One document matched: draft-ietf-hybi-thewebsocketprotocol-07.xml


<?xml version='1.0' encoding="UTF-8" ?>
<?rfc notedraftinprogress='yes'?>
<?rfc rfcprocack="yes"?>
<?rfc toc="yes"?>
<rfc ipr='trust200902' docName='draft-ietf-hybi-thewebsocketprotocol-07' category='std'>
  <front>
    <title>The WebSocket protocol</title>
    <author initials='I.F.' surname='Fette' fullname='Ian Fette'>
      <organization>Google, Inc.</organization>
      <address>
        <email>ifette+ietf@google.com</email>
        <uri>http://www.ianfette.com/</uri>
      </address>
    </author>
    <date month="April" year="2011"/>
    <area>Applications</area>
    <workgroup>HyBi Working Group</workgroup>
    <abstract>
      <t>The WebSocket protocol enables two-way communication between a user agent running untrusted code running in a controlled environment to a remote host that has opted-in to communications from that code. The security model used for this is the Origin-based security model commonly used by Web browsers. The protocol consists of an initial handshake followed by basic message framing, layered over TCP. The goal of this technology is to provide a mechanism for browser-based applications that need two-way communication with servers that does not rely on opening multiple HTTP connections (e.g. using XMLHttpRequest or <iframe>s and long polling). </t>
      <t>Please send feedback to the hybi@ietf.org mailing list.</t>
    </abstract>
  </front>
  <middle>
    <section title='Introduction'>
      <section title='Background'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>Historically, creating an instant messenger chat client as a Web application has required an abuse of HTTP to poll the server for updates while sending upstream notifications as distinct HTTP calls.<xref target="RFC6202" /></t>
        <t>This results in a variety of problems:
          <list style='symbols'>
            <t>The server is forced to use a number of different underlying TCP connections for each client: one for sending information to the client, and a new one for each incoming message.</t>
            <t>The wire protocol has a high overhead, with each client-to-server message having an HTTP header.</t>
            <t>The client-side script is forced to maintain a mapping from the outgoing connections to the incoming connection to track replies.</t>
          </list>
        </t>
        <t>
          A simpler solution would be to use a single TCP connection for traffic in both directions. This is what the WebSocket protocol provides. Combined with the WebSocket API, it provides an alternative to HTTP polling for two-way communication from a Web page to a remote server. <xref target='WSAPI'/>
        </t>
        <t>The same technique can be used for a variety of Web applications: games, stock tickers, multiuser applications with simultaneous editing, user interfaces exposing server-side services in real time, etc.</t>
      </section>
      <section title='Protocol overview'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The protocol has two parts: a handshake, and then the data transfer.</t>
        <t>
          The handshake from the client looks as follows:</t>
        <figure>
          <artwork>
     GET /chat HTTP/1.1
     Host: server.example.com
     Upgrade: websocket
     Connection: Upgrade
     Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
     Sec-WebSocket-Origin: http://example.com
     Sec-WebSocket-Protocol: chat, superchat
     Sec-WebSocket-Version: 7
          </artwork>
        </figure>
        <t>The handshake from the server looks as follows:</t>
        <figure>
          <artwork>
     HTTP/1.1 101 Switching Protocols
     Upgrade: websocket
     Connection: Upgrade
     Sec-WebSocket-Accept: s3pPLMBiTxaQ9kYGzzhZRbK+xOo=
     Sec-WebSocket-Protocol: chat
          </artwork>
        </figure>
        <t>The leading line from the client follows the Request-Line format. The leading line from the server follows the Status-Line format. The Request-Line and Status-Line productions are defined in <xref target='RFC2616'/>.
        </t>
        <t>
          After the leading line in both cases come an unordered set of header fields. The meaning of these header fields is specified in <xref target='handshake' /> of this document. Additional header fields may also be present, such as cookies <xref target='I-D.ietf-httpstate-cookie'/> required to identify the user. The format and parsing of headers is as defined in <xref target='RFC2616'/>.
        </t>
        <t><vspace blankLines='1'/></t>
        <t>Once the client and server have both sent their handshakes, and if the handshake was successful, then the data transfer part starts. This is a two-way communication channel where each side can, independently from the other, send data at will.</t>
        <t>Clients and servers, after a successful handshake, transfer data back and forth in conceptual units referred to in this specification as "messages". A message is a complete unit of data at an application level, with the expectation that many or most applications implementing this protocol (such as web user agents) provide APIs in terms of sending and receiving messages. The websocket message does not necessarily correspond to a particular network layer framing, as a fragmented message may be coalesced, or vice versa, e.g. by an intermediary.</t>
        <t>Data is sent on the wire in the form of frames that have an associated type. A message is composed of one or more frames, all of which contain the same type of data. Broadly speaking, there are types for textual data, which is interpreted as UTF-8 <xref target='RFC3629'/> text, binary data (whose interpretation is left up to the application), and control frames, which are not intended to carry data for the application, but instead for protocol-level signaling, such as to signal that the connection should be closed. This version of the protocol defines six frame types and leaves ten reserved for future use.</t>
        <t>The WebSocket protocol uses this framing so that specifications that use the WebSocket protocol can expose such connections using an event-based mechanism instead of requiring users of those specifications to implement buffering and piecing together of messages manually.</t>
      </section>
      <section title='Opening handshake'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The opening handshake is intended to be compatible with HTTP-based server-side software and intermediaries, so that a single port can be used by both HTTP clients talking to that server and WebSocket clients talking to that server. To this end, the WebSocket client's handshake is an HTTP Upgrade
request:</t>
        <figure>
          <artwork>
     GET /chat HTTP/1.1
     Host: server.example.com
     Upgrade: websocket
     Connection: Upgrade
     Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
     Sec-WebSocket-Origin: http://example.com
     Sec-WebSocket-Protocol: chat, superchat
     Sec-WebSocket-Version: 7
          </artwork>
        </figure>
        <t>Headers in the handshake are sent by the client in a random order; the order is not meaningful.</t>
        <t>The "Request-URI" of the GET method <xref target='RFC2616'/> is used to identify the endpoint of the WebSocket connection, both to allow multiple domains to be served from one IP address and to allow multiple WebSocket endpoints to be served by a single server.<vspace blankLines='1'/></t>
        <t>The client includes the hostname in the Host header of its handshake as per <xref target='RFC2616'/>, so that both the client and the server can verify that they agree on which host is in use.</t>
        <t>Additional headers are used to select options in the WebSocket protocol. Options available in this version are the subprotocol selector, |Sec-WebSocket-Protocol|, and |Cookie|, which can used for sending cookies to the server (e.g. as an authentication mechanism). The |Sec-WebSocket-Protocol| request-header field can be used to indicate what subprotocols (application-level protocols layered over the WebSocket protocol) are acceptable to the client. The server selects one of the acceptable protocols and echoes that value in its handshake to indicate that it has selected that protocol.</t>
        <figure>
          <artwork>     Sec-WebSocket-Protocol: chat</artwork>
        </figure>
        <t>The |Sec-WebSocket-Origin| header is used to protect against unauthorized cross-origin use of a WebSocket server by scripts using the |WebSocket| API in a Web browser. The server is informed of the script origin generating the WebSocket connection request. If the server does not wish to accept connections from this origin, it can choose to abort the connection. This header is sent by browser clients, for non-browser clients this header may be sent if it makes sense in the context of those clients.</t>
        <t>Finally, the server has to prove to the client that it received the client's WebSocket handshake, so that the server doesn't accept connections that are not WebSocket connections. This prevents an attacker from tricking a WebSocket server by sending it carefully-crafted packets using |XMLHttpRequest| or a |form| submission.</t>
        <t>To prove that the handshake was received, the server has to take two pieces of information and combine them to form a response. The first piece of information comes from the |Sec-WebSocket-Key| header in the client handshake:</t>
        <figure>
          <artwork>
     Sec-WebSocket-Key: dGhlIHNhbXBsZSBub25jZQ==
          </artwork>
        </figure>
        <t>
          For this header, the server has to take the value (as present in the header, e.g. the base64-encoded <xref target='RFC4648'/> version minus leading and trailing whitespace), and concatenate this with the GUID "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" in string form, which is unlikely to be used by network endpoints that do not understand the WebSocket protocol. A SHA-1 hash, base64-encoded, of this concatenation is then returned in the server's handshake <xref target='FIPS.180-2.2002' />.
        </t>
        <t>Concretely, if as in the example above, header |Sec-WebSocket-Key| had the value "dGhlIHNhbXBsZSBub25jZQ==", the server would concatenate the string "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" to form the string "dGhlIHNhbXBsZSBub25jZQ==258EAFA5-E914-47DA-95CA-C5AB0DC85B11". The server would then take the SHA-1 hash of this, giving the value 0xb3 0x7a 0x4f 0x2c 0xc0 0x62 0x4f 0x16 0x90 0xf6 0x46 0x06 0xcf 0x38 0x59 0x45 0xb2 0xbe 0xc4 0xea. This value is then base64-encoded, to give the value "s3pPLMBiTxaQ9kYGzzhZRbK+xOo=". This value would then be echoed in the header |Sec-WebSocket-Accept|.</t>
        <t>
          <vspace blankLines='1'/>
        </t>
        <t>The handshake from the server is much simpler than the client handshake. The first line is an HTTP Status-Line, with the status code 101:<vspace blankLines='1'/></t>
        <figure>
          <artwork>     HTTP/1.1 101 Switching Protocols</artwork>
        </figure>
        <t>Any status code other than 101 indicates that the WebSocket handshake
        has not completed, and that the semantics of HTTP still apply. The
        headers follow the status code.</t>
          <t>The |Connection| and |Upgrade| headers complete the HTTP Upgrade. The |Sec-WebSocket-Accept| header indicates whether the server is willing to accept the connection. If present, this header must include a hash of the client's nonce sent in |Sec-WebSocket-Key| along with a predefined GUID. Any other value must not be interpreted as an acceptance of the connection by the server.<vspace blankLines='1'/></t>
        <figure>
          <artwork>
     HTTP/1.1 101 Switching Protocols
     Upgrade: websocket
     Connection: Upgrade
     Sec-WebSocket-Accept: s3pPLMBiTxaQ9kYGzzhZRbK+xOo=
          </artwork>
        </figure>
        <t>These fields are checked by the Web browser when it is acting as a |WebSocket| client for scripted pages. If the |Sec-WebSocket-Accept| value does not match the expected value, or if the header is missing, or if the HTTP status code is not 101, the connection will not be established and WebSockets frames will not be sent.</t>
        <t>Option fields can also be included. In this version of the protocol, the main option field is |Sec-WebSocket-Protocol|, which indicates the subprotocol that the server has selected. Web browsers verify that the server included one of the values as was specified in the WebSocket client' handshake. A server that speaks multiple subprotocols has to make sure it selects one based on the client's handshake and specifies it in its handshake.<vspace blankLines='1'/></t>
        <figure>
          <artwork>     Sec-WebSocket-Protocol: chat</artwork>
        </figure>
        <t>The server can also set cookie-related option fields to <spanx style='emph'>set</spanx> cookies, as in HTTP.
        </t>
      </section>
      <section title='Closing handshake'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The closing handshake is far simpler than the opening handshake.</t>
        <t>Either peer can send a control frame with data containing a specified control sequence to begin the closing handshake (detailed in <xref target='closeframe'/>). Upon receiving such a frame, the other peer sends a close frame in response, if it hasn't already sent one. Upon receiving <spanx style='emph'>that</spanx> control frame, the first peer then closes the connection, safe in the knowledge that no further data is forthcoming.</t>
        <t>After sending a control frame indicating the connection should be closed, a peer does not send any further data; after receiving a control frame indicating the connection should be closed, a peer discards any further data received.</t>
        <t>It is safe for both peers to initiate this handshake simultaneously.</t>
        <t>The closing handshake is intended to replace the TCP closing handshake (FIN/ACK), on the basis that the TCP closing handshake is not always reliable end-to-end, especially in the presence of man-in-the-middle proxies and other intermediaries.</t>
        <t>By sending a close frame and waiting for a close frame in response, certain cases are avoided where data may be unnecessarily lost. For instance, on some platforms, if a socket is closed with data in the receive queue, a RST packet is sent, which will then cause recv() to fail for the party that received the RST, even if there was data waiting to be read.</t>
      </section>
      <section title='Design philosophy'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The WebSocket protocol is designed on the principle that there should be minimal framing (the only framing that exists is to make the protocol frame-based instead of stream-based, and to support a distinction between Unicode text and binary frames). It is expected that metadata would be layered on top of WebSocket by the application layer, in the same way that metadata is layered on top of TCP by the application layer (HTTP).</t>
        <t>Conceptually, WebSocket is really just a layer on top of TCP that adds a Web "origin"-based security model for browsers; adds an addressing and protocol naming mechanism to support multiple services on one port and multiple host names on one IP address; layers a framing mechanism on top of TCP to get back to the IP packet mechanism that TCP is built on, but without length limits; and re-implements the closing handshake in-band. Other than that, it adds nothing. Basically it is intended to be as close to just exposing raw TCP to script as possible given the constraints of the Web. It's also designed in such a way that its servers can share a port with HTTP servers, by having its handshake be a valid HTTP Upgrade request mechanism also.</t>
        <t>The protocol is intended to be extensible; future versions will likely introduce additional concepts such as multiplexing.</t>
      </section>
      <section title='Security model'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The WebSocket protocol uses the origin model used by Web browsers to restrict which Web pages can contact a WebSocket server when the WebSocket protocol is used from a Web page. Naturally, when the WebSocket protocol is used by a dedicated client directly (i.e. not from a Web page through a Web browser), the origin model is not useful, as the client can provide any arbitrary origin string.</t>
        <t>This protocol is intended to fail to establish a connection with servers of pre-existing protocols like SMTP <xref target='RFC5321'/> and HTTP, while allowing HTTP servers to opt-in to supporting this protocol if desired. This is achieved by having a strict and elaborate handshake, and by limiting the data that can be inserted into the connection before the handshake is finished (thus limiting how much the server can be influenced).</t>
        <t>It is similarly intended to fail to establish a connection when data from other protocols, especially HTTP, is sent to a WebSocket server, for example as might happen if an HTML |form| were submitted to a WebSocket server. This is primarily achieved by requiring that the server prove that it read the handshake, which it can only do if the handshake contains the appropriate parts which themselves can only be sent by a WebSocket handshake. In particular, at the time of writing of this specification, fields starting with |Sec-| cannot be set by an attacker from a Web browser using only HTML and JavaScript APIs such as |XMLHttpRequest|.</t>
      </section>
      <section title='Relationship to TCP and HTTP'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The WebSocket protocol is an independent TCP-based protocol. Its only relationship to HTTP is that its handshake is interpreted by HTTP servers as an Upgrade request.</t>
        <t>By default the WebSocket protocol uses port 80 for regular WebSocket connections and port 443 for WebSocket connections tunneled over TLS <xref target='RFC2818'/>.</t>
      </section>
      <section title='Establishing a connection'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>
        When a connection is to be made to a port that is shared by an HTTP
        server (a situation that is quite likely to occur with traffic to
        ports 80 and 443), the connection will appear to the HTTP server to
        be a regular GET request with an Upgrade offer.  In relatively simple
        setups with just one IP address and a single server for all traffic
        to a single hostname, this might allow a practical way for systems
        based on the WebSocket protocol to be deployed.  In more elaborate
        setups (e.g. with load balancers and multiple servers), a dedicated
        set of hosts for WebSocket connections separate from the HTTP servers
        is probably easier to manage. At the time of writing of this
        specification, it should be noted that connections on port 80 and 443
        have significantly different success rates, with connections on
        port 443 being significantly more likely to succeed, though this may
        change with time.
        </t>
      </section>
      <section title='Subprotocols using the WebSocket protocol'>
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>The client can request that the server use a specific subprotocol by including the |Sec-WebSocket-Protocol| field in its handshake. If it is specified, the server needs to include the same field and one of the selected subprotocol values in its response for the connection to be established.</t>
        <t>These subprotocol names do not need to be registered, but if a subprotocol is intended to be implemented by multiple independent WebSocket servers, potential clashes with the names of subprotocols defined independently can be avoided by using names that contain the domain name of the subprotocol's originator. For example, if Example Corporation were to create a Chat subprotocol to be implemented by many servers around the Web, they could name it "chat.example.com". If the Example Organization called their competing subprotocol "example.org's chat protocol", then the two subprotocols could be implemented by servers simultaneously, with the server dynamically selecting which subprotocol to use based on the value sent by the client.</t>
        <t>Subprotocols can be versioned in backwards-incompatible ways by changing the subprotocol name, e.g. going from "bookings.example.net" to "v2.bookings.example.net". These subprotocols would be considered completely separate by WebSocket clients. Backwards-compatible versioning can be implemented by reusing the same subprotocol string but carefully designing the actual subprotocol to support this kind of extensibility.</t>
      </section>
    </section>
    <section title='Conformance requirements'>
      <t>All diagrams, examples, and notes in this specification are non-normative, as are all sections explicitly marked non-normative. Everything else in this specification is normative.</t>
      <t>
        The key words "MUST", "MUST NOT", "REQUIRED", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in the normative parts of this document are to be interpreted as described in RFC2119. <xref target='RFC2119'/>
      </t>
      <t>Requirements phrased in the imperative as part of algorithms (such as "strip any leading space characters" or "return false and abort these steps") are to be interpreted with the meaning of the key word ("must", "should", "may", etc) used in introducing the algorithm.</t>
      <t>Conformance requirements phrased as algorithms or specific steps MAY be implemented in any manner, so long as the end result is equivalent. (In particular, the algorithms defined in this specification are intended to be easy to follow, and not intended to be performant.)</t>
      <t>Implementations MAY impose implementation-specific limits on otherwise unconstrained inputs, e.g. to prevent denial of service attacks, to guard against running out of memory, or to work around platform-specific limitations.</t>
      <t>The conformance classes defined by this specification are user agents and servers.</t>
      <section title='Terminology'>
        <t>
          <spanx style='strong'>ASCII</spanx> shall mean the character-encoding scheme defined in  <xref target='ANSI.X3-4.1986'/>.
        </t>
        <t>
          <spanx style='strong'>Converting a string to ASCII lowercase</spanx> means replacing all characters in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z) with the corresponding characters in the range U+0061 to U+007A (i.e. LATIN SMALL LETTER A to LATIN SMALL LETTER Z).
        </t>
        <t>
          Comparing two strings in an <spanx style='strong'>ASCII case-insensitive</spanx> manner means comparing them exactly, code point for code point, except that the characters in the range U+0041 to U+005A (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z) and the corresponding characters in the range U+0061 to U+007A (i.e. LATIN SMALL LETTER A to LATIN SMALL LETTER Z) are considered to also match.
        </t>
        <t>
          The term "URI" is used in this document as defined in <xref target='RFC3986'/>.
        </t>
        <t>
          When an implementation is required to <spanx style='emph'>send</spanx> data as part of the WebSocket protocol, the implementation MAY delay the actual transmission arbitrarily, e.g. buffering data so as to send fewer IP packets.
        </t>
      </section>
    </section>
    <section title='WebSocket URIs' anchor='ws_urls'>
      <section title='Parsing WebSocket URIs' anchor='parsing_ws_urls'>
        <t>
          The steps to <spanx style='strong'>parse a WebSocket URI's components</spanx> from a string /uri/ are as follows. These steps return either a /host/, a /port/, a /resource name/, and a /secure/ flag, or they fail.

          <list style='numbers'>
            <t>
              If the /uri/ string is not an absolute URI, then fail this algorithm. <xref target='RFC3986'/> 
            </t>
            <t>
              Resolve the /uri/ string using the resolve a Web address algorithm defined by the Web addresses specification, with the URI character encoding set to UTF-8. <xref target='RFC3629'/> <xref target='RFC3986'/> <xref target="RFC3987"/>
              <vspace blankLines='1'/>
              NOTE: It doesn't matter what it is resolved relative to, since we already know it is an absolute URI at this point.
            </t>
            <t>If /uri/ does not have a <scheme> component whose value, when converted to ASCII lowercase, is either "ws" or "wss", then fail this algorithm.</t>
            <t>If /uri/ has a <fragment> component, then fail this algorithm.</t>
            <t>If the <scheme> component of /uri/ is "ws", set /secure/ to false; otherwise, if the <scheme> component is "wss", set /secure/ to true; if neither of the above apply, fail this algorithm.</t>
            <t>Let /host/ be the value of the <host> component of /uri/, converted to ASCII lowercase.</t>
            <t>If /uri/ has a <port> component, then let /port/ be that component's value; otherwise, there is no explicit /port/.</t>
            <t>If there is no explicit /port/, then: if /secure/ is false, let /port/ be 80, otherwise let /port/ be 443.</t>
            <t>Let /resource name/ be the value of the <path> component (which might be empty) of /uri/.</t>
            <t>If /resource name/ is the empty string, set it to a single character U+002F SOLIDUS (/).</t>
            <t>If /uri/ has a <query> component, then append a single U+003F QUESTION MARK character (?) to /resource name/, followed by the value of the <query> component.</t>
            <t>Return /host/, /port/, /resource name/, and /secure/.</t>
          </list>
        </t>
      </section>
      <section title='Constructing WebSocket URIs' anchor="constructwsuri">
        <t>
          The steps to <spanx style='strong'>construct a WebSocket URI</spanx> from a /host/, a /port/, a /resource name/, and a /secure/ flag, are as follows:
          <list style='numbers'>
            <t>Let /uri/ be the empty string.</t>
            <t>If the /secure/ flag is false, then append the string "ws://" to /uri/. Otherwise, append the string "wss://" to /uri/.</t>
            <t>Append /host/ to /uri/.</t>
            <t>If the /secure/ flag is false and port is not 80, or if the /secure/ flag is true and port is not 443, then append the string ":" followed by /port/ to /uri/.</t>
            <t>Append /resource name/ to /uri/.</t>
            <t>Return /uri/.</t>
          </list>
        </t>
      </section>
      <section title='Valid WebSocket URIs' anchor='valid_ws_urls'>
        <t>
          For a WebSocket URI to be considered valid, the following conditions MUST hold.
          <list style='symbols'>
            <t>The /host/ MUST be ASCII-only (i.e. it MUST have been punycode-encoded <xref target='RFC3492'/> already if necessary, and MUST NOT contain any characters above U+007E).</t>
            <t>
              The /resource name/ string MUST be a non-empty string of characters in the range U+0021 to U+007E and MUST start with a U+002F SOLIDUS character (/).
            </t>
          </list>
        </t>
        <t>Any WebSocket URIs not meeting the above criteria are considered invalid. A client MUST NOT attempt to make a connection to an invalid WebSocket URI. A client SHOULD attempt to parse a URI obtained from any external source (such as a web site or a user) using the steps specified in <xref target='parsing_ws_urls'/> to obtain a valid WebSocket URI, but MUST NOT attempt to connect with such an unparsed URI, and instead only use the parsed version and only if that version is considered valid by the criteria above.
        </t>
      </section>
    </section>
    <section title='Data Framing' anchor='framing'>
      <section title='Overview'>
        <t>In the WebSocket protocol, data is transmitted using a sequence of
        frames. Frames sent from the client to the server are masked to avoid
        confusing network intermediaries, such as intercepting proxies. Frames
        sent from the server to the client are not masked.</t>

        <t>The base framing protocol defines a frame type with an opcode, a
        payload length, and designated locations for extension and application
        data, which together define the <spanx style="emph">payload</spanx>
        data. Certain bits and opcodes are reserved for future expansion of
        the protocol. As such, in the absence of extensions negotiated during
        the opening handshake (<xref target='handshake'/>), all reserved bits
        MUST be 0 and reserved opcode values MUST NOT be used.</t>

        <t>A data frame MAY be transmitted by either the client or the server
        at any time after handshake completion and before that endpoint has
        sent a close message (<xref target="closeframe"/>).</t>
      </section>
      <section title='Base Framing Protocol' anchor='baseframing'>
        <t>
          This wire format for the data transfer part is described by the ABNF <xref target='RFC5234'/> given in detail in this section. A high level overview of the framing is given in the following figure.
          <vspace blankLines='1'/>
        </t>
        <figure>
          <artwork>
   0                   1                   2                   3
   0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
  +-+-+-+-+-------+-+-------------+-------------------------------+
  |F|R|R|R| opcode|M| Payload len |    Extended payload length    |
  |I|S|S|S|  (4)  |A|     (7)     |             (16/63)           |
  |N|V|V|V|       |S|             |   (if payload len==126/127)   |
  | |1|2|3|       |K|             |                               |
  +-+-+-+-+-------+-+-------------+ - - - - - - - - - - - - - - - +
  |     Extended payload length continued, if payload len == 127  |
  + - - - - - - - - - - - - - - - +-------------------------------+
  |                               |Masking-key, if MASK set to 1  |
  +-------------------------------+-------------------------------+
  | Masking-key (continued)       |          Payload Data         |
  +-------------------------------- - - - - - - - - - - - - - - - +
  :                     Payload Data continued ...                :
  + - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +
  |                     Payload Data continued ...                |
  +---------------------------------------------------------------+
          </artwork>
        </figure>
        <t>
          <list style="hanging">
            <t hangText="FIN:">1 bit
              <vspace blankLines="1"/>
              Indicates that this is the final fragment in a message. The first
              fragment MAY also be the final fragment.
            </t>
            <t hangText="RSV1, RSV2, RSV3:">1 bit each
              <vspace blankLines="1"/>
              Must be 0 unless an extension is negotiated which defines
              meanings for non-zero values
            </t>
            <t hangText="Opcode:">4 bits
              <vspace blankLines="1"/>
              Defines the interpretation of the payload data
            </t>
            <t hangText="Mask:">1 bit
              <vspace blankLines="1"/>
              Defines whether the payload data is masked. If set to 1, a
              masking key is present in Masking-key, and this is used to unmask
              the payload data as per <xref target="masking" />. All frames sent
              from client to server have this bit set to 1.
            </t>
            <t hangText="Payload length:">7 bits, 7+16 bits, or 7+64 bits
              <vspace blankLines="1"/>
              The length of the payload: if 0-125, that is the payload length.
              If 126, the following 2 bytes interpreted as a 16 bit unsigned
              integer are the payload length.  If 127, the following 8 bytes
              interpreted as a 64-bit unsigned integer (the most significant bit
              MUST be 0)
              are the payload length. Multibyte length quantities are expressed
              in network byte order. The payload length is the length of the
              Extension data + the length of the Application data. The length
              of the Extension data may be zero, in which case the Payload
              length is the length of the Application data. The length of this
              field is always at least 7 bits. If the value of the first 7 bits
              is 0-125, the length of this field is 7 bits. If the value is 126,
              there exist 16 additional bits with a 16-bit length. If the value
              is 127, there exist 64 additional bits with a 63-bit length (the
              most significant bit MUST be 0).
            </t>
            <t hangText="Masking-key:">0 or 4 bytes
              <vspace blankLines="1"/>
              All frames sent from the client to the server are masked by a
              32-bit value that is contained within the frame. This field is
              present if the Mask bit is set to 1, and is absent if the Mask
              bit is set to 0. See <xref target="masking" /> for
              further information on client-to-server masking.
            </t>
            <t hangText="Payload data:">n bytes
              <vspace blankLines="1"/>
              The payload data is defined as Extension Data concatenated with
              Application Data.
            </t>
            <t hangText="Extension data:">n bytes
              <vspace blankLines="1"/>
              The extension data is 0 bytes unless an extension
              has been negotiated. Any extension MUST specify the length of the
              extension data, or how that length may be calculated, and how
              the extension use MUST be negotiated during the handshake.
              If present, the extension data is included in the total payload
              length.
            </t>
            <t hangText="Application data:">n bytes
              <vspace blankLines="1"/>
              Arbitrary application data, taking up the remainder of the frame
              after any extension data. The length of the Application data is
              equal to the payload length minus the length of the Extension
              data.
            </t>
          </list>
        </t>
        <t>The base framing protocol is formally defined by the following ABNF <xref target='RFC5234'/>:</t>
        <figure height="" suppress-title="false" width="" alt="" title="" align="left">
        <artwork type="abnf" height="" name="" width="" alt="" align="left" xml:space="preserve"><![CDATA[
   ws-frame                = frame-fin
                             frame-rsv1
                             frame-rsv2
                             frame-rsv3
                             frame-opcode
                             frame-masked
                             frame-payload-length
                             [ frame-masking-key ]
                             frame-payload-data

   frame-fin               = %x0 ; more frames of this message follow
                           / %x1 ; final frame of message

   frame-rsv1              = %x0 ; 1 bit, MUST be 0

   frame-rsv2              = %x0 ; 1 bit, MUST be 0

   frame-rsv3              = %x0 ; 1 bit, MUST be 0

   frame-opcode            = %x0 ; continuation frame
                           / %x1 ; text frame
                           / %x2 ; binary frame
                           / %3-7 ; reserved for further non-control frames
                           / %x8 ; connection close
                           / %x9 ; ping
                           / %xA ; pong
                           / %xB-F ; reserved for further control frames

   frame-masked            = %x0 ; frame is not masked, no frame-masking-key
                           = %x1 ; frame is masked, frame-masking-key present

   frame-payload-length    = %x00-7D
                           / %x7E frame-payload-length-16
                           / %x7F frame-payload-length-63

   frame-payload-length-16 = %x0000-FFFF

   frame-payload-length-63 = %x0000000000000000-7FFFFFFFFFFFFFFF

   frame-masking-key       = <4>( %0x00-FF ) ; present only if frame-masked is 1

   frame-payload-data      = (frame-masked-extension-data
                              frame-masked-application-data)   ; frame-masked 1
                           / (frame-unmasked-extension-data
                              frame-unmasked-application-data) ; frame-masked 0

   frame-masked-extension-data     = *( %x00-FF ) ; to be defined later

   frame-masked-application-data   = *( %x00-FF )

   frame-unmasked-extension-data   = *( %x00-FF ) ; to be defined later

   frame-unmasked-application-data = *( %x00-FF )
]]></artwork></figure>
        <t>
        </t>
      </section>
      <section title='Client-to-Server Masking' anchor="masking">
        <t>The client MUST mask all frames sent to the server. A server MUST
        close the connection upon receiving a frame with the MASK bit set to 0.
        In this case, a server MAY send a close frame with a status code of 1002
        (protocol error) as defined in <xref target="closestatus" />.
        </t>
        <t>A masked frame MUST have the field frame-masked set to 1, as defined
        in <xref target="baseframing" />.
        </t>
        <t>The masking key is contained completely within the frame, as defined
        in <xref target="baseframing" /> as frame-masking-key. It is used to
        mask the payload data defined in the same section as frame-payload-data,
        which includes extension and application data.</t>

        <t>The masking key is a 32-bit value chosen at random by the client.
        The masking key MUST be derived from a strong source of entropy, and
        the masking key for a given frame MUST NOT make it simple for a server
        to predict the masking key for a subsequent frame.</t>

        <t> The masking does not affect the length
        of the payload data. To convert masked data into unmasked data, or vice
        versa, the following algorithm is applied. The same algorithm applies
        regardless of the direction of the translation - e.g. the same steps are
        applied to mask the data as to unmask the data.</t>

        <t>Octet i of the transformed data ("transformed-octet-i")
        is the XOR of octet i of the original
        data ("original-octet-i") with octet i modulo 4 of the
        masking key ("masking-key-octet-j"):</t>
        <figure>
          <artwork>
            <![CDATA[
  j                   = i MOD 4
  transformed-octet-i = original-octet-i XOR masking-key-octet-j
            ]]>
          </artwork>
        </figure>

        <t>When preparing a masked frame, the client MUST pick a fresh
        masking key uniformly at random from the set of allowed 32-bit
        values. The unpredictability of the masking-nonce is essential to
        prevent the author of malicious application data from selecting the
        bytes that appear on the wire.</t>

        <t>The payload length, indicated in the framing as frame-payload-length,
        does NOT include the length of the masking key. It is the length of the
        payload data, e.g. the number of bytes following the masking key.</t>

      </section>
      <section title="Fragmentation">
        <t>
          The primary purpose of fragmentation is to allow sending a message
          that is of unknown size when the message is started without having
          to buffer that message. If messages couldn't be fragmented,
          then an endpoint would have to buffer the entire message so its
          length could be counted before first byte is sent. With
          fragmentation, a server or intermediary may choose a reasonable size
          buffer, and when the buffer is full write a fragment to the network.
        </t>
        <t>
          A secondary use-case for fragmentation is for multiplexing, where it
          is not desirable for a large message on one logical channel to
          monopolize the output channel, so the MUX needs to be free to split
          the message into smaller fragments to better share the output
          channel.
        </t>
        <t>The following rules apply to fragmentation:
          <list style="symbols">
            <t>An unfragmented message consists of a single frame with the FIN
            bit set and an opcode other than 0.</t>
            <t>A fragmented message consists of a single frame with the FIN
            bit clear and an opcode other than 0, followed by zero or more
            frames with the FIN bit clear and the opcode set to 0, and
            terminated by a single frame with the FIN bit set and an opcode of
            0. Its content is the concatenation of the application data (and
            any extension data that may be present) from each of
            those frames in order. As an example, for a text message sent as
            three fragments, the first fragment would have an opcode of 0x4 and
            a FIN bit clear, the second fragment would have an opcode of 0x0 and
            a FIN bit clear, and the third fragment would have an opcode of 0x0
            and a FIN bit that is set.</t>
            <t>Control frames MAY be injected in the middle of a fragmented
            message. Control frames themselves MUST NOT be fragmented.</t>
            <t>An endpoint MUST be capable of handling control frames in the
            middle of a fragmented message.</t>
            <t>   
            <spanx style="emph">Note: if control frames could not be interjected,
            the latency of a ping, for example, would be very long if behind a
            large message. Hence, the requirement of handling
            control frames in the middle of a fragmented message.</spanx>
            </t>
            <t>A sender MAY create fragments of any size for non control
            messages.</t>
            <t>Clients and servers MUST support receiving both fragmented and
            unfragmented messages.
            </t>
            <t>As control frames cannot be fragmented, an intermediary MUST NOT
            attempt to change the fragmentation of a control frame.</t>
            <t>An intermediary MUST NOT change the fragmentation of a message
            if any reserved bit values are used and the meaning of these
            values is not known to the intermediary.</t>
            <t>An intermediary MUST NOT change the fragmentation of any message
            in the context of a connection where extensions have been negotiated
            and the intermediary is not aware of the semantics of the negotiated
            extensions.</t>
            <t>
              As a consequence of these rules, all fragments of a message are
              of the same type, as set by the first fragment’s opcode. Since
              Control frames cannot be fragmented, the type for all fragments
              in a message MUST be either text or binary, or one of the
              reserved opcodes.
            </t>
          </list>
        </t>
      </section>
      <section title="Control Frames" anchor="controlframes">
        <t>Control frames are identified by opcodes where the most significant
        bit of the
        opcode is 1. Currently defined opcodes for control frames include 0x8
        (Close), 0x9 (Ping), and 0xA (Pong). Opcodes 0xB-0xF are reserved for
        further control frames yet to be defined.</t>
        <t>Control frames are used to communicate state about the
        websocket. Control frames can be interjected in the middle of a
        fragmented message.
        </t>
        <t>All control frames MUST have a payload length of 125 bytes or less
        and MUST NOT be fragmented.</t>
        <section title="Close" anchor="closeframe">
          <t>The Close message contains an opcode of 0x8.</t>
          <t>The Close message MAY contain a body (the "application
          data" portion of the frame) that indicates a reason
          for closing, such as an endpoint shutting down, an endpoint
          having received a message too large, or an endpoint having
          received a message that does not conform to the format expected
          by the other endpoint. If there is a body, the first two bytes of the
          body MUST be a 2-byte integer (in network byte order) representing
          a status code defined in <xref target="status_codes"/>. Following the
          2-byte integer the body MAY contain UTF-8 encoded data, the
          interpretation of which is not defined by this specification. This
          data is not necessarily human readable, but may be useful for
          debugging or passing information relevant to the script that opened
          the connection.</t>
          <t>The application MUST NOT send any more data frames after sending
          a close message.</t>
          <t>If an endpoint receives a Close message and that endpoint did not
          previously send a Close message, the endpoint MUST send a Close
          message in response. It SHOULD do so as soon as is practical.
          </t>
          <t>After both sending and receiving a close message, an endpoint
          considers the websocket connection closed, and
          SHOULD close the underlying TCP connection.</t>
          <t>If a client and server both send a Close message at the same time,
          both endpoints will have sent and received a Close message and should
          consider the websocket connection closed and close the underlying
          TCP connection.</t>
        </section>
        <section title="Ping">
          <t>The Ping message contains an opcode of 0x9.</t>
          <t>Upon receipt of a Ping message, an endpoint MUST send a Pong
          message in response. It SHOULD do so as soon as is practical. The
          message bodies (i.e. both the Extension data (if any) and
	  the Application data) of the Ping and Pong MUST be the same.
	  </t>
          <t>An endpoint MAY send a Ping message any time after the connection
          is established and before the connection is closed. NOTE: A ping
          message may serve either as a keepalive, or to verify that the
          remote endpoint is still responsive.</t>
        </section>
        <section title="Pong">
          <t>The Pong message contains an opcode of 0xA.</t>
          <t>Upon receipt of a Ping message, an endpoint MUST send a Pong
          message in response. It SHOULD do so as soon as is practical. The
          message bodies (i.e. both the Extension data (if any) and
	  the Application data) of the Ping and Pong MUST be the same. In the
          case multiple Pings have been received, a Pong MUST be
          issued only in response to the most recent Ping.</t>
          <t>A Pong message MAY be sent unsolicited. This serves as a
          unidirectional heartbeat. A response to an unsolicited pong is not
          expected.</t>
        </section>
      <!--
        <t>A receiver MUST take the following action upon receiving control
        frames:
          <list style="hanging">
            <t hangText="Close:">
              <vspace blankLines='1'/>
              Upon receipt of a close frame, an endpoint SHOULD send a Close
              frame to the remote recipient, if it has not already done so,
              deliver a close event to the application if necessary, and then
              close the WebSocket.</t>
            <t hangText="Ping">
              <vspace blankLines='1'/>
              Upon receipt of a Ping message, an endpoint SHOULD send a Pong
              response as soon as is practical.  The Pong response MUST contain
              the payload provided in the Ping message, though an implementation
              MAY truncate the message at an implementation-defined size which
              MUST be at least 8 <spanx style='emph'>(TBD)</spanx> bytes.
              <vspace blankLines='1'/>
              Ping frames MAY be sent as a keep-alive mechanism, but if so the
              interval SHOULD be configurable.  </t>
            <t hangText="Pong">
              <vspace blankLines='1'/>
              If a Pong message is received without a matching Ping message being
              sent, an endpoint MUST drop the connection.  Otherwise, the
              endpoint SHOULD update any liveness timer it may have for the
              connection.</t>
          </list>
        </t>
        -->
      </section>
      <section title="Data Frames">
        <t>
          Data frames (e.g. non control frames) are identified by opcodes where
          the most significant bit of the opcode is 0. Currently defined opcodes
          for data frames include 0x1 (Text), 0x2 (Binary). Opcodes 0x3-0x7 are
          reserved for further non-control frames yet to be defined.</t>
        <t>
          Data frames carry application-layer or extension-layer data. The
          opcode determines the interpretation of the data:
          <list style="hanging">
            <t hangText="Text">
              <vspace blankLines='1'/>
              The payload data is text data encoded as UTF-8.
            </t>
            <t hangText="Binary">
              <vspace blankLines='1'/>
              The payload data is arbitrary binary data whose interpretation
              is solely up to the application layer.
            </t>
          </list>
        </t>
      </section>
      <section title="Examples">
        <t>
          <spanx style='emph'>This section is non-normative.</spanx>
        </t>
        <t>
          <list style="symbols">
            <t>
              A single-frame unmasked text message
              <list style="symbols">
                <t>0x81 0x05 0x48 0x65 0x6c 0x6c 0x6f (contains "Hello")</t>
              </list>
            </t>
            <t>
              A single-frame masked text message
              <list style="symbols">
                <t>0x81 0x85 0x37 0xfa 0x21 0x3d 0x7f 0x9f 0x4d 0x51 0x58 (contains "Hello")</t>
              </list>
            </t>
            <t>
              A fragmented unmasked text message
              <list style="symbols">
                <t>0x01 0x03 0x48 0x65 0x6c (contains "Hel")</t>
                <t>0x80 0x02 0x6c 0x6f (contains "lo")</t>
              </list>
            </t>
            <t>
              Ping request and response
              <list style="symbols">
                <t>0x89 0x05 0x48 0x65 0x6c 0x6c 0x6f (contains a body of "Hello", but the contents of the body are arbitrary)</t>
                <t>0x8a 0x05 0x48 0x65 0x6c 0x6c 0x6f (contains a body of "Hello", matching the body of the ping)</t>
              </list>
            </t>
            <t>
              256 bytes binary message in a single unmasked frame
              <list style="symbols">
                <t>0x82 0x7E 0x0100 [256 bytes of binary data]</t>
              </list>
            </t>
            <t>
              64KiB binary message in a single unmasked frame
              <list style="symbols">
                <t>0x82 0x7F 0x0000000000010000 [65536 bytes of binary data]</t>
              </list>
            </t>
          </list>
        </t>
      </section>
      <section title="Extensibility">
        <t>The protocol is designed to allow for extensions, which will add
        capabilities to the base protocols. The endpoints of a connection MUST
        negotiate the use of any extensions during the handshake. This
        specification provides opcodes 0x3 through 0x7 and 0xB through 0xF, the
        extension data field, and the frame-rsv1, frame-rsv2, and frame-rsv3
        bits of the frame header for use by extensions. The
        negotiation of extensions is discussed in further detail in
        <xref target="negotiation" />.
        Below are some anticipated uses of extensions. This list is neither
        complete nor proscriptive.
          <list style="symbols">
            <t>Extension data may be placed in the payload before the
            application data.</t>
            <t>Reserved bits can be allocated for per-frame needs.</t>
            <t>Reserved opcode values can be defined.</t>
            <t>Reserved bits can be allocated to the opcode field if more
            opcode values are needed.</t>
            <t>A reserved bit or an "extension" opcode can be defined which
            allocates additional bits out of the payload area to define larger
            opcodes or more per-frame bits.</t>
          </list>
        </t>
      </section>
    </section>

    <section title='Opening Handshake' anchor='handshake'>
      <section title='Client Requirements'>
        <t>User agents running in controlled environments, e.g. browsers on
        mobile handsets tied to specific carriers, may offload the management
        of the connection to another agent on the network. In such a
        situation, the user agent for the purposes of conformance is
        considered to include both the handset software and any such
        agents.</t>

        <t>When the user agent is to <spanx style='strong'>establish a
        WebSocket connection</spanx> given either a WebSocket URI /uri/ or the 
        constituent components of a URI as specified in
        <xref target="otherspecs" />, it MUST meet
        the following requirements. In the following text, we will use terms
        from <xref target='ws_urls'/> such as "/host/" and
        "/secure/ flag" as defined in that section.
        <list style='numbers'>
          <t>The WebSocket URI and its components derived by applying the steps
          defined in <xref target='valid_ws_urls' />, or if the following
          algorithm was supplied with the constituent components as defined in
          <xref target="otherspecs" /> then those components provided,
          MUST be valid according to
          <xref target='valid_ws_urls'/>. If any of the requirements are not
          met, the client MUST fail the WebSocket connection and abort these
          steps.</t>

          <t> If the user agent already has a WebSocket connection to the
          remote host (IP address) identified by /host/ and port /port/ pair,
	  even if the remote host is known by another name, the user agent MUST
	  wait until that connection has
          been established or for that connection to have failed. There MUST be
          no more than one connection in a CONNECTING state. If
          multiple connections to the same IP address are attempted
          simultaneously, the user agent MUST serialize them so that there is
          no more than one connection at a time running through the following
          steps.
          <vspace blankLines='1'/>
          If the user agent cannot determine the IP address of the remote host
          (for example because all communication is being done through a proxy
          server that performs DNS queries itself), then the user agent MUST
          assume for the purposes of this step that each host name refers to a
          distinct remote host, but should instead limit the total number of
          simultaneous connections that are not established to a reasonably
          low number (e.g., in a Web browser, to the number of tabs the user
          has open).
          <vspace blankLines='1'/>
          NOTE: This makes it harder for a script to perform a denial of
          service attack by just opening a large number of WebSocket
          connections to a remote host. A server can further reduce the load
          on itself when attacked by making use of this by pausing before
          closing the connection, as that will reduce the rate at which the
          client reconnects.
          <vspace blankLines='1'/>
          NOTE: There is no limit to the number of established WebSocket
          connections a user agent can have with a single remote host.
          Servers can refuse to accept connections from hosts with an
          excessive number of existing connections, or disconnect
          resource-hogging connections when suffering high load.</t>
          
          <t><spanx style='emph'>Proxy Usage</spanx>: If the user agent is
          configured to use a proxy when using the WebSocket protocol to
          connect to host /host/ and/or port /port/, then the user agent
          SHOULD connect to that proxy and ask it to open a TCP connection to
          the host given by /host/ and the port given by /port/.
          <list style='empty'>
            <t>EXAMPLE: For example, if the user agent uses an HTTP proxy for
            all traffic, then if it was to try to connect to port 80 on server
            example.com, it might send the following lines to the proxy
            server:
            <vspace blankLines='1'/>
            <figure>
              <artwork>
           CONNECT example.com:80 HTTP/1.1
           Host: example.com
              </artwork>
            </figure>
            </t>

            <t>If there was a password, the connection might look like:
            <vspace blankLines='1'/>
            <figure>
              <artwork>
           CONNECT example.com:80 HTTP/1.1
           Host: example.com
           Proxy-authorization: Basic ZWRuYW1vZGU6bm9jYXBlcyE=
              </artwork>
            </figure>
            </t>
          </list>
          If the user agent is not configured to use a proxy, then a
          direct TCP connection SHOULD be opened to the host given by
          /host/ and the port given by /port/.
          <vspace blankLines='1'/>
          NOTE: Implementations that do not expose explicit UI for selecting a
          proxy for WebSocket connections separate from other proxies are
          encouraged to use a SOCKS proxy for WebSocket connections, if
          available, or failing that, to prefer the proxy configured for HTTPS
          connections over the proxy configured for HTTP connections.
          <vspace blankLines='1'/>
          For the purpose of proxy autoconfiguration scripts, the URI to pass
          the function MUST be constructed from /host/, /port/, /resource
          name/, and the /secure/ flag using the steps to construct a
          WebSocket URI as given in <xref target="constructwsuri" />.
          <vspace blankLines='1'/>
          NOTE: The WebSocket protocol can be identified in proxy
          autoconfiguration scripts from the scheme ("ws:" for
          unencrypted connections and "wss:" for encrypted
          connections).</t>

          <t>If the connection could not be opened, either because a direct
          connection failed or because any proxy used returned an error, then
          the user agent MUST fail the WebSocket connection and abort the
          connection attempt.</t>

          <t> If /secure/ is true, the user agent MUST perform a TLS handshake
          over the connection <xref target='RFC2818'/>. If this fails (e.g. the server's
          certificate could not be verified), then the user agent MUST fail
          the WebSocket connection and abort the connection. Otherwise, all
          further communication on this channel MUST run through the encrypted
          tunnel. <xref target='RFC5246'/>
          <vspace blankLines='1'/>
          User agents MUST use the Server Name Indication extension in the TLS
          handshake. <xref target='RFC6066'/></t>
        </list>
        </t>

        <t>Once a connection to the server has been established (including a
        connection via a proxy or over a TLS-encrypted tunnel), the client
        MUST send a handshake to the server. The handshake consists of an HTTP
        upgrade request, along with a list of required and optional headers.
        The requirements for this handshake are as follows.
        <list style='numbers'>
          <t>The handshake MUST be a valid HTTP request as specified by <xref
          target='RFC2616'/>.</t>

          <t>The Method of the request MUST be GET and the HTTP version MUST be
          at least 1.1. <!-- do we need to specify how to parse the Request-URI? -->
          <vspace blankLines='1' />
          For example, if the WebSocket URI is
          "ws://example.com/chat", The first line sent should be
          "GET /chat HTTP/1.1"</t>

          <t>The request MUST contain a "Request-URI" as part of the
          GET method. This MUST match the /resource name/
          <xref target='ws_urls'/>.</t>

          <t>The request MUST contain a "Host" header whose value is
          equal to /host/</t>.

          <t>The request MUST contain an "Upgrade" header whose value
          is equal to "websocket".</t>

          <t>The request MUST contain a "Connection" header whose
          value MUST include the "Upgrade" token.</t>

          <t>The request MUST include a header with the name
          "Sec-WebSocket-Key". The value of this header MUST be a
          nonce consisting of a randomly selected 16-byte value that has been
          base64-encoded <xref target='RFC3548'/>. The nonce MUST be
          selected randomly for each connection. <vspace blankLines='1'/>
          NOTE: As an example, if the randomly selected value was the sequence
          of bytes 0x01 0x02 0x03 0x04 0x05 0x06 0x07 0x08 0x09 0x0a 0x0b 0x0c
          0x0d 0x0e 0x0f 0x10, the value of the header would be
          "AQIDBAUGBwgJCgsMDQ4PEC=="</t>

          <t>The request MUST include a header with the name
          "Sec-WebSocket-Origin" if the request is coming from a
          browser client. If the connection is from a non-browser client, the
          request MAY include this header if the semantics of that client match
          the use-case described here for browser clients.
          The value of this header MUST be
          the ASCII serialization of origin of the context in which the code
          establishing the connection is running, and MUST be lower-case.
          The value MUST NOT contain letters in the range U+0041 to U+005A
          (i.e. LATIN CAPITAL LETTER A to LATIN CAPITAL LETTER Z)
          <xref target='I-D.ietf-websec-origin'/>.
          <vspace blankLines='1'/>
          As an example, if code is running on www.example.com attempting to
          establish a connection to ww2.example.com, the value of the header
          would be "http://www.example.com".</t>

          <!-- Sec-WebSocket-URI was here -->

          <t>The request MUST include a header with the name
          "Sec-WebSocket-Version". The value of this header MUST be 7.
          </t>
          
          <t>The request MAY include a header with the name
          "Sec-WebSocket-Protocol". If present, this value indicates
          the subprotocol(s) the client wishes to speak. The elements that
          comprise this value MUST be non-empty strings with characters in
          the range U+0021 to U+007E and MUST all be unique strings. The ABNF
          for the value of this header is 1#(token | quoted-string), where the
          definitions of constructs and rules are as given in <xref
          target='RFC2616' />.</t>

          <t>The request MAY include a header with the name
          "Sec-WebSocket-Extensions". If present, this value
          indicates the protocol-level extension(s) the client wishes to
          speak. The interpretation and format of
          this header is described in <xref target="negotiation" />.</t>

          <t> The request MAY include headers associated with sending cookies,
          as defined by the appropriate specifications 
          <xref target='I-D.ietf-httpstate-cookie'/>.</t>
        </list>
        </t>

        <t>Once the client's opening handshake has been sent, the client MUST
        wait for a response from the server before sending any further data.
        The client MUST validate the server's response as follows:
        <list style='symbols'>
          <t>If the status code received from the server is not 101, the
          client handles the response per HTTP procedures. Otherwise, proceed
          as follows.</t>

          <t>If the response lacks an Upgrade header or the Upgrade header
          contains a value that is not an ASCII case-insensitive match for the
          value "websocket", the client MUST fail the WebSocket
          connection.</t>

          <t>If the response lacks a Connection header or the Connection
          header contains a value that is not an ASCII case-insensitive match
          for the value "Upgrade", the client MUST fail the
          WebSocket connection.</t>

          <t>If the response lacks a Sec-WebSocket-Accept header or the
          Sec-WebSocket-Accept contains a value other than the base64-encoded
          SHA-1 of the concatenation of the Sec-WebSocket-Key (as a string, not
          base64-decoded) with the string
          "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", the client MUST
          fail the WebSocket connection.</t>
        </list>
        </t>

        <t>Where the algorithm above requires that a user agent fail the
        WebSocket connection, the user agent MAY first read an arbitrary
        number of further bytes from the connection (and then discard them)
        before actually <spanx style='strong'>failing the WebSocket
        connection</spanx>. Similarly, if a user agent can show that the bytes
        read from the connection so far are such that there is no subsequent
        sequence of bytes that the server can send that would not result in
        the user agent being required to <spanx style='strong'>fail the
        WebSocket connection</spanx>, the user agent MAY immediately <spanx
        style='strong'>fail the WebSocket connection</spanx> without waiting
        for those bytes.</t>

        <t>NOTE: The previous paragraph is intended to make it conforming for
        user agents to implement the algorithm in subtly different ways that
        are equivalent in all ways except that they terminate the connection
        at earlier or later points. For example, it enables an implementation
        to buffer the entire handshake response before checking it, or to
        verify each field as it is received rather than collecting all the
        fields and then checking them as a block.</t>
      </section>
      <section title='Server-side requirements'>
        <t><spanx style='emph'>This section only applies to
        servers.</spanx></t>

        <t>Servers MAY offload the management of the connection to other
        agents on the network, for example load balancers and reverse proxies.
        In such a situation, the server for the purposes of conformance is
        considered to include all parts of the server-side infrastructure from
        the first device to terminate the TCP connection all the way to the
        server that processes requests and sends responses.</t>

        <t>EXAMPLE: For example, a data center might have a server that
        responds to WebSocket requests with an appropriate handshake, and
        then passes the connection to another server to actually process the
        data frames. For the purposes of this specification, the "server" is
        the combination of both computers.</t>

        <section title='Reading the client's opening handshake'>
          <t>When a client starts a WebSocket connection, it sends its part of
          the opening handshake. The server must parse at least part of this
          handshake in order to obtain the necessary information to generate
          the server part of the handshake.</t>

          <t>The client handshake consists of the following parts. If the
          server, while reading the handshake, finds that the client did not
          send a handshake that matches the description below, the server MUST
          abort the WebSocket connection.
          <list style='numbers'>
            <t>An HTTP/1.1 or higher GET request, including a
            "Request-URI" <xref target='RFC2616'/> that should be
            interpreted as a /resource name/ <xref target='ws_urls'/>. </t>

            <t>A "Host" header containing the server's
            authority.</t>

            <t>A "Sec-WebSocket-Key" header with a base64-encoded
            value that, when decoded, is 16 bytes in length.</t>

            <t>A "Sec-WebSocket-Version" header, with a value of 7.</t>

            <t>Optionally, a "Sec-WebSocket-Origin" header. This
            header is sent by all browser clients. A connection attempt
            lacking this header SHOULD NOT be interpreted as coming from
            a browser client.</t>

            <t>Optionally, a "Sec-WebSocket-Protocol" header, with a
            list of values indicating which protocols the client would like to
            speak, ordered by preference.</t>

            <t>Optionally, a "Sec-WebSocket-Extensions" header, with
            a list of values indicating which extensions the client would like
            to speak. The interpretation of this header is discussed in
            <xref target="negotiation" />.</t>

            <t>Optionally, other headers, such as those used to send cookies
            to a server. Unknown headers MUST be ignored.</t>
          </list>
          </t>
        </section>
        <section title='Sending the server's opening handshake'
            anchor='server_handshake'>
          <t>When a client establishes a WebSocket connection to a server, the
          server MUST complete the following steps to accept the connection
          and send the server's opening handshake.
          <list style='numbers'>
            <t>If the server supports encryption, perform a TLS handshake
            over the connection. If this fails (e.g. the client indicated a
            host name in the extended client hello "server_name"
            extension that the server does not host), then close the
            connection; otherwise, all further communication for the
            connection (including the server handshake) MUST run through the
            encrypted tunnel. <xref target='RFC5246'/></t>

            <t anchor='server_handshake_info'>Establish the following information:
            <list style='hanging'>
              <t hangText='/origin/'><vspace blankLines='0'/>
              The |Sec-WebSocket-Origin| header in the client's handshake
              indicates the origin of the script establishing the connection.
              The origin is serialized to ASCII and converted to lowercase.
              The server MAY use this information as part of a determination
              of whether to accept the incoming connection. If the server does
              not validate the origin, it will accept connections from anywhere.
              For more detail, refer to <xref
              target="securityconsiderations" />.</t>

              <t hangText='/key/'><vspace blankLines='0'/>
              The |Sec-WebSocket-Key| header in the client's handshake
              includes a base64-encoded value that, if decoded, is 16 bytes in
              length. This (encoded) value is used in the creation of the
              server's handshake to indicate an acceptance of the
              connection. It is not necessary for the server to base64-decode
              the Sec-WebSocket-Key value.</t>

              <t hangText='/version/'><vspace blankLines='0'/>
              The |Sec-WebSocket-Version| header in the client's handshake
              includes the version of the WebSocket protocol the client is
              attempting to communicate with. If this version does not match
              a version understood by the server, the server MUST abort the
              WebSocket connection. The server MAY send a non-200 response
              code with a |Sec-WebSocket-Version| header indicating the
              version(s) the server is capable of understanding.</t>

              <t hangText='/resource name/'><vspace blankLines='0'/>
              An identifier for the service provided by the server. If the
              server provides multiple services, then the value should be
              derived from the resource name given in the client's
              handshake from the Request-URI <xref target='RFC2616'/>
              of the GET method.</t>

              <t hangText='/subprotocol/'><vspace blankLines='0'/>
              Either a single value or null, representing the subprotocol the
              server is ready to use. If the server supports multiple
              subprotocols, then the value MUST be derived from the
              client's handshake, specifically by selecting one of the
              values from the "Sec-WebSocket-Protocol" field. The
              absence of such a field is equivalent to the null value. The empty
              string is not the same as the null value for these purposes, and
              is not a legal value for this field. The ABNF for the
              value of this header is (token | quoted-string), where the
              definitions of constructs and rules are as given in <xref
              target='RFC2616' />.</t>

              <t hangText='/extensions/'><vspace blankLines='0'/>
              A (possibly empty) list representing the protocol-level
              extensions the server is ready to use. If the server supports
              multiple extensions, then the value MUST be derived from the
              client's handshake, specifically by selecting one or more of
              the
              values from the "Sec-WebSocket-Extensions" field. The
              absence of such a field is equivalent to the null value. The
              empty string is not the same as the null value for these
              purposes. Extensions not listed by the client MUST NOT be listed.
              The method by which these values should be selected and
              interpreted is discussed in <xref target="negotiation" />.</t>
            </list>
            </t>

            <t>If the server chooses to accept the incoming connection, it
            MUST reply with a valid HTTP response indicating the following.
            <list style='numbers'>
              <t>A 101 response code. Such a response could look like
              "HTTP/1.1 101 Switching Protocols"</t>

              <t>A "Sec-WebSocket-Accept" header. The value of this
              header is constructed by concatenating /key/, defined above
              in <xref target='server_handshake_info' /> of
              <xref target='server_handshake' />, with the string
              "258EAFA5-E914-47DA-95CA-C5AB0DC85B11", taking the
              SHA-1 hash of this concatenated value to obtain a 20-byte value,
              and base64-encoding this 20-byte hash.
              <vspace blankLines='1'/>
              NOTE: As an example, if the value of the
              "Sec-WebSocket-Key" header in the client's handshake
              were "dGhlIHNhbXBsZSBub25jZQ==", the server would
              append the string
              "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" to form the
              string
    "dGhlIHNhbXBsZSBub25jZQ==258EAFA5-E914-47DA-95CA-C5AB0DC85B11".
              The server would then take the SHA-1 hash of this string, giving
              the value 0xb3 0x7a 0x4f 0x2c 0xc0 0x62 0x4f 0x16 0x90 0xf6 0x46
              0x06 0xcf 0x38 0x59 0x45 0xb2 0xbe 0xc4 0xea. This value is then
              base64-encoded, to give the value
              "s3pPLMBiTxaQ9kYGzzhZRbK+xOo=", which would be
              returned in the "Sec-WebSocket-Accept" header.</t>

              <t>Optionally, a "Sec-WebSocket-Protocol" header,
              with a value /subprotocol/ as defined in
              <xref target='server_handshake_info' />
              of <xref target='server_handshake' />.</t>

              <t>Optionally, a "Sec-WebSocket-Extensions" header,
              with a value /extensions/ as defined in
              <xref target='server_handshake_info' />
              of <xref target='server_handshake' />.</t>
            </list>
            </t>
          </list>
          </t>

          <t>This completes the server's handshake. If the server
          finishes these steps without aborting the WebSocket connection, and
          if the client does not then fail the WebSocket connection, then the
          connection is established and the server may begin sending and
          receiving data.</t>
        </section>
      </section>
    </section>
    <section title='Error Handling'>
      <section title='Handling errors in UTF-8 from the server'>
        <t>When a client is to interpret a byte stream as UTF-8 but finds that the byte stream is not in fact a valid UTF-8 stream, then any bytes or sequences of bytes that are not valid UTF-8 sequences MUST be interpreted as a U+FFFD REPLACEMENT CHARACTER.</t>
      </section>
      <section title='Handling errors in UTF-8 from the client'
        anchor="utf8errorclient">
        <t>When a server is to interpret a byte stream as UTF-8 but finds that the byte stream is not in fact a valid UTF-8 stream, behavior is undefined. A server could close the connection, convert invalid byte sequences to U+FFFD REPLACEMENT CHARACTERs, store the data verbatim, or perform application-specific processing. Subprotocols layered on the WebSocket protocol might define specific behavior for servers.</t>
      </section>
    </section>
    <section title='Closing the connection' anchor='closing_connection'>
      <section title='Definitions'>

        <section title="Close the WebSocket Connection" anchor="close_wsc">
          <t>
            To <spanx style="emph">Close the WebSocket Connection</spanx>,
            an endpoint closes the underlying TCP connection. An endpoint
            SHOULD use a method that cleanly closes the TCP connection, as well
            as the TLS session, if applicable,
            discarding any trailing bytes that may be received. An endpoint
            MAY close the connection via any means available when necessary,
            such as when under attack.
          </t>
          <t>
            As an example of how to obtain a clean closure in C
            using Berkeley sockets, one would call shutdown() with SHUT_WR
            on the socket, call recv() until obtaining a return value of 0
            indicating that the peer has also performed an orderly shutdown,
            and finally calling close() on the socket.
          </t>
        </section>
        <section title="Start the WebSocket Closing Handshake"
                 anchor="start_closing">
          <t>
            To <spanx style="emph">start the WebSocket closing
            handshake</spanx>, an endpoint MUST send a Close control frame, as
            described in <xref target='closeframe' />. 
            Once an endpoint has both sent and received a Close
            control frame, that endpoint SHOULD <spanx style='emph'>Close the
            WebSocket Connection</spanx> as defined in <xref 
            target='close_wsc'/>.
          </t>
        </section>
        <section title='The WebSocket Connection Is Closed' anchor='is_closed'>
          <t>
            When the underlying TCP connection is closed, it is said that
            <spanx style='emph'>the WebSocket connection is closed</spanx>.
            If the tcp connection was
            closed after the WebSocket closing handshake was completed,
            the WebSocket connection is said to have been closed <spanx
            style='emph'>cleanly</spanx>.
          </t>
        </section>
        <section title='Fail the WebSocket Connection' anchor='fail_ws'>
          <t>
            Certain algorithms and specifications require a user agent to
            <spanx style='emph'>fail the WebSocket connection</spanx>. To
            do so, the user agent MUST <spanx style='emph'>Close the
            WebSocket Connection</spanx>, and MAY report the problem
            to the user (which would be especially useful for developers) in
            an appropriate manner.
            </t>
            <t>
            Except as indicated above or as specified by the application
            layer (e.g. a script using the WebSocket API), user agents SHOULD
            NOT close the connection.
          </t>
        </section>
      </section>
      <section title='Abnormal closures'>
        <section title='Client-initiated closure'>
          <t>
            Certain algorithms, namely during the initial handshake, require
            the user agent to <spanx style='strong'>fail the WebSocket
            connection</spanx>. To do so, the user agent MUST
            <spanx style='emph'>Close the WebSocket connection</spanx> as
            previously defined, and MAY report the problem to the user via an
            appropriate mechanism (which would be especially useful for
            developers).
          </t>
          <t>
            Except as indicated above or as specified by the application layer
            (e.g. a script using the WebSocket API), user agents SHOULD NOT
            close the connection.
          </t>
          <!--
          <t>
            User agents MUST not convey any failure information to scripts in a way that would allow a script to distinguish the following situations:
            <list style='symbols'>
              <t>A server whose host name could not be resolved.</t>
              <t>A server to which packets could not successfully be routed.</t>
              <t>A server that refused the connection on the specified port.</t>
              <t>A server that did not complete the opening handshake (e.g. because it was not a WebSocket server).</t>
              <t>A WebSocket server that sent a correct opening handshake, but that specified options that caused the client to drop the connection (e.g. the server specified an origin that differed from the script's).</t>
              <t>A WebSocket server that abruptly closed the connection after successfully completing the opening handshake.</t>
            </list>
          </t>
          -->
        </section>
        <section title='Server-initiated closure'>
          <t>
            Certain algorithms require or recommend that the server
            <spanx style='emph'>abort the WebSocket connection</spanx> during
            the opening handshake. To do so, the server MUST simply <spanx
            style='emph'>close the WebSocket connection</spanx> (<xref
            target='close_wsc'/>).
          </t>
        </section>
      </section>
      <section title='Normal closure of connections'>
        <t>
          Servers MAY close the WebSocket connection whenever desired. User
          agents SHOULD NOT close the WebSocket connection arbitrarily. In
          either case, an endpoint initiates a closure by following the
          procedures to <spanx style='emph'>start the WebSocket closing
          handshake</spanx> (<xref target='start_closing'/>).
        </t>
      </section>
      <section title='Status codes' anchor='status_codes'>
        <t>
          When closing an established connection (e.g. when sending a Close
          frame, after the handshake has completed), an endpoint MAY indicate
          a reason for closure. The interpretation of this reason by an
          endpoint, and the action an endpoint should take given this reason,
          are left undefined by this specification. This specification defines
          a set of pre-defined status codes, and specifies which ranges may be
          used by extensions, frameworks, and end applications. The status
          code and any associated textual message are optional components of a
          Close frame.
        </t>
        <section title='Defined Status Codes' anchor="closestatus">
          <t>
            Endpoints MAY use the following pre-defined status codes
            when sending a Close frame.
            <list style='hanging'>
              <t hangText='1000'>
                <vspace blankLines='1'/>
                1000 indicates a normal closure, meaning whatever purpose the
                connection was established for has been fulfilled.
              </t>
              <t hangText='1001'>
                <vspace blankLines='1'/>
                1001 indicates that an endpoint is "going away",
                such as a server going down, or a browser having navigated away
                from a page.
              </t>
              <t hangText='1002'>
                <vspace blankLines='1'/>
                1002 indicates that an endpoint is terminating the connection
                due to a protocol error.
              </t>
              <t hangText='1003'>
                <vspace blankLines='1'/>
                1003 indicates that an endpoint is terminating the connection
                because it has received a type of data it cannot accept (e.g.
                an endpoint that understands only text data MAY send this if it
                receives a binary message).
              </t>
              <t hangText='1004'>
                <vspace blankLines='1'/>
                1004 indicates that an endpoint is terminating the connection
                because it has received a message that is too large.
              </t>
            </list>
          </t>
        </section>
        <section title='Reserved status code ranges'>
          <t>
            <list style='hanging'>
              <t hangText='0-999'>
                <vspace blankLines='1'/>
                Status codes in the range 0-999 are not used.
              </t>
              <t hangText='1000-1999'>
                <vspace blankLines='1'/>
                Status codes in the range 1000-1999 are reserved for
                definition by this protocol.
              </t>
              <t hangText='2000-2999'>
                <vspace blankLines='1'/>
                Status codes in the range 2000-2999 are reserved for use by
                extensions.
              </t>
              <t hangText='3000-3999'>
                <vspace blankLines='1'/>
                Status codes in the range 3000-3999 MAY be used by libraries
                and frameworks. The interpretation of these codes is undefined
                by this protocol. End applications MUST NOT use status codes
                in this range.
              </t>
              <t hangText='4000-4999'>
                <vspace blankLines='1'/>
                Status codes in the range 4000-4999 MAY be used by application
                code. The interpretation of these codes is undefined by this
                protocol.
              </t>
            </list>
          </t>
        </section>
      </section>
    </section>
    <section title="Extensions" anchor="extensions">
      <t>WebSocket clients MAY request extensions to this specification,
      and WebSocket servers MAY accept some or all extensions
      requested by the client. A server MUST NOT respond with any
      extension not requested by the client. If extension
      parameters are included in negotiations between the client and the server,
      those
      parameters MUST be chosen in accordance with the specification of the
      extension to which the parameters apply.</t>
      <section title="Negotiating extensions" anchor="negotiation">
        <t> A client requests extensions by including a
        "Sec-WebSocket-Extensions" header, which follows the normal
        rules for HTTP headers (see <xref target="RFC2616"/>
        section 4.2) and the value of the header is defined by the following
        ABNF. Note that unlike other section of the document this section
	is using ABNF syntax/rules from <xref target="RFC2616"/>.</t>
        <figure>
          <artwork>
      extension-list = 1#extension
      extension = extension-token *( ";" extension-param )
      extension-token = registered-token | private-use-token
      registered-token = token
      private-use-token = "x-" token
      extension-param = token [ "=" ( token | quoted-string ) ]
          </artwork>
        </figure>

        <t>Note that like other HTTP headers, this header MAY be split or
        combined across multiple lines. Ergo, the following are equivalent:</t>

        <figure>
          <artwork>
      Sec-WebSocket-Extensions: foo
      Sec-WebSocket-Extensions: bar; baz=2
          </artwork>
        </figure>

        <t>is exactly equivalent to</t>

        <figure>
          <artwork>
      Sec-WebSocket-Extensions: foo, bar; baz=2
          </artwork>
        </figure>

        <t>Any extension-token used MUST either be a registered token
        (registration TBD), or have a prefix of "x-" to indicate a private-use
        token. The parameters supplied with any given extension MUST be
        defined for that extension. Note that the client is only offering to
        use any advertised extensions, and MUST NOT use them unless the server
        indicates that it wishes to use the extension.</t>

        <t>Note that the order of extensions is significant. Any interactions
        between multiple extensions MAY be defined in the documents defining the
        extensions. In the absence of such definition, the interpretation is
        that the headers listed by the client in its request represent a
        preference of the headers it wishes to use, with the first options
        listed being most preferable. The extensions listed by the server in
        response represent the extensions actually in use for the connection.
        Should the extensions
        modify the data and/or framing, the order of operations on the data
        should be assumed to be the same as the order in which the extensions
        are listed in the server's response in the opening handshake.</t>

        <t>For example, if there are two extensions "foo" and
        "bar", if the header |Sec-WebSocket-Extensions| sent by the
        server has the value "foo, bar" then operations on the data will be
        made as bar(foo(data)), be those changes to the data itself (such as
        compression) or changes to the framing thay may "stack".</t>

        <t>Non-normative examples of acceptable extension headers:</t>
        <figure>
          <artwork>
      Sec-WebSocket-Extensions: deflate-stream
      Sec-WebSocket-Extensions: mux; max-channels=4; flow-control, deflate-stream
      Sec-WebSocket-Extensions: x-private-extension
          </artwork>
        </figure>

        <t>A server accepts one or more extensions by including a
        |Sec-WebSocket-Extensions| header containing one or more
        extensions which were requested by the client. The interpretation of any
        extension parameters, and what constitutes a valid response by a server
        to a requested set of parameters by a client, will be defined by each
        such extension.</t>
      </section>
      <section title="Known extensions">
        <t>Extensions provide a mechanism for implementations to opt-in to
        additional protocol features. This section defines the meaning of
        well-known extensions but implementations MAY use extensions defined
        separately as well.</t>
        <section title="Compression">
          <t>The registered extension token for this compression extension is
          "deflate-stream".</t>
          <t>The extension does not have any per message extension data and it
          does not define the use of any WebSocket reserved bits or op codes.
          </t>
          <t>Senders using this extension MUST apply RFC 1951 encodings to all
          bytes of the data stream following the handshake including both data
          and control messages. The data stream MAY include multiple blocks of
          both compressed and uncompressed types as defined by <xref
          target="RFC1951"/>.</t>
          <t>Senders MUST NOT delay the transmission of any portion of a
          WebSocket
          message because the deflate encoding of the message does not end on a
          byte boundary. The encodings for adjacent messages MAY appear in the
          same byte if no delay in transmission is occurred by doing so.</t>
          <t>Historically there have been some confusion and interoperability
          problems around the specification of compression algorithms. In this
          specification "deflate-stream" requires a <xref target="RFC1951" />
          deflate encoding. It MUST NOT be wrapped in any of the header formats
          often associated with RFC 1951 such as "zlib" <xref
          target="RFC1950" />. This requirement is given special attention with
          this note because of confusion in this area,
          the presence of some popular open source libraries that create both
          formats under a single API call with confusing naming conventions, and
          the fact that the popular HTTP <xref target="RFC2616" />
          specification defines "deflate" compression differently
          than this specification.</t>
        </section>
      </section>
    </section>
    <section title='Security considerations' anchor="securityconsiderations">
      <t>While this protocol is intended to be used by scripts in Web pages, it can also be used directly by hosts. Such hosts are acting on their own behalf, and can therefore send fake "Origin" fields, misleading the server. Servers should therefore be careful about assuming that they are talking directly to scripts from known origins, and must consider that they might be accessed in unexpected ways. In particular, a server should not trust that any input is valid.</t>
      <t>EXAMPLE: For example, if the server uses input as part of SQL queries, all input text should be escaped before being passed to the SQL server, lest the server be susceptible to SQL injection.</t>
      <t>
        <vspace blankLines='1'/>
      </t>
      <t>Servers that are not intended to process input from any Web page but only for certain sites SHOULD verify the "Origin" field is an origin they expect, and should only respond with the corresponding "Sec-WebSocket-Origin" if it is an accepted origin. Servers that only accept input from one origin can just send back that value in the "Sec-WebSocket-Origin" field, without bothering to check the client's value.</t>
      <t>
        <vspace blankLines='1'/>
      </t>
      <t>If at any time a server is faced with data that it does not understand, or that violates some criteria by which the server determines safety of input, or when the server sees a handshake that does not correspond to the values the server is expecting (e.g. incorrect path or origin), the server SHOULD just disconnect. It is always safe to disconnect.</t>
      <t>
        <vspace blankLines='1'/>
      </t>
      <t>The biggest security risk when sending text data using this protocol is sending data using the wrong encoding. If an attacker can trick the server into sending data encoded as ISO-8859-1 verbatim (for instance), rather than encoded as UTF-8, then the attacker could inject arbitrary frames into the data stream.</t>
      <t>
        <vspace blankLines='1'/>
      </t>
      <t>In addition to endpoints being the target of attacks via WebSockets,
      other parts of web infrastructure, such as proxies, may be the subject
      of an attack. In particular, an intermediary may interpret a WebSocket
      message from a client as a request, and a message from the server as a
      response to that request. For instance, an attacker could get a browser
      to establish a connection to its server, get the browser to send a
      message that looks to an intermediary like a GET request for a common
      piece of JavaScript on another domain, and send back a message that is
      interpreted as a cacheable response to that request, thus poisioning
      the cache for other users. To prevent this attack, messages sent from
      clients are masked on the wire with a 32-bit value, to prevent an
      attacker from controlling the bits on the wire and thus lessen the
      probability of an attacker being able to construct a message that can
      be misinterpreted by a proxy as a non-WebSocket request.</t>
      <t>
        <vspace blankLines='1'/>
      </t>
      <t>As mentioned in <xref target="utf8errorclient"/>, servers must be
      extremely cautious interpreting invalid UTF-8 data from the client. A
      naive UTF-8 parsing implementation can result in buffer overflows in the
      case of invalid input data.</t>
    </section>
    <section title='IANA considerations'>
      <section title='Registration of ws: scheme'>
        <t>
          A |ws:| URI identifies a WebSocket server and resource name.
          <list style='hanging'>
            <t hangText='URI scheme name.'>
              <vspace blankLines='0'/>ws
            </t>
            <t hangText='Status.'>
              <vspace blankLines='0'/>Permanent.
            </t>
            <t hangText='URI scheme syntax.'>
              <vspace blankLines='0'/>In ABNF terms using the terminals from the URI specifications: <xref target='RFC5234'/> <xref target='RFC3986'/><vspace blankLines='1'/><figure>
                <artwork>        "ws" ":" hier-part [ "?" query ]</artwork>
              </figure>

              <vspace blankLines='1'/>
              The <path> <xref target='RFC3986'/> and <query> components form the resource name sent to the server to identify the kind of service desired. Other components have the meanings described in RFC3986.
            </t>
            <t hangText='URI scheme semantics.'>
              <vspace blankLines='0'/>The only operation for this scheme is to open a connection using the WebSocket protocol.
            </t>
            <t hangText='Encoding considerations.'>
              <vspace blankLines='0'/>Characters in the host component that are excluded by the syntax defined above MUST be converted from Unicode to ASCII by applying the IDNA ToASCII algorithm to the Unicode host name, with both the AllowUnassigned and UseSTD3ASCIIRules flags set, and using the result of this algorithm as the host in the URI. <xref target='RFC3490'/>
              <vspace blankLines='1'/>
              Characters in other components that are excluded by the syntax defined above MUST be converted from Unicode to ASCII by first encoding the characters as UTF-8 and then replacing the corresponding bytes using their percent-encoded form as defined in the URI and IRI specifications. <xref target='RFC3986'/> <xref target='RFC3987'/>
            </t>
            <t hangText='Applications/protocols that use this URI scheme name.'>
              <vspace blankLines='0'/>WebSocket protocol.
            </t>
            <t hangText='Interoperability considerations.'>
              <vspace blankLines='0'/>None.
            </t>
            <t hangText='Security considerations.'>
              <vspace blankLines='0'/>See "Security considerations" section above.
            </t>
            <t hangText='Contact.'>
              <vspace blankLines='0'/>HYBI WG <hybi@ietf.org>
            </t>
            <t hangText='Author/Change controller.'>
              <vspace blankLines='0'/>IETF <iesg@ietf.org>
            </t>
            <t hangText='References.'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
          </list>
        </t>
      </section>
      <section title='Registration of wss: scheme'>
        <t>
          A |wss:| URI identifies a WebSocket server and resource name, and indicates that traffic over that connection is to be encrypted.
          <list style='hanging'>
            <t hangText='URI scheme name.'>
              <vspace blankLines='0'/>wss
            </t>
            <t hangText='Status.'>
              <vspace blankLines='0'/>Permanent.
            </t>
            <t hangText='URI scheme syntax.'>
              <vspace blankLines='0'/>In ABNF terms using the terminals from the URI specifications: <xref target='RFC5234'/> <xref target='RFC3986'/><vspace blankLines='1'/><figure>
                <artwork>        "wss" ":" hier-part [ "?" query ]</artwork>
              </figure>

              <vspace blankLines='1'/>
              The <path> and <query> components form the resource name sent to the server to identify the kind of service desired. Other components have the meanings described in RFC3986.
            </t>
            <t hangText='URI scheme semantics.'>
              <vspace blankLines='0'/>The only operation for this scheme is to open a connection using the WebSocket protocol, encrypted using TLS.
            </t>
            <t hangText='Encoding considerations.'>
              <vspace blankLines='0'/>Characters in the host component that are excluded by the syntax defined above MUST be converted from Unicode to ASCII by applying the IDNA ToASCII algorithm to the Unicode host name, with both the AllowUnassigned and UseSTD3ASCIIRules flags set, and using the result of this algorithm as the host in the URI. <xref target='RFC3490'/>
              <vspace blankLines='1'/>
              Characters in other components that are excluded by the syntax defined above MUST be converted from Unicode to ASCII by first encoding the characters as UTF-8 and then replacing the corresponding bytes using their percent-encoded form as defined in the URI and IRI specification. <xref target='RFC3986'/> <xref target='RFC3987'/>
            </t>
            <t hangText='Applications/protocols that use this URI scheme name.'>
              <vspace blankLines='0'/>WebSocket protocol over TLS.
            </t>
            <t hangText='Interoperability considerations.'>
              <vspace blankLines='0'/>None.
            </t>
            <t hangText='Security considerations.'>
              <vspace blankLines='0'/>See "Security considerations" section above.
            </t>
            <t hangText='Contact.'>
              <vspace blankLines='0'/>HYBI WG <hybi@ietf.org>
            </t>
            <t hangText='Author/Change controller.'>
              <vspace blankLines='0'/>IETF <iesg@ietf.org>
            </t>
            <t hangText='References.'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
          </list>
        </t>
      </section>
      <section title='Registration of the "WebSocket" HTTP Upgrade keyword'>
        <t>
          <list style='hanging'>
            <t hangText='Name of token.'>
              <vspace blankLines='0'/>WebSocket
            </t>
            <t hangText='Author/Change controller.'>
              <vspace blankLines='0'/>IETF <iesg@ietf.org>
            </t>
            <t hangText='Contact.'>
              <vspace blankLines='0'/>HYBI <hybi@ietf.org>
            </t>
            <t hangText='References.'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
          </list>
        </t>
      </section>
      <section title='Sec-WebSocket-Key'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Key
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Key| header is used in the WebSocket handshake. It is sent from the client to the server to provide part of the information used by the server to prove that it received a valid WebSocket handshake. This helps ensure that the server does not accept connections from non-WebSocket clients (e.g. HTTP clients) that are being abused to send data to unsuspecting WebSocket servers.</t>
      </section>
      <section title='Sec-WebSocket-Extensions'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Extensions
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Extensions| header is used in the WebSocket handshake. It is initially sent from the client to the server, and then subsequently sent from the server to the client, to agree on a set of protocol-level extensions to use for the duration of the connection.</t>
      </section>
      <section title='Sec-WebSocket-Accept'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Accept
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Accept| header is used in the WebSocket handshake. It is sent from the server to the client to confirm that the server is willing to initiate the connection. </t>
      </section>
      <section title='Sec-WebSocket-Origin'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Origin
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Origin| header is used in the WebSocket handshake. It is sent from the server to the client to confirm the origin of the script that opened the connection. This enables user agents to verify that the server is willing to serve the script that opened the connection.</t>
      </section>
      <section title='Sec-WebSocket-Protocol'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Protocol
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Protocol| header is used in the WebSocket handshake. It is sent from the client to the server and back from the server to the client to confirm the subprotocol of the connection. This enables scripts to both select a subprotocol and be sure that the server agreed to serve that subprotocol.</t>
      </section>


      <section title='Sec-WebSocket-Version'>
        <t>
          This section describes a header field for registration in the Permanent Message Header Field Registry. <xref target='RFC3864'/>
        </t>
        <t>
          <list style='hanging'>
            <t hangText='Header field name'>
              <vspace blankLines='0'/>Sec-WebSocket-Version
            </t>
            <t hangText='Applicable protocol'>
              <vspace blankLines='0'/>http
            </t>
            <t hangText='Status'>
              <vspace blankLines='0'/>standard
            </t>
            <t hangText='Author/Change controller'>
              <vspace blankLines='0'/>IETF
            </t>
            <t hangText='Specification document(s)'>
              <vspace blankLines='0'/>RFC XXXX
            </t>
            <t hangText='Related information'>
              <vspace blankLines='0'/>This header field is only used for WebSocket handshake.
            </t>
          </list>
        </t>
        <t>The |Sec-WebSocket-Version| header is used in the WebSocket handshake. It is sent from the client to the server to indicate the protocol version of the connection. This enables servers to correctly interpret the handshake and subsequent data being sent from the data, and close the connection if the server cannot interpret that data in a safe manner.</t>
      </section>

    </section>
    <section title='Using the WebSocket protocol from other specifications' 
        anchor='otherspecs'>
      <t>The WebSocket protocol is intended to be used by another specification to provide a generic mechanism for dynamic author-defined content, e.g. in a specification defining a scripted API.</t>
      <t>
        Such a specification first needs to "establish a WebSocket connection", providing that algorithm with:
        <list style='symbols'>
          <t>The destination, consisting of a /host/ and a /port/.</t>
          <t>A /resource name/, which allows for multiple services to be identified at one host and port.</t>
          <t>A /secure/ flag, which is true if the connection is to be encrypted, and false otherwise.</t>
          <t>
            An ASCII serialization of an origin that is being made responsible for the connection. <xref target='I-D.ietf-websec-origin'/>
          </t>
          <t>Optionally a string identifying a protocol that is to be layered over the WebSocket connection.</t>
        </list>
      </t>
      <t>The /host/, /port/, /resource name/, and /secure/ flag are usually obtained from a URI using the steps to parse a WebSocket URI's components. These steps fail if the URI does not specify a WebSocket.</t>
      <t>If a connection can be established, then it is said that the "WebSocket connection is established".</t>
      <t>If at any time the connection is to be closed, then the specification needs to use the "close the WebSocket connection" algorithm.</t>
      <t>When the connection is closed, for any reason including failure to establish the connection in the first place, it is said that the "WebSocket connection is closed".</t>
      <t>While a connection is open, the specification will need to handle the cases when "a WebSocket message has been received" with text /data/.</t>
      <t>To send some text /data/ to an open connection, the specification needs to "send /data/ using the WebSocket".</t>
    </section>
    <section title='Acknowledgements'>
      <t>
        Special thanks are due to Ian Hickson, who was the original author and editor of this protocol. The initial design of this specification benefitted from the participation of many people in the WHATWG and WHATWG mailing list. Contributions to that specification are not tracked by section, but a list of all who contributed to that specification is given in the WHATWG HTML specification at http://whatwg.org/html5.
      </t>
      <t>Special thanks also to John Tamplin for providing a significant amount of text for the Data Framing section of this specification.</t>
      <t>Special thanks also to Adam Barth for providing a significant amount of text and background research for the Data Masking section of this specification.</t>
    </section>
  </middle>
  <back>
    <references title="Normative References">
      <?rfc include='reference.ANSI.X3-4.1986.xml'?>
      <?rfc include='reference.FIPS.180-2.2002.xml'?>
      <?rfc include='reference.RFC.1951.xml'?>
      <?rfc include='reference.RFC.2119.xml'?>
      <?rfc include='reference.RFC.2616.xml'?>
      <?rfc include='reference.RFC.2818.xml'?> <!--HTTPS. This is Ok as a DownRef.-->
      <?rfc include='reference.RFC.3490.xml'?>
      <?rfc include='reference.RFC.3492.xml'?> <!--Punycode. Can be Informative?-->
      <?rfc include='reference.RFC.3548.xml'?>
      <?rfc include='reference.RFC.3629.xml'?>
      <?rfc include='reference.RFC.3864.xml'?>
      <?rfc include='reference.RFC.3986.xml'?>
      <?rfc include='reference.RFC.3987.xml'?>
      <?rfc include='reference.RFC.5246.xml'?>
      <?rfc include='reference.RFC.6066.xml'?> <!--Common TLS extensions-->
      <?rfc include='reference.RFC.4648.xml'?> <!--base64-->
      <?rfc include='reference.RFC.5234.xml'?>
      <!--
      <reference anchor='WEBADDRESSES' target='http://www.w3.org/html/wg/href/draft'>
        <front>
          <title>Web addresses in HTML 5</title>
          <author initials='D.' surname='Connolly' fullname='Dan Connolly'>
            <organization>Midwest Web Sense LLC and W3C</organization>
          </author>
          <author initials='C. M.' surname='Sperberg-McQueen' fullname='C. M. Sperberg-McQueen'>
            <organization>Black Mesa Technologies LLC</organization>
          </author>
          <date day="21" month="May" year="2009"/>
        </front>
      </reference>
-->
    </references>
    <references title="Informative References">
      <reference anchor='WSAPI' target='http://dev.w3.org/html5/websockets/'>
        <front>
          <title>The Web Sockets API</title>
          <author initials='I.E.' surname='Hickson' fullname='Ian Hickson'>
            <organization>Google, Inc.</organization>
          </author>
          <date day="18" month="August" year="2010"/>
        </front>
      </reference>
      <?rfc include='reference.I-D.draft-ietf-httpstate-cookie-20.xml'?>
      <?rfc include='reference.I-D.draft-ietf-websec-origin-00.xml'?>
      <?rfc include='reference.RFC.1950.xml'?>
      <?rfc include='reference.RFC.5321.xml'?> <!--SMTP-->
      <?rfc include='reference.RFC.6202.xml'?>
    </references>
  </back>
</rfc>

PAFTECH AB 2003-20262026-04-23 14:19:41