[
+-A-------------+                 +-B-------------+
| +-PeerC1------|                 |-PeerC1------+ |
| | +-UDP1------|                 |-UDP1------+ | |
| | | +-RTP1----|                 |-RTP1----+ | | |
| | | | +-Audio-|                 |-Audio-+ | | | |
| | | | |    AA1|---------------->|       | | | | |
| | | | |       |<----------------|BA1    | | | | |
| | | | +-------|                 |-------+ | | | |
| | | +---------|                 |---------+ | | |
| | +-----------|                 |-----------+ | |
| |             |                 |             | |
| | +-UDP2------|                 |-UDP2------+ | |
| | | +-RTP2----|                 |-RTP1----+ | | |
| | | | +-Video-|                 |-Video-+ | | | |
| | | | |    AV1|---------------->|       | | | | |
| | | | |    AV2|---------------->|       | | | | |
| | | | |       |<----------------|BV1    | | | | |
| | | | +-------|                 |-------+ | | | |
| | | +---------|                 |---------+ | | |
| | +-----------|                 |-----------+ | |
| +-------------|                 |-------------+ |
+---------------+                 +---------------+
]]></artwork>
        </figure>

        <t>As can be seen above in the <xref target="fig-ptp-ms">Point to
        Point: Multiple RTP sessions</xref> the single Peer Connection
        contains two RTP sessions over different UDP flows UDP 1 and UDP 2,
        i.e. their 5-tuples will be different, normally on source and
        destination ports. The first RTP session (RTP1) carries audio, one
        stream in each direction AA1 and BA1. The second RTP session contains
        two video streams from A (AV1 and AV2) and one from B to A (BV1).</t>

        <figure align="center" anchor="fig-single-session"
                title="Point to Point: Single RTP session.">
          <artwork><![CDATA[
+-A-------------+                 +-B-------------+
| +-PeerC1------|                 |-PeerC1------+ |
| | +-UDP1------|                 |-UDP1------+ | |
| | | +-RTP1----|                 |-RTP1----+ | | |
| | | | +-Audio-|                 |-Audio-+ | | | |
| | | | |    AA1|---------------->|       | | | | |
| | | | |       |<----------------|BA1    | | | | |
| | | | +-------|                 |-------+ | | | |
| | | |         |                 |         | | | |
| | | | +-Video-|                 |-Video-+ | | | |
| | | | |    AV1|---------------->|       | | | | |
| | | | |    AV2|---------------->|       | | | | |
| | | | |       |<----------------|BV1    | | | | |
| | | | +-------|                 |-------+ | | | |
| | | +---------|                 |---------+ | | |
| | +-----------|                 |-----------+ | |
| +-------------|                 |-------------+ |
+---------------+                 +---------------+]]></artwork>
        </figure>

        <t><xref target="fig-single-session">In</xref> there is only a single
        UDP flow and RTP session (RTP1). This RTP session carries a total of
        five (5) RTP media streams (SSRCs). From A to B there is Audio (AA1)
        and two video (AV1 and AV2). From B to A there is Audio (BA1) and
        Video (BV1).</t>
      </section>

      <section title="Multi-Unicast (Mesh)">
        <t>For small multiparty calls, it is practical to set up a
        multi-unicast topology (<xref target="fig-multiU"/>). In this
        topology, each participant sends individual unicast RTP/UDP/IP flows
        to each of the other participants using independent PeerConnections in
        a full mesh.</t>

        <figure align="center" anchor="fig-multiU" title="Multi-unicast">
          <artwork><![CDATA[
+---+      +---+
| A |<---->| B |
+---+      +---+
  ^         ^
   \       /
    \     /
     v   v
     +---+
     | C |
     +---+
]]></artwork>
        </figure>

        <t>This topology has the benefit of not requiring central nodes. The
        downside is that it increases the used bandwidth at each sender by
        requiring one copy of the RTP media streams for each participant that
        are part of the same session beyond the sender itself. Hence, this
        topology is limited to scenarios with few participants unless the
        media is very low bandwidth. The multi-unicast topology could be
        implemented as a single RTP session, spanning multiple peer-to-peer
        transport layer connections, or as several pairwise RTP sessions, one
        between each pair of peers. To maintain a coherent mapping between the
        relation between RTP sessions and PeerConnections we recommend that
        one implements this as individual RTP sessions. The only downside is
        that end-point A will not learn of the quality of any transmission
        happening between B and C based on RTCP. This has not been seen as a
        significant downside as now one has yet seen a need for why A would
        need to know about the B's and C's communication. An advantage of
        using separate RTP sessions is that it enables using different media
        bit-rates to the different peers, thus not forcing B to endure the
        same quality reductions if there are limitations in the transport from
        A to C as C will.</t>

        <figure align="center" anchor="fig-multiU-detail"
                title="Session structure for Multi-Unicast Setup">
          <artwork><![CDATA[
+-A------------------------+              +-B-------------+
|+---+       +-PeerC1------|              |-PeerC1------+ |
||MIC|       | +-UDP1------|              |-UDP1------+ | |
|+---+       | | +-RTP1----|              |-RTP1----+ | | |
| |  +----+  | | | +-Audio-|              |-Audio-+ | | | |
| +->|ENC1|--+-+-+-+--->AA1|------------->|       | | | | |
| |  +----+  | | | |       |<-------------|BA1    | | | | |
| |          | | | +-------|              |-------+ | | | |
| |          | | +---------|              |---------+ | | |
| |          | +-----------|              |-----------+ | |
| |          +-------------|              |-------------+ |
| |                        |              |---------------+
| |                        |                               
| |                        |              +-C-------------+
| |          +-PeerC2------|              |-PeerC2------+ |
| |          | +-UDP2------|              |-UDP2------+ | |
| |          | | +-RTP2----|              |-RTP2----+ | | |
| |  +----+  | | | +-Audio-|              |-Audio-+ | | | |
| +->|ENC2|--+-+-+-+--->AA2|------------->|       | | | | |
|    +----+  | | | |       |<-------------|CA1    | | | | |
|            | | | +-------|              |-------+ | | | |
|            | | +---------|              |---------+ | | |
|            | +-----------|              |-----------+ | |
|            +-------------|              |-------------+ |
+--------------------------+              +---------------+
]]></artwork>
        </figure>

        <t>Lets review how the RTP sessions looks from A's perspective by
        considering both how the media is a handled and what PeerConnections
        and RTP sessions that are set-up in <xref
        target="fig-multiU-detail"/>. A's microphone is captured and the
        digital audio can then be feed into two different encoder instances
        each beeing associated with two different PeerConnections (PeerC1 and
        PeerC2) each containing independent RTP sessions (RTP1 and RTP2). The
        SSRCs in each RTP session will be completely independent and the media
        bit-rate produced by the encoder can also be tuned to address any
        congestion control requirements between A and B differently then for
        the path A to C.</t>

        <t>For media encodings which are more resource consuming, like video,
        one could expect that it will be common that end-points that are
        resource constrained will use a different implementation strategy
        where the encoder is shared between the different PeerConnections as
        shown below <xref target="fig-multiU-singel-enc"/>.</t>

        <figure align="center" anchor="fig-multiU-singel-enc"
                title="Single Encoder Multi-Unicast Setup">
          <artwork><![CDATA[+-A----------------------+                 +-B-------------+
|+---+                   |                 |               |
||CAM|     +-PeerC1------|                 |-PeerC1------+ |
|+---+     | +-UDP1------|                 |-UDP1------+ | |
|  |       | | +-RTP1----|                 |-RTP1----+ | | |
|  V       | | | +-Video-|                 |-Video-+ | | | |
|+----+    | | | |       |<----------------|BV1    | | | | |
||ENC |----+-+-+-+--->AV1|---------------->|       | | | | |
|+----+    | | | +-------|                 |-------+ | | | |
|  |       | | +---------|                 |---------+ | | |
|  |       | +-----------|                 |-----------+ | |
|  |       +-------------|                 |-------------+ |
|  |                     |                 |---------------+ 
|  |                     |
|  |                     |                 +-C-------------+
|  |       +-PeerC2------|                 |-PeerC2------+ |
|  |       | +-UDP2------|                 |-UDP2------+ | |
|  |       | | +-RTP2----|                 |-RTP2----+ | | |
|  |       | | | +-Video-|                 |-Video-+ | | | |
|  +-------+-+-+-+--->AV2|---------------->|       | | | | |
|          | | | |       |<----------------|CV1    | | | | |
|          | | | +-------|                 |-------+ | | | |
|          | | +---------|                 |---------+ | | |
|          | +-----------|                 |-----------+ | |
|          +-------------|                 |-------------+ |
+------------------------+                 +---------------+
]]></artwork>
        </figure>

        <t>This will clearly save resources consumed by encoding but does
        introduce the need for the end-point A to make decisions on how it
        encodes the media so it suites delivery to both B and C. This is not
        limited to congestion control, also preferred resolution to receive
        based on dispaly area available is another aspect requiring
        consideration. The need for this type of decision logic does arise in
        several different topologies and implementation.</t>
      </section>

      <section anchor="sec-mixer" title="Mixer Based">
        <t>An <xref target="fig-mixer">mixer</xref> is a centralised point
        that selects or mixes content in a conference to optimise the RTP
        session so that each end-point only needs connect to one entity, the
        mixer. The mixer can also reduce the bit-rate needed from the mixer
        down to a conference participants as the media sent from the mixer to
        the end-point can be optimised in different ways. These optimisations
        include methods like only choosing media from the currently most
        active speaker or mixing together audio so that only one audio stream
        is needed instead of 3 in the depicted <xref
        target="fig-mixer">scenario</xref>.</t>

        <figure align="center" anchor="fig-mixer"
                title="RTP Mixer with Only Unicast Paths">
          <artwork><![CDATA[
+---+      +------------+      +---+
| A |<---->|            |<---->| B |
+---+      |            |      +---+
           |   Mixer    |
+---+      |            |      +---+
| C |<---->|            |<---->| D |
+---+      +------------+      +---+
]]></artwork>
        </figure>

        <t>Mixers have two downsides, the first is that the mixer has to be a
        trusted node as they either performs media operations or at least
        re-packetize the media. Both type of operations requires when using
        SRTP that the mixer verifies integrity, decrypts the content, perform
        its operation and form new RTP packets, encrypts and integrity protect
        them. This applies to all types of mixers described below.</t>

        <t>The second downside is that all these operations and optimization
        of the session requires processing. How much depends on the
        implementation as will become evident below.</t>

        <t>The implementation of an mixer can take several different forms and
        we will discuss the main themes available that doesn't break RTP.</t>

        <t>Please note that a Mixer could also contain translator
        functionalities, like a media transcoder to adjust the media bit-rate
        or codec used on a particular RTP media stream.</t>

        <section anchor="sec-media-mixing" title="Media Mixing">
          <t>This type of mixer is one which clearly can be called RTP mixer
          is likely the one that most thinks of when they hear the term mixer.
          Its basic patter of operation is that it will receive the different
          participants RTP media stream. Select which that are to be included
          in a media domain mix of the incoming RTP media streams. Then create
          a single outgoing stream from this mix.</t>

          <t>Audio mixing is straight forward and commonly possible to do for
          a number of participants. Lets assume that you want to mix N number
          of streams from different participants. Then the mixer need to
          perform decoding N times. Then it needs to produce N or N+1 mixes,
          the reasons that different mixes are needed are so that each
          contributing source get a mix which don't contain themselves, as
          this would result in an echo. When N is lower than the number of all
          participants one can produce a Mix of all N streams for the group
          that are curently not included in the mix, thus N+1 mixes. These
          audio streams are then encoded again, RTP packetized and sent
          out.</t>

          <t>Video can't really be "mixed" and produce something particular
          useful for the users, however creating an composition out of the
          contributed video streams can be done. In fact it can be done in a
          number of ways, tiling the different streams creating a chessboard,
          selecting someone as more important and showing them large and a
          number of other sources as smaller is another. Also here one
          commonly need to produce a number of different compositions so that
          the contributing part doesn't need to see themselves. Then the mixer
          re-encodes the created video stream, RTP packetize it and send it
          out</t>

          <t>The problem with media mixing is that it both consume large
          amount of media processing and encoding resources. The second is the
          quality degradation created by decoding and re-encoding the RTP
          media stream. Its advantage is that it is quite simplistic for the
          clients to handle as they don't need to handle local mixing and
          composition.</t>

          <figure align="center" anchor="fig-media-mixer"
                  title="Session and SSRC details for Media Mixer">
            <artwork><![CDATA[+-A-------------+             +-MIXER--------------------------+
| +-PeerC1------|             |-PeerC1--------+                |
| | +-UDP1------|             |-UDP1--------+ |                |
| | | +-RTP1----|             |-RTP1------+ | |        +-----+ |
| | | | +-Audio-|             |-Audio---+ | | | +---+  |     | |
| | | | |    AA1|------------>|---------+-+-+-+-|DEC|->|     | |
| | | | |       |<------------|MA1 <----+ | | | +---+  |     | |
| | | | |       |             |(BA1+CA1)|\| | | +---+  |     | |
| | | | +-------|             |---------+ +-+-+-|ENC|<-| B+C | |
| | | +---------|             |-----------+ | | +---+  |     | |
| | +-----------|             |-------------+ |        |  M  | |
| +-------------|             |---------------+        |  E  | |
+---------------+             |                        |  D  | |
                              |                        |  I  | |
+-B-------------+             |                        |  A  | |
| +-PeerC2------|             |-PeerC2--------+        |     | |
| | +-UDP2------|             |-UDP2--------+ |        |  M  | |
| | | +-RTP2----|             |-RTP2------+ | |        |  I  | |
| | | | +-Audio-|             |-Audio---+ | | | +---+  |  X  | |
| | | | |    BA1|------------>|---------+-+-+-+-|DEC|->|  E  | |
| | | | |       |<------------|MA2 <----+ | | | +---+  |  R  | |
| | | | +-------|             |(BA1+CA1)|\| | | +---+  |     | |
| | | +---------|             |---------+ +-+-+-|ENC|<-| A+C | |
| | +-----------|             |-----------+ | | +---+  |     | |
| +-------------|             |-------------+ |        |     | |
+---------------+             |---------------+        |     | |
                              |                        |     | |
+-C-------------+             |                        |     | |
| +-PeerC3------|             |-PeerC3--------+        |     | |
| | +-UDP3------|             |-UDP3--------+ |        |     | |
| | | +-RTP3----|             |-RTP3------+ | |        |     | |
| | | | +-Audio-|             |-Audio---+ | | | +---+  |     | |
| | | | |    CA1|------------>|---------+-+-+-+-|DEC|->|     | |
| | | | |       |<------------|MA3 <----+ | | | +---+  |     | |
| | | | +-------|             |(BA1+CA1)|\| | | +---+  |     | |
| | | +---------|             |---------+ +-+-+-|ENC|<-| A+B | |
| | +-----------|             |-----------+ | | +---+  |     | |
| +-------------|             |-------------+ |        +-----+ |
+---------------+             |---------------+                |
                              +--------------------------------+]]></artwork>
          </figure>

          <t>From an RTP perspective media mixing can be very straight forward
          as can be seen in <xref target="fig-media-mixer"/>. The mixer
          present one SSRC towards the peer client, e.g. MA1 to Peer A, which
          is the media mix of the other participants. As each peer receives a
          different version produced by the mixer there are no actual relation
          between the different RTP sessions in the actual media or the
          transport level information. There is however one connection between
          RTP1-RTP3 in this figure. It has to do with the SSRC space and the
          identity information. When A receives the MA1 stream which is a
          combination of BA1 and CA1 streams in the other PeerConnections RTP
          could enable the mixer to include CSRC information in the MA1 stream
          to identify the contributing source BA1 and CA1.</t>

          <t>The CSRC has in its turn utility in RTP extensions, like the in
          <xref target="sec-mixer-to-client"/> discussed <xref
          target="RFC6465">Mixer to Client audio levels RTP header
          extension</xref>. If the SSRC from one PeerConnection are used as
          CSRC in another PeerConnection then RTP1, RTP2 and RTP3 becomes one
          joint session as they have a common SSRC space. At this stage one
          also need to consider which RTCP information one need to expose in
          the different legs. For the above situation commonly nothing more
          than the Source Description (SDES) information and RTCP BYE for CSRC
          need to be exposed. The main goal would be to enable the correct
          binding against the application logic and other information sources.
          This also enables loop detection in the RTP session.</t>

          <section anchor="sec-termination" title="RTP Session Termination">
            <t>There exist an possible implementation choice to have the RTP
            sessions being separated between the different legs in the
            multi-party communication session and only generate RTP media
            streams in each without carrying on RTP/RTCP level any identity
            information about the contributing sources. This removes both the
            functionality that CSRC can provide and the possibility to use any
            extensions that build on CSRC and the loop detection. It might
            appear a simplification if SSRC collision would occur between two
            different end-points as they can be avoided to be resolved and
            instead remapped between the independent sessions if at all
            exposed. However, SSRC/CSRC remapping requires that SSRC/CSRC are
            never exposed to the WebRTC JavaScript client to use as reference.
            This as they only have local importance if they are used on a
            multi-party session scope the result would be mis-referencing.
            Also SSRC collision handling will still be needed as it can occur
            between the mixer and the end-point.</t>

            <t>Session termination might appear to resolve some issues, it
            however creates other issues that needs resolving, like loop
            detection, identification of contributing sources and the need to
            handle mapped identities and ensure that the right one is used
            towards the right identities and never used directly between
            multiple end-points.</t>
          </section>
        </section>

        <section anchor="sec-media-switching" title="Media Switching">
          <t>An RTP Mixer based on media switching avoids the media decoding
          and encoding cycle in the mixer, but not the decryption and
          re-encryption cycle as one rewrites RTP headers. This both reduces
          the amount of computational resources needed in the mixer and
          increases the media quality per transmitted bit. This is achieve by
          letting the mixer have a number of SSRCs that represents conceptual
          or functional streams the mixer produces. These streams are created
          by selecting media from one of the by the mixer received RTP media
          streams and forward the media using the mixers own SSRCs. The mixer
          can then switch between available sources if that is needed by the
          concept for the source, like currently active speaker.</t>

          <t>To achieve a coherent RTP media stream from the mixer's SSRC the
          mixer is forced to rewrite the incoming RTP packet's header. First
          the SSRC field has to be set to the value of the Mixer's SSRC.
          Secondly, the sequence number is set to the next in the sequence of
          outgoing packets it sent. Thirdly the RTP timestamp value needs to
          be adjusted using an offset that changes each time one switch media
          source. Finally depending on the negotiation the RTP payload type
          value representing this particular RTP payload configuration might
          have to be changed if the different PeerConnections have not arrived
          on the same numbering for a given configuration. This also requires
          that the different end-points do support a common set of codecs,
          otherwise media transcoding for codec compatibility is still
          needed.</t>

          <t>Lets consider the operation of media switching mixer that
          supports a video conference with six participants (A-F) where the
          two latest speakers in the conference are shown to each
          participants. Thus the mixer has two SSRCs sending video to each
          peer.</t>

          <figure align="center" anchor="fig-media-switching"
                  title="Media Switching RTP Mixer">
            <artwork><![CDATA[
+-A-------------+             +-MIXER--------------------------+ 
| +-PeerC1------|             |-PeerC1--------+                | 
| | +-UDP1------|             |-UDP1--------+ |                | 
| | | +-RTP1----|             |-RTP1------+ | |        +-----+ | 
| | | | +-Video-|             |-Video---+ | | |        |     | | 
| | | | |    AV1|------------>|---------+-+-+-+------->|     | | 
| | | | |       |<------------|MV1 <----+-+-+-+-BV1----|     | | 
| | | | |       |<------------|MV2 <----+-+-+-+-EV1----|     | | 
| | | | +-------|             |---------+ | | |        |     | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        |  S  | | 
| +-------------|             |---------------+        |  W  | | 
+---------------+             |                        |  I  | | 
                              |                        |  T  | | 
+-B-------------+             |                        |  C  | | 
| +-PeerC2------|             |-PeerC2--------+        |  H  | | 
| | +-UDP2------|             |-UDP2--------+ |        |     | | 
| | | +-RTP2----|             |-RTP2------+ | |        |  M  | | 
| | | | +-Video-|             |-Video---+ | | |        |  A  | | 
| | | | |    BV1|------------>|---------+-+-+-+------->|  T  | | 
| | | | |       |<------------|MV3 <----+-+-+-+-AV1----|  R  | | 
| | | | |       |<------------|MV4 <----+-+-+-+-EV1----|  I  | | 
| | | | +-------|             |---------+ | | |        |  X  | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        |     | | 
| +-------------|             |---------------+        |     | | 
+---------------+             |                        |     | | 
                              :                        :     : : 
                              :                        :     : : 
+-F-------------+             |                        |     | | 
| +-PeerC6------|             |-PeerC6--------+        |     | | 
| | +-UDP6------|             |-UDP6--------+ |        |     | | 
| | | +-RTP6----|             |-RTP6------+ | |        |     | | 
| | | | +-Video-|             |-Video---+ | | |        |     | | 
| | | | |    CV1|------------>|---------+-+-+-+------->|     | | 
| | | | |       |<------------|MV11 <---+-+-+-+-AV1----|     | | 
| | | | |       |<------------|MV12 <---+-+-+-+-EV1----|     | | 
| | | | +-------|             |---------+ | | |        |     | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        +-----+ | 
| +-------------|             |---------------+                | 
+---------------+             +--------------------------------+ 
]]></artwork>
          </figure>

          <t>The Media Switching RTP mixer can similar to the Media Mixing one
          reduce the bit-rate needed towards the different peers by selecting
          and switching in a sub-set of RTP media streams out of the ones it
          receives from the conference participations.</t>

          <t>To ensure that a media receiver can correctly decode the RTP
          media stream after a switch, it becomes necessary to ensure for
          state saving codecs that they start from default state at the point
          of switching. Thus one common tool for video is to request that the
          encoding creates an intra picture, something that isn't dependent on
          earlier state. This can be done using Full Intra Request RTCP codec
          control message as discussed in <xref target="sec-fir"/>.</t>

          <t>Also in this type of mixer one could consider to terminate the
          RTP sessions fully between the different PeerConnection. The same
          arguments and considerations as discussed in <xref
          target="sec-termination"/> applies here.</t>
        </section>

        <section title="Media Projecting">
          <t>Another method for handling media in the RTP mixer is to project
          all potential sources (SSRCs) into a per end-point independent RTP
          session. The mixer can then select which of the potential sources
          that are currently actively transmitting media, despite that the
          mixer in another RTP session receives media from that end-point.
          This is similar to the media switching Mixer but have some important
          differences in RTP details.</t>

          <figure align="center" anchor="fig-projecting"
                  title="Media Projecting Mixer">
            <artwork><![CDATA[+-A-------------+             +-MIXER--------------------------+ 
| +-PeerC1------|             |-PeerC1--------+                | 
| | +-UDP1------|             |-UDP1--------+ |                | 
| | | +-RTP1----|             |-RTP1------+ | |        +-----+ | 
| | | | +-Video-|             |-Video---+ | | |        |     | | 
| | | | |    AV1|------------>|---------+-+-+-+------->|     | | 
| | | | |       |<------------|BV1 <----+-+-+-+--------|     | | 
| | | | |       |<------------|CV1 <----+-+-+-+--------|     | | 
| | | | |       |<------------|DV1 <----+-+-+-+--------|     | | 
| | | | |       |<------------|EV1 <----+-+-+-+--------|     | | 
| | | | |       |<------------|FV1 <----+-+-+-+--------|     | | 
| | | | +-------|             |---------+ | | |        |     | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        |  S  | | 
| +-------------|             |---------------+        |  W  | | 
+---------------+             |                        |  I  | | 
                              |                        |  T  | | 
+-B-------------+             |                        |  C  | | 
| +-PeerC2------|             |-PeerC2--------+        |  H  | | 
| | +-UDP2------|             |-UDP2--------+ |        |     | | 
| | | +-RTP2----|             |-RTP2------+ | |        |  M  | | 
| | | | +-Video-|             |-Video---+ | | |        |  A  | | 
| | | | |    BV1|------------>|---------+-+-+-+------->|  T  | | 
| | | | |       |<------------|AV1 <----+-+-+-+--------|  R  | | 
| | | | |       |<------------|CV1 <----+-+-+-+--------|  I  | | 
| | | | |       | :    :    : |: :  : : : : : :  :  : :|  X  | | 
| | | | |       |<------------|FV1 <----+-+-+-+--------|     | | 
| | | | +-------|             |---------+ | | |        |     | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        |     | | 
| +-------------|             |---------------+        |     | | 
+---------------+             |                        |     | | 
                              :                        :     : : 
                              :                        :     : : 
+-F-------------+             |                        |     | | 
| +-PeerC6------|             |-PeerC6--------+        |     | | 
| | +-UDP6------|             |-UDP6--------+ |        |     | | 
| | | +-RTP6----|             |-RTP6------+ | |        |     | | 
| | | | +-Video-|             |-Video---+ | | |        |     | | 
| | | | |    CV1|------------>|---------+-+-+-+------->|     | | 
| | | | |       |<------------|AV1 <----+-+-+-+--------|     | | 
| | | | |       | :    :    : |: :  : : : : : :  :  : :|     | | 
| | | | |       |<------------|EV1 <----+-+-+-+--------|     | | 
| | | | +-------|             |---------+ | | |        |     | | 
| | | +---------|             |-----------+ | |        |     | | 
| | +-----------|             |-------------+ |        +-----+ | 
| +-------------|             |---------------+                | 
+---------------+             +--------------------------------+ 
]]></artwork>
          </figure>

          <t>So in this six participant conference depicted above <xref
          target="fig-projecting">in</xref> one can see that end-point A will
          in this case be aware of 5 incoming SSRCs, BV1-FV1. If this mixer
          intend to have the same behavior as in <xref
          target="sec-media-switching"/> where the mixer provides the
          end-points with the two latest speaking end-points, then only two
          out of these five SSRCs will concurrently transmit media to A. As
          the mixer selects which source in the different RTP sessions that
          transmit media to the end-points each RTP media stream will require
          some rewriting when being projected from one session into another.
          The main thing is that the sequence number will need to be
          consecutively incremented based on the packet actually being
          transmitted in each RTP session. Thus the RTP sequence number offset
          will change each time a source is turned on in RTP session.</t>

          <t>As the RTP sessions are independent the SSRC numbers used can be
          handled independently also thus working around any SSRC collisions
          by having remapping tables between the RTP sessions. However the
          related WebRTC MediaStream signalling need to be correspondingly
          changed to ensure consistent WebRTC MediaStream to SSRC mappings
          between the different PeerConnections and the same comment that
          higher functions MUST NOT use SSRC as references to RTP media
          streams applies also here.</t>

          <t>The mixer will also be responsible to act on any RTCP codec
          control requests coming from an end-point and decide if it can act
          on it locally or needs to translate the request into the RTP session
          that contains the media source. Both end-points and the mixer will
          need to implement conference related codec control functionalities
          to provide a good experience. Full Intra Request to request from the
          media source to provide switching points between the sources,
          Temporary Maximum Media Bit-rate Request (TMMBR) to enable the mixer
          to aggregate congestion control response towards the media source
          and have it adjust its bit-rate in case the limitation is not in the
          source to mixer link.</t>

          <t>This version of the mixer also puts different requirements on the
          end-point when it comes to decoder instances and handling of the RTP
          media streams providing media. As each projected SSRC can at any
          time provide media the end-point either needs to handle having thus
          many allocated decoder instances or have efficient switching of
          decoder contexts in a more limited set of actual decoder instances
          to cope with the switches. The WebRTC application also gets more
          responsibility to update how the media provides is to be presented
          to the user.</t>
        </section>
      </section>

      <section title="Translator Based">
        <t>There is also a variety of translators. The core commonality is
        that they do not need to make themselves visible in the RTP level by
        having an SSRC themselves. Instead they sit between one or more
        end-point and perform translation at some level. It can be media
        transcoding, protocol translation or covering missing functionality
        for a legacy end-point or simply relay packets between transport
        domains or to realize multi-party. We will go in details below.</t>

        <section anchor="sec-transcoder" title="Transcoder">
          <t>A transcoder operates on media level and really used for two
          purposes, the first is to allow two end-points that doesn't have a
          common set of media codecs to communicate by translating from one
          codec to another. The second is to change the bit-rate to a lower
          one. For WebRTC end-points communicating with each other only the
          first one is relevant. In certain legacy deployment media transcoder
          will be necessary to ensure both codecs and bit-rate falls within
          the envelope the legacy end-point supports.</t>

          <t>As transcoding requires access to the media, the transcoder has
          to be within the security context and access any media encryption
          and integrity keys. On the RTP plane a media transcoder will in
          practice fork the RTP session into two different domains that are
          highly decoupled when it comes to media parameters and reporting,
          but not identities. To maintain signalling bindings to SSRCs a
          transcoder is likely needing to use the SSRC of one end-point to
          represent the transcoded RTP media stream to the other end-point(s).
          The congestion control loop can be terminated in the transcoder as
          the media bit-rate being sent by the transcoder can be adjusted
          independently of the incoming bit-rate. However, for optimizing
          performance and resource consumption the translator needs to
          consider what signals or bit-rate reductions it needs to send
          towards the source end-point. For example receiving a 2.5 Mbps video
          stream and then send out a 250 kbps video stream after transcoding
          is a waste of resources. In most cases a 500 kbps video stream from
          the source in the right resolution is likely to provide equal
          quality after transcoding as the 2.5 Mbps source stream. At the same
          time increasing media bit-rate further than what is needed to
          represent the incoming quality accurate is also wasted
          resources.</t>

          <figure align="center" anchor="fig-media-transcoder"
                  title="Media Transcoder">
            <artwork><![CDATA[+-A-------------+             +-Translator------------------+ 
| +-PeerC1------|             |-PeerC1--------+             | 
| | +-UDP1------|             |-UDP1--------+ |             | 
| | | +-RTP1----|             |-RTP1------+ | |             | 
| | | | +-Audio-|             |-Audio---+ | | | +---+       | 
| | | | |    AA1|------------>|---------+-+-+-+-|DEC|----+  | 
| | | | |       |<------------|BA1 <----+ | | | +---+    |  | 
| | | | |       |             |         |\| | | +---+    |  | 
| | | | +-------|             |---------+ +-+-+-|ENC|<-+ |  | 
| | | +---------|             |-----------+ | | +---+  | |  | 
| | +-----------|             |-------------+ |        | |  | 
| +-------------|             |---------------+        | |  | 
+---------------+             |                        | |  | 
                              |                        | |  | 
+-B-------------+             |                        | |  | 
| +-PeerC2------|             |-PeerC2--------+        | |  | 
| | +-UDP2------|             |-UDP2--------+ |        | |  | 
| | | +-RTP1----|             |-RTP1------+ | |        | |  | 
| | | | +-Audio-|             |-Audio---+ | | | +---+  | |  | 
| | | | |    BA1|------------>|---------+-+-+-+-|DEC|--+ |  | 
| | | | |       |<------------|AA1 <----+ | | | +---+    |  | 
| | | | |       |             |         |\| | | +---+    |  | 
| | | | +-------|             |---------+ +-+-+-|ENC|<---+  | 
| | | +---------|             |-----------+ | | +---+       | 
| | +-----------|             |-------------+ |             | 
| +-------------|             |---------------+             | 
+---------------+             +-----------------------------+ 
]]></artwork>
          </figure>

          <t><xref target="fig-media-transcoder"/> exposes some important
          details. First of all you can see the SSRC identifiers used by the
          translator are the corresponding end-points. Secondly, there is a
          relation between the RTP sessions in the two different
          PeerConnections that are represented by having both parts be
          identified by the same level and they need to share certain
          contexts. Also certain type of RTCP messages will need to be bridged
          between the two parts. Certain RTCP feedback messages are likely
          needed to be sourced by the translator in response to actions by the
          translator and its media encoder.</t>
        </section>

        <section title="Gateway / Protocol Translator">
          <t>Gateways are used when some protocol feature that are needed are
          not supported by an end-point wants to participate in session. This
          RTP translator in <xref target="fig-translator"/> takes on the role
          of ensuring that from the perspective of participant A, participant
          B appears as a fully compliant WebRTC end-point (that is, it is the
          combination of the Translator and participant B that looks like a
          WebRTC end point).</t>

          <figure align="center" anchor="fig-translator"
                  title="Gateway (RTP translator) towards legacy end-point">
            <artwork><![CDATA[
           +------------+
           |            |
+---+      | Translator |      +---+
| A |<---->| to legacy  |<---->| B |
+---+      | end-point  |      +---+
WebRTC     |            |     Legacy
           +------------+
]]></artwork>
          </figure>

          <t>For WebRTC there are a number of requirements that could force
          the need for a gateway if a WebRTC end-point is to communicate with
          a legacy end-point, such as support of ICE and DTLS-SRTP for key
          management. On RTP level the main functions that might be missing in
          a legacy implementation that otherwise support RTP are RTCP in
          general, SRTP implementation, congestion control and feedback
          messages needed to make it work.</t>

          <figure align="center" anchor="fig-rtcp-translator"
                  title="RTP/RTCP Protocol Translator">
            <artwork><![CDATA[                                                              
+-A-------------+             +-Translator------------------+ 
| +-PeerC1------|             |-PeerC1------+               | 
| | +-UDP1------|             |-UDP1------+ |               | 
| | | +-RTP1----|             |-RTP1-----------------------+| 
| | | | +-Audio-|             |-Audio---+                  || 
| | | | |    AA1|------------>|---------+----------------+ || 
| | | | |       |<------------|BA1 <----+--------------+ | || 
| | | | |       |<---RTCP---->|<--------+----------+   | | || 
| | | | +-------|             |---------+      +---+-+ | | || 
| | | +---------|             |---------------+| T   | | | || 
| | +-----------|             |-----------+ | || R   | | | || 
| +-------------|             |-------------+ || A   | | | || 
+---------------+             |               || N   | | | || 
                              |               || S   | | | || 
+-B-(Legacy)----+             |               || L   | | | || 
|               |             |               || A   | | | || 
|   +-UDP2------|             |-UDP2------+   || T   | | | || 
|   | +-RTP1----|             |-RTP1----------+| E   | | | || 
|   | | +-Audio-|             |-Audio---+      +---+-+ | | || 
|   | | |       |<---RTCP---->|<--------+----------+   | | || 
|   | | |    BA1|------------>|---------+--------------+ | || 
|   | | |       |<------------|AA1 <----+----------------+ || 
|   | | +-------|             |---------+                  || 
|   | +---------|             |----------------------------+| 
|   +-----------|             |-----------+                 | 
|               |             |                             | 
+---------------+             +-----------------------------+ 
                                                              
]]></artwork>
          </figure>

          <t>The legacy gateway can be implemented in several ways and what it
          need to change is highly dependent on what functions it need to
          proxy for the legacy end-point. One possibility is depicted in <xref
          target="fig-rtcp-translator"/> where the RTP media streams are
          compatible and forward without changes. However, their RTP header
          values are captured to enable the RTCP translator to create RTCP
          reception information related to the leg between the end-point and
          the translator. This can then be combined with the more basic RTCP
          reports that the legacy endpoint (B) provides to give compatible and
          expected RTCP reporting to A. Thus enabling at least full congestion
          control on the path between A and the translator. If B has limited
          possibilities for congestion response for the media then the
          translator might need the capability to perform media transcoding to
          address cases where it otherwise would need to terminate media
          transmission.</t>

          <t>As the translator are generating RTP/RTCP traffic on behalf of B
          to A it will need to be able to correctly protect these packets that
          it translates or generates. Thus security context information are
          needed in this type of translator if it operates on the RTP/RTCP
          packet content or media. In fact one of the more likely scenario is
          that the translator (gateway) will need to have two different
          security contexts one towards A and one towards B and for each
          RTP/RTCP packet do a authenticity verification, decryption followed
          by a encryption and integrity protection operation to resolve
          mismatch in security systems.</t>
        </section>

        <section anchor="sec-relay" title="Relay">
          <t>There exist a class of translators that operates on transport
          level below RTP and thus do not effect RTP/RTCP packets directly.
          They come in two distinct flavours, the one used to bridge between
          two different transport or address domains to more function as a
          gateway and the second one which is to to provide a group
          communication feature as depicted below in <xref
          target="fig-relay"/>.</t>

          <figure align="center" anchor="fig-relay"
                  title="RTP Translator (Relay) with Only Unicast Paths">
            <artwork><![CDATA[
+---+      +------------+      +---+
| A |<---->|            |<---->| B |
+---+      |            |      +---+
           | Translator |
+---+      |            |      +---+
| C |<---->|            |<---->| D |
+---+      +------------+      +---+
]]></artwork>
          </figure>

          <t>The first kind is straight forward and is likely to exist in
          WebRTC context when an legacy end-point is compatible with the
          exception for ICE, and thus needs a gateway that terminates the ICE
          and then forwards all the RTP/RTCP traffic and key management to the
          end-point only rewriting the IP/UDP to forward the packet to the
          legacy node.</t>

          <t>The second type is useful if one wants a less complex central
          node or a central node that is outside of the security context and
          thus do not have access to the media. This relay takes on the role
          of forwarding the media (RTP and RTCP) packets to the other
          end-points but doesn't perform any RTP or media processing. Such a
          device simply forwards the media from each sender to all of the
          other participants, and is sometimes called a transport-layer
          translator. In <xref target="fig-relay"/>, participant A will only
          need to send a media once to the relay, which will redistribute it
          by sending a copy of the stream to participants B, C, and D.
          Participant A will still receive three RTP streams with the media
          from B, C and D if they transmit simultaneously. This is from an RTP
          perspective resulting in an RTP session that behaves equivalent to
          one transporter over an IP Any Source Multicast (ASM).</t>

          <t>This results in one common RTP session between all participants
          despite that there will be independent PeerConnections created to
          the translator as depicted below <xref
          target="fig-relay-struct"/>.</t>

          <figure align="center" anchor="fig-relay-struct"
                  title="Transport Multi-party Relay">
            <artwork><![CDATA[+-A-------------+             +-RELAY--------------------------+
| +-PeerC1------|             |-PeerC1--------+                |
| | +-UDP1------|             |-UDP1--------+ |                |
| | | +-RTP1----|             |-RTP1-------------------------+ |
| | | | +-Video-|             |-Video---+                    | |
| | | | |    AV1|------------>|---------------------------+  | |
| | | | |       |<------------|BV1 <--------------------+ |  | |
| | | | |       |<------------|CV1 <------------------+ | |  | |
| | | | +-------|             |---------+             | | |  | |
| | | +---------|             |-------------------+   ^ ^ V  | |
| | +-----------|             |-------------+ |   |   | | |  | |
| +-------------|             |---------------+   |   | | |  | |
+---------------+             |                   |   | | |  | |
                              |                   |   | | |  | |
+-B-------------+             |                   |   | | |  | |
| +-PeerC2------|             |-PeerC2--------+   |   | | |  | |
| | +-UDP2------|             |-UDP2--------+ |   |   | | |  | |
| | | +-RTP2----|             |-RTP1--------------+   | | |  | |
| | | | +-Video-|             |-Video---+             | | |  | |
| | | | |    BV1|------------>|-----------------------+ | |  | |
| | | | |       |<------------|AV1 <----------------------+  | |
| | | | |       |<------------|CV1 <--------------------+ |  | |
| | | | +-------|             |---------+             | | |  | |
| | | +---------|             |-------------------+   | | |  | |
| | +-----------|             |-------------+ |   |   V ^ V  | |
| +-------------|             |---------------+   |   | | |  | |
+---------------+             |                   |   | | |  | |
                              :                   |   | | |  | |
                              :                   |   | | |  | |
+-C-------------+             |                   |   | | |  | |
| +-PeerC3------|             |-PeerC3--------+   |   | | |  | |
| | +-UDP3------|             |-UDP3--------+ |   |   | | |  | |
| | | +-RTP3----|             |-RTP1--------------+   | | |  | |
| | | | +-Video-|             |-Video---+             | | |  | |
| | | | |    CV1|------------>|-------------------------+ |  | |
| | | | |       |<------------|AV1 <----------------------+  | |
| | | | |       |<------------|BV1 <------------------+      | |
| | | | +-------|             |---------+                    | |
| | | +---------|             |------------------------------+ |
| | +-----------|             |-------------+ |                |
| +-------------|             |---------------+                |
+---------------+             +--------------------------------+
]]></artwork>
          </figure>

          <t>As the Relay RTP and RTCP packets between the UDP flows as
          indicated by the arrows for the media flow a given WebRTC end-point,
          like A will see the remote sources BV1 and CV1. There will be also
          two different network paths between A, and B or C. This results in
          that the client A has to be capable of handling that when
          determining congestion state that there might exist multiple
          destinations on the far side of a PeerConnection and that these
          paths have to be treated differently. It also results in a
          requirement to combine the different congestion states into a
          decision to transmit a particular RTP media stream suitable to all
          participants.</t>

          <t>It is also important to note that the relay can not perform
          selective relaying of some sources and not others. The reason is
          that the RTCP reporting in that case becomes inconsistent and
          without explicit information about it being blocked has to be
          interpreted as severe congestion.</t>

          <t>In this usage it is also necessary that the session management
          has configured a common set of RTP configuration including RTP
          payload formats as when A sends a packet with pt=97 it will arrive
          at both B and C carrying pt=97 and having the same packetization and
          encoding, no entity will have manipulated the packet.</t>

          <t>When it comes to security there exist some additional
          requirements to ensure that the property that the relay can't read
          the media traffic is enforced. First of all the key to be used has
          to be agreed such so that the relay doesn't get it, e.g. no
          DTLS-SRTP handshake with the relay, instead some other method needs
          to be used. Secondly, the keying structure has to be capable of
          handling multiple end-points in the same RTP session.</t>

          <t>The second problem can basically be solved in two ways. Either a
          common master key from which all derive their per source key for
          SRTP. The second alternative which might be more practical is that
          each end-point has its own key used to protects all RTP/RTCP packets
          it sends. Each participants key are then distributed to the other
          participants. This second method could be implemented using
          DTLS-SRTP to a special key server and then use <xref
          target="I-D.ietf-avt-srtp-ekt">Encrypted Key Transport</xref> to
          distribute the actual used key to the other participants in the RTP
          session <xref target="fig-dtls-ekt"/>. The first one could be
          achieved using MIKEY messages in SDP.</t>

          <figure align="center" anchor="fig-dtls-ekt"
                  title="DTLS-SRTP host and RTP Relay Separated">
            <artwork><![CDATA[
+---+                               +---+
|   |         +-----------+         |   |
| A |<------->| DTLS-SRTP |<------->| C |
|   |<--   -->|   HOST    |<--   -->|   |
+---+   \ /   +-----------+   \ /   +---+
         X                     X         
+---+   / \   +-----------+   / \   +---+
|   |<--   -->|    RTP    |<--   -->|   |
| B |<------->|   RELAY   |<------->| D |
|   |         +-----------+         |   |
+---+                               +---+
]]></artwork>
          </figure>

          <t>The relay can still verify that a given SSRC isn't used or
          spoofed by another participant within the multi-party session by
          binding SSRCs on their first usage to a given source address and
          port pair. Packets carrying that source SSRC from other addresses
          can be suppressed to prevent spoofing. This is possible as long as
          SRTP is used which leaves the SSRC of the packet originator in RTP
          and RTCP packets in the clear. If such packet level method for
          enforcing source authentication within the group, then there exist
          cryptographic methods such as <xref target="RFC4383">TESLA</xref>
          that could be used for true source authentication.</t>
        </section>
      </section>

      <section title="End-point Forwarding">
        <t>An WebRTC end-point (B in <xref target="fig-forwarding"/>) will
        receive a WebRTC MediaStream (set of SSRCs) over a PeerConnection
        (from A). For the moment is not decided if the end-point is allowed or
        not to in its turn send that WebRTC MediaStream over another
        PeerConnection to C. This section discusses the RTP and end-point
        implications of allowing such functionality, which on the API level is
        extremely simplistic to perform.</t>

        <figure align="center" anchor="fig-forwarding"
                title="MediaStream Forwarding">
          <artwork><![CDATA[
+---+    +---+    +---+ 
| A |--->| B |--->| C | 
+---+    +---+    +---+ 
]]></artwork>
        </figure>

        <t>There exist two main approaches to how B forwards the media from A
        to C. The first one is to simply relay the RTP media stream. The
        second one is for B to act as a transcoder. Lets consider both
        approaches.</t>

        <t>A relay approach will result in that the WebRTC end-points will
        have to have the same capabilities as being discussed in <xref
        target="sec-relay">Relay</xref>. Thus A will see an RTP session that
        is extended beyond the PeerConnection and see two different receiving
        end-points with different path characteristics (B and C). Thus A's
        congestion control needs to be capable of handling this. The security
        solution can either support mechanism that allows A to inform C about
        the key A is using despite B and C having agreed on another set of
        keys. Alternatively B will decrypt and then re-encrypt using a new
        key. The relay based approach has the advantage that B does not need
        to transcode the media thus both maintaining the quality of the
        encoding and reducing B's complexity requirements. If the right
        security solutions are supported then also C will be able to verify
        the authenticity of the media coming from A. As downside A are forced
        to take both B and C into consideration when delivering content.</t>

        <t>The media transcoder approach is similar to having B act as Mixer
        terminating the RTP session combined with the transcoder as discussed
        in <xref target="sec-transcoder"/>. A will only see B as receiver of
        its media. B will responsible to produce a RTP media stream suitable
        for the B to C PeerConnection. This might require media transcoding
        for congestion control purpose to produce a suitable bit-rate. Thus
        loosing media quality in the transcoding and forcing B to spend the
        resource on the transcoding. The media transcoding does result in a
        separation of the two different legs removing almost all dependencies.
        B could choice to implement logic to optimize its media transcoding
        operation, by for example requesting media properties that are
        suitable for C also, thus trying to avoid it having to transcode the
        content and only forward the media payloads between the two sides. For
        that optimization to be practical WebRTC end-points have to support
        sufficiently good tools for codec control.</t>
      </section>

      <section title="Simulcast">
        <t>This section discusses simulcast in the meaning of providing a
        node, for example a stream switching Mixer, with multiple different
        encoded version of the same media source. In the WebRTC context that
        appears to be most easily accomplished by establishing multiple
        PeerConnection all being feed the same set of WebRTC MediaStreams.
        Each PeerConnection is then configured to deliver a particular media
        quality and thus media bit-rate. This will work well as long as the
        end-point implements media encoding according to <xref
        target="fig-multiU-detail"/>. Then each PeerConnection will receive an
        independently encoded version and the codec parameters can be agreed
        specifically in the context of this PeerConnection.</t>

        <t>For simulcast to work one needs to prevent that the end-point
        deliver content encoded as depicted in <xref
        target="fig-multiU-singel-enc"/>. If a single encoder instance is feed
        to multiple PeerConnections the intention of performing simulcast will
        fail.</t>

        <t>Thus it needs to be considered to explicitly signal which of the
        two implementation strategies that are desired and which will be done.
        At least making the application and possible the central node
        interested in receiving simulcast of an end-points RTP media streams
        to be aware if it will function or not.</t>
      </section>
    </section>
  </back>
</rfc>
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PAFTECH AB 2003-20262026-04-23 01:54:08