One document matched: draft-ietf-dart-dscp-rtp-02.xml


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<!-- Change the title here -->
<rfc category="info" docName="draft-ietf-dart-dscp-rtp-02" ipr="trust200902">
  <front>
    <title abbrev="DiffServ and RT Communication">Differentiated Services
    (DiffServ) and Real-time Communication</title>

    <author fullname="David Black" initials="D." role="editor" surname="Black">
      <organization>EMC</organization>

      <address>
        <postal>
          <street>176 South Street</street>

          <city>Hopkinton</city>

          <region>MA</region>

          <code>01748</code>

          <country>USA</country>
        </postal>

        <phone>+1 508 293-7953</phone>

        <email>david.black@emc.com</email>
      </address>
    </author>

    <author fullname="Paul Jones" initials="P." surname="Jones">
      <organization>Cisco</organization>

      <address>
        <postal>
          <street>7025 Kit Creek Road</street>

          <city>Research Triangle Park</city>

          <region>MA</region>

          <code>27502</code>

          <country>USA</country>
        </postal>

        <phone>+1 919 476 2048</phone>

        <facsimile/>

        <email>paulej@packetizer.com</email>

        <uri/>
      </address>
    </author>

    <date month="" year="2014"/>

    <area>RAI</area>

    <workgroup>DiffServ Applied to Real-time Transports</workgroup>

    <keyword>DiffServ, DSCP, RAI, RTP</keyword>

    <abstract>
      <t>This document describes the interaction between Differentiated
      Services (DiffServ) network quality of service (QoS) functionality and
      real-time network communication, including communication based on the
      Real-time Transport Protocol (RTP). DiffServ is based on network nodes
      applying different forwarding treatments to packets whose IP headers are
      marked with different DiffServ Code Points (DSCPs). As a result, use of
      different DSCPs within a single traffic stream may cause transport
      protocol interactions (e.g., reordering). In addition, DSCP markings may
      be changed or removed between the traffic source and destination. This
      document covers the implications of these DiffServ aspects for real-time
      network communication, including RTCWEB.</t>
    </abstract>
  </front>

  <middle>
    <section anchor="Intro" title="Introduction">
      <t>This document describes the interactions between Differentiated
      Services (DiffServ) network quality of service (QoS) functionality <xref
      target="RFC2475"/> and real-time network communication, including
      communication based on the Real-time Transport Protocol <xref
      target="RFC3550">(RTP) </xref>. DiffServ is based on network nodes
      applying different forwarding treatments to packets whose IP headers are
      marked with different DiffServ Code Points (DSCPs)<xref
      target="RFC2474"/>. As a result use of different DSCPs within a single
      traffic stream may cause transport protocol interactions (e.g.,
      reordering). In addition, DSCP markings may be changed or removed
      between the traffic's source and destination. This document covers the
      implications of these DiffServ aspects for real-time network
      communication, including RTCWEB traffic <xref
      target="I-D.ietf-rtcweb-overview"/>.</t>

      <t>The document is organized as follows. Background is provided in <xref
      target="RTBackground"/> on real time communications and <xref
      target="DiffServ"/> on Differentiated Services. <xref
      target="Examples"/> describes some examples of DiffServ usage with real
      time communications. <xref target="Interactions"/> explains how use of
      DiffServ features interacts with both transport and real time
      communications protocols and <xref target="Guidelines"/> provides
      guidance on DiffServ feature usage to control undesired interactions.
      Security considerations are discussed in <xref target="Security"/>
      (<xref target="IANA"/> is an empty IANA Considerations section).</t>
    </section>

    <section anchor="RTBackground" title="Real Time Communications">
      <t>Real-time communications enables communication in real-time over an
      IP network using voice, video, text, content sharing, etc. It is
      possible to use one or more of these modalities in parallel to provide a
      richer communication experience.</t>

      <t>A simple example of real-time communications is a voice call placed
      over the Internet where an audio stream is transmitted in each direction
      between two users. A more complex example is an immersive
      videoconferencing system that has multiple video screens, multiple
      cameras, multiple microphones, and some means of sharing content. For
      such complex systems, there may be multiple media streams that may be
      transmitted via a single IP address and port or via multiple IP
      addresses and ports.</t>

      <section anchor="RTP" title="RTP Background">
        <t>The most common protocol used for real time media is the Real-Time
        Transport Protocol <xref target="RFC3550">(RTP)</xref>. RTP defines a
        common encapsulation format and handling rules for real-time data
        transmitted over the Internet. Unfortunately, RTP terminology usage
        has been inconsistent. For example, this document on RTP grouping
        terminology <xref target="I-D.ietf-avtext-rtp-grouping-taxonomy"/>
        observes that:</t>

        <t><list style="empty">
            <t><xref target="RFC3550">RFC 3550</xref> uses the terms media
            stream, audio stream, video stream and streams of (RTP) packets
            interchangeably.</t>
          </list></t>

        <t>Terminology in this document is based on that RTP grouping
        terminology document with the following terms being of particular
        importance (see that terminology document for full definitions):<list
            style="hanging">
            <t hangText="Source Stream:">A reference clock synchronized, time
            progressing, digital media stream.</t>

            <t hangText="RTP Stream:">A stream of RTP packets containing media
            data, which may be source data or redundant data. The RTP Packet
            Stream is identified by an RTP synchronization source (SSRC)
            belonging to a particular RTP session.</t>
          </list></t>

        <t>Media encoding and packetization of a source stream results in a
        source RTP stream plus zero or more redundancy RTP streams that
        provide resilience against loss of packets from the source RTP stream
        <xref target="I-D.ietf-avtext-rtp-grouping-taxonomy"/>. Redundancy
        information may also be carried in the same RTP stream as the encoded
        source stream, e.g., see Section 7.2 of <xref target="RFC5109"/>. With
        most applications, a single media type (e.g., audio) is transmitted
        within a single RTP session. However, it is possible to transmit
        multiple, distinct source streams over the same RTP session as one or
        more individual RTP streams. This is referred to as RTP multiplexing.
        In addition, an RTP stream may contain multiple source streams that
        use the same reference clock (SSRC), e.g., components or programs in
        an MPEG Transport Stream <xref target="H.222.0"/>.</t>

        <t>The number of source streams and RTP streams in an overall
        real-time interaction can be surprisingly large. In addition to a
        voice source stream and a video source stream, there could be separate
        source streams for each of the cameras or microphones on a
        videoconferencing system. As noted above, there might also be separate
        redundancy RTP streams that provide protection to a source RTP stream,
        using techniques such as Forward Error Correction. Another example is
        simulcast transmission, where a video source stream can be transmitted
        as high resolution and low resolution RTP streams at the same time. In
        this case, a media processing function might choose to send one or
        both RTP streams onward to a receiver based on bandwidth availability
        or who the active speaker is in a multipoint conference. Lastly, a
        transmitter might send a the same media content concurrently as two
        RTP streams using different encodings (e.g., video/audio encoded as
        VP8 in parallel with H.264) to allow a media processing function to
        select a media encoding that best matches the capabilities of the
        receiver.</t>

        <t>For the RTCWEB protocol suite <xref
        target="I-D.ietf-rtcweb-transports"/>, an individual source stream is
        a MediaStreamTrack, and a MediaStream contains one or more
        MediaStreamTracks <xref
        target="W3C.WD-mediacapture-streams-20130903"/>. A MediaStreamTrack is
        transmitted as a source RTP stream plus zero or more redundancy RTP
        streams, so a MediaStream that consists of one MediaStreamTrack is
        transmitted as a single source RTP stream plus zero or more redundancy
        RTP streams. For more information on use of RTP in RTCWEB, see <xref
        target="I-D.ietf-rtcweb-rtp-usage"/>.</t>

        <t>RTP is usually carried over a datagram protocol, such as UDP<xref
        target="RFC0768"/>, UDP-Lite <xref target="RFC3828"/> or DCCP <xref
        target="RFC4340"/>; UDP is most commonly used. Other transport
        protocols may also be used to transmit real-time data or
        near-real-time data. For example, SCTP <xref target="RFC4960"/> can be
        utilized to carry application sharing or whiteboarding information as
        part of an overall interaction that includes real time media. These
        additional transport protocols can be multiplexed with an RTP session
        via UDP encapsulation, thereby using a single pair of UDP ports.</t>

        <t>The RTCWEB protocol suite encompasses a number of forms of
        multiplexing:<list style="numbers">
            <t>Individual source streams are carried in one or more individual
            RTP streams that can be multiplexed into a single RTP session as
            described in <xref target="RFC3550"/>;</t>

            <t>RTCP (see <xref target="RFC3550"/>) may be multiplexed with the
            RTP session as described in <xref target="RFC5761"/>;</t>

            <t>An RTP session could be multiplexed with other protocols via
            UDP encapsulation over a common pair of UDP ports as described in
            <xref target="RFC5764"/> as updated by <xref
            target="I-D.petithuguenin-avtcore-rfc5764-mux-fixes"/>; and</t>

            <t>The data may be further encapsulated via STUN <xref
            target="RFC5389"/> and TURN <xref target="RFC5766"/> for NAT
            (Network Address Translator) traversal.</t>
          </list></t>

        <t>The resulting unidirectional UDP packet flow is identified by a
        5-tuple, i.e., a combination of two IP addresses (source and
        destination), two UDP ports (source and destination), and the use of
        the UDP protocol. SDP bundle negotiation restrictions <xref
        target="I-D.ietf-mmusic-sdp-bundle-negotiation"/> limit RTCWEB to
        using at most a single DTLS session per UDP 5-tuple. In contrast,
        multiple SCTP associations can be multiplexed over a single UDP
        5-tuple <xref target="RFC6951"/>.</t>

        <t>For IPv6, addition of the flow label <xref target="RFC6437"/> to
        5-tuples results in 6-tuples, but in practice, use of a flow label is
        unlikely to result in a finer-grain traffic subset than the
        corresponding 5-tuple (e.g., the flow label is likely to represent the
        combination of two ports with use of the UDP protocol). For that
        reason, discussion in this draft focuses on UDP 5-tuples.</t>
      </section>

      <section anchor="RTP-Mux" title="RTP Multiplexing">
        <t>Section <xref format="counter" target="RTP"/> explains how source
        streams can be multiplexed over RTP sessions, which can in turn be
        multiplexed over UDP with packets generated by other transport
        protocols. This section provides background on why this level of
        multiplexing is desirable. The rationale in this section applies both
        to multiplexing of source streams in RTP sessions and multiplexing of
        an RTP session with traffic from other transport protocols via UDP
        encapsulation.</t>

        <t>Multiplexing reduces the number of ports utilized for real-time and
        related communication in an overall interaction. While a single
        endpoint might have plenty of ports available for communication, this
        traffic often traverses points in the network that are constrained on
        the number of available ports or whose performance degrades as the
        number of ports in use increases. A good example is a Network Address
        Translator and Firewall (NAT/FW) device sitting at the network edge.
        As the number of simultaneous protocol sessions increases, so does the
        burden placed on these devices to provide port mapping.</t>

        <t>The STUN <xref target="RFC5389"/> / ICE <xref target="RFC5245"/> /
        TURN <xref target="RFC5766"/> protocol family provides NAT/FW
        traversal and port mapping for protocols (e.g., those in the RTCWEB
        protocol suite) via communication with a relay server. These protocols
        were originally designed for use of UDP, however, they have been
        extended to use TCP as a transport for situations in which UDP does
        not work <xref target="RFC6062"/>.</t>

        <t>Another reason for multiplexing is to help reduce the time required
        to establish bi-directional communication. Since any two communicating
        users might be situated behind different NAT/FW devices, it is
        necessary to employ techniques like STUN/ICE/TURN in order to get
        traffic to flow between the two devices <xref
        target="I-D.ietf-rtcweb-transports"/>. Performing the tasks required
        of STUN/ICE/TURN take time, especially when multiple protocol sessions
        are involved. While tasks for different sessions can be performed in
        parallel, it is nonetheless necessary for applications to wait for all
        sessions to be opened before communication between two users can
        begin. Reducing the number of STUN/ICE/TURN steps reduces the
        likelihood of loss of a packet for one of these protocols; any such
        loss adds delay to setting up a communication session. Further,
        reducing the number of STUN/ICE/TURN tasks places a lower burden on
        the STUN and TURN servers.</t>

        <t>Multiplexing may reduce the complexity and resulting load on an
        endpoint. A single instance of STUN/ICE/TURN is simpler to execute and
        manage than multiple instances STUN/ICE/TURN operations happening in
        parallel, as the latter require synchronization and create more
        complex failure situations that have to be cleaned up by additional
        code.</t>
      </section>
    </section>

    <section anchor="DiffServ" title=" Differentiated Services (DiffServ)">
      <t>The DiffServ architecture <xref target="RFC2475"/><xref
      target="RFC4594"/> is intended to enable scalable service discrimination
      in the Internet without requiring each network node to store per-flow
      state and participate in per-flow signaling. The services may be
      end-to-end or within a network; they include both those that can satisfy
      quantitative performance requirements (e.g., peak bandwidth) and those
      based on relative performance (e.g., "class" differentiation). Services
      can be constructed by a combination of well-defined building blocks
      deployed in network nodes that: <list style="symbols">
          <t>classify traffic and set bits in an IP header field at network
          boundaries or hosts,</t>

          <t>use those bits to determine how packets are forwarded by the
          nodes inside the network, and</t>

          <t>condition the marked packets at network boundaries in accordance
          with the requirements or rules of each service. Traffic conditioning
          may change the DSCP in a packet (remark it), delay the packet (as a
          consequence of traffic shaping) or drop the packet (as a consequence
          of traffic policing).</t>
        </list>A network node that supports DiffServ includes a classifier
      that selects packets based on the value of the DS field in IP headers
      (the DiffServ codepoint or DSCP), along with buffer management and
      packet scheduling mechanisms capable of delivering the specific packet
      forwarding treatment indicated by the DS field value. Setting of the DS
      field and fine-grain conditioning of marked packets need only be
      performed at network boundaries; internal network nodes operate on
      traffic aggregates that share a DS field value, or in some cases, a
      small set of related values.</t>

      <t>The DiffServ architecture<xref target="RFC2475"/> maintains
      distinctions among:<list style="symbols">
          <t>the QoS service provided to a traffic aggregate,</t>

          <t>the conditioning functions and per-hop behaviors (PHBs) used to
          realize services,</t>

          <t>the DSCP in the IP header used to mark packets to select a
          per-hop behavior, and</t>

          <t>the particular implementation mechanisms that realize a per-hop
          behavior.</t>
        </list></t>

      <t>This document focuses on PHBs and the usage of DSCPs to obtain those
      behaviors. In a network node's forwarding path, the DSCP is used to map
      a packet to a particular forwarding treatment, or per-hop behavior (PHB)
      that specifies the forwarding treatment.</t>

      <t>A per-hop behavior (PHB) is a description of the externally
      observable forwarding behavior of a network node for network traffic
      marked with a DSCP that selects that PHB. In this context, "forwarding
      behavior" is a general concept - for example, if only one DSCP is used
      for all traffic on a link, the observable forwarding behavior (e.g.,
      loss, delay, jitter) will often depend only on the relative loading of
      the link. To obtain useful behavioral differentiation, multiple traffic
      subsets are marked with different DSCPs for different PHBs for which
      node resources such as buffer space and bandwidth are allocated. PHBs
      provide the framework for a DiffServ network node to allocate resources
      to traffic subsets, with network-scope differentiated services
      constructed on top of this basic hop-by-hop resource allocation
      mechanism.</t>

      <t>The codepoints (DSCPs) may be chosen from a small set of fixed values
      (the class selector codepoints), or from a set of recommended values
      defined in PHB specifications, or from values that have purely local
      meanings to a specific network that supports DiffServ; in general,
      packets may be forwarded across multiple such networks between source
      and destination.</t>

      <t>The mandatory DSCPs are the class selector code points as specified
      in <xref target="RFC2474"/>. The class selector codepoints (CS0-CS7)
      extend the deprecated concept of IP Precedence in the IPv4 header; three
      bits are added, so that the class selector DSCPs are of the form
      'xxx000'. The all-zero DSCP ('000000' or CS0) designates a Default PHB
      that provides best-effort forwarding behavior and the remaining class
      selector code points are intended to provide relatively better
      per-hop-forwarding behavior in increasing numerical order, but:<list
          style="symbols">
          <t>There is no requirement that any two adjacent class selector
          codepoints select different PHBs; adjacent class selector codepoints
          may use the same pool of resources on each network node in some
          networks. This generalizes to ranges of class selector codepoints,
          but with limits - for example CS6 and CS7 are often used for network
          control (e.g., routing) traffic <xref target="RFC4594"/> and hence
          are likely to provide better forwarding behavior under network load
          in order to prioritize network recovery from disruptions.</t>

          <t>CS1 ('001000') was subsequently designated as the recommended
          codepoint for the Lower Effort (LE) PHB <xref target="RFC3662"/>. An
          LE service forwards traffic with "lower" priority than best effort
          and can be "starved" by best effort and other "higher" priority
          traffic. Not all networks offer an LE service, hence traffic marked
          with the CS1 DSCP may not receive lower effort forwarding; such
          traffic may be forwarded with a different PHB (the Default PHB is
          likely), remarked to another DSCP (CS0 is likely) and forwarded
          accordingly, or dropped. See <xref target="RFC3662"/> for further
          discussion of the LE PHB and service.</t>
        </list></t>

      <t>One cannot rely upon different class selector codepoints providing
      differentiated services or upon the presence of an LE service that is
      selected by the CS1 DSCP. There is no effective way for a network
      endpoint to determine which PHBs are selected by the class selector
      codepoints or whether the CS1 DSCP selects an LE service on a specific
      network, let alone end-to-end. Packets marked with the CS1 DSCP may be
      forwarded with best effort service or another "higher" priority service,
      see <xref target="RFC2474"/>.</t>

      <section anchor="DiffServPHBs" title="Diffserv PHBs (Per-Hop Behaviors)">
        <t>Although Differentiated Services is a general architecture that may
        be used to implement a variety of services, three fundamental
        forwarding behaviors (PHBs) have been defined and characterized for
        general use. These are:<list style="numbers">
            <t>Default Forwarding (DF) for elastic traffic <xref
            target="RFC2474"/>. The Default PHB is always selected by the
            all-zero DSCP and provides best-effort forwarding.</t>

            <t>Assured Forwarding (AF) <xref target="RFC2597"/> to provide
            differentiated service to elastic traffic. Each instance of the AF
            behavior consists of three PHBs that differ only in drop
            precedence, e.g., AF11, AF12 and AF13; such a set of three AF PHBs
            is referred to as an AF class, e.g., AF1x. There are four defined
            AF classes, AF1x through AF4x, with higher numbered classes
            intended to receive better forwarding treatment than lower
            numbered classes.</t>

            <t>Expedited Forwarding (EF) <xref target="RFC3246"/> intended for
            inelastic traffic. Beyond the basic EF PHB, the VOICE-ADMIT PHB
            <xref target="RFC5865"/> is an admission controlled variant of the
            EF PHB. Both of these PHBs are based on pre-configured limited
            forwarding capacity; traffic that exceeds that capacity may be
            shaped, remarked to a different DSCP, or dropped.</t>
          </list></t>
      </section>

      <section anchor="TCs-Remarking"
               title="Traffic Classifiers and DSCP Remarking">
        <t>DSCP markings are not end-to-end in general. Each network can make
        its own decisions about what PHBs to use and which DSCP maps to each
        PHB. While every PHB specification includes a recommended DSCP, and
        RFC 4594 <xref target="RFC4594"/> recommends their end-to-end usage,
        there is no requirement that every network support any PHBs or use any
        specific DSCPs, with the exception of the class selector codepoint
        requirements in RFC 2474 <xref target="RFC2474"/>. When DiffServ is
        used, the edge or boundary nodes of a network are responsible for
        ensuring that all traffic entering that network conforms to that
        network's policies for DSCP and PHB usage, and such nodes remark
        traffic (change the DSCP marking as part of traffic conditioning)
        accordingly. As a result, DSCP remarking is possible at any network
        boundary, including the first network node that traffic sent by a host
        encounters. Remarking is also possible within a network, e.g., for
        traffic shaping.</t>

        <t>DSCP remarking is part of traffic conditioning; the traffic
        conditioning functionality applied to packets at a network node is
        determined by a traffic classifier <xref target="RFC2475"/>. Edge
        nodes of a DiffServ network classify traffic based on selected packet
        header fields; typical implementations do not look beyond the
        traffic's 5-tuple in the IP and transport protocol headers. As a
        result, when multiple DSCPs are used for traffic that shares a
        5-tuple, remarking at a network boundary may result in all of the
        traffic being forwarded with a single DSCP, thereby removing any
        differentiation within the 5-tuple downstream of the remarking
        location. Network nodes within a DiffServ network generally classify
        traffic based solely on DSCPs, but may perform finer grain traffic
        conditioning similar to that performed by edge nodes.</t>

        <t>So, for two arbitrary network endpoints, there can be no assurance
        that the DSCP set at the source endpoint will be preserved and
        presented at the destination endpoint. Rather, it is quite likely that
        the DSCP will be set to zero (e.g., at the boundary of a network
        operator that distrusts or does not use the DSCP field) or to a value
        deemed suitable by an ingress classifier for whatever 5-tuple it
        carries. DiffServ classifiers generally ignore embedded protocol
        headers (e.g., for SCTP or RTP embedded in UDP, header-based
        classification is unlikely to look beyond the outer UDP header).</t>

        <t>In addition, remarking may remove application-level distinctions in
        forwarding behavior - e.g., if multiple PHBs within an AF class are
        used to distinguish different types of frames within a video RTP
        stream, token-bucket-based remarkers operating in Color-Blind mode
        (see <xref target="RFC2697"/> and <xref target="RFC2698"/> for
        examples) may remark solely based on flow rate and burst behavior,
        removing the drop precedence distinctions specified by the source.</t>

        <t>Backbone and other carrier networks may employ a small number of
        DSCPs (e.g., less than half a dozen) in order to manage a small number
        of traffic aggregates; hosts that use a larger number of DSCPs can
        expect to find that much of their intended differentiation is removed
        by such networks. Better results may be achieved when DSCPs are used
        to spread traffic among a smaller number of DiffServ-based traffic
        subsets or aggregates, see <xref
        target="I-D.geib-tsvwg-diffserv-intercon"/> for one proposal. This is
        of particular importance for MPLS-based networks due to the limited
        size of the Traffic Class (TC) field in an MPLS label <xref
        target="RFC5462"/> that is used to carry DiffServ information and the
        use of that TC field for other purposes, e.g., ECN <xref
        target="RFC5129"/>. For further discussion on use of DiffServ with
        MPLS, see <xref target="RFC3270"/> and <xref target="RFC5127"/>.</t>
      </section>
    </section>

    <section anchor="Examples" title="Examples">
      <t>For real-time communications, one might want to mark the audio
      packets using EF and the video packets as AF41. However, in a video
      conference receiving the audio packets ahead of the video is not useful
      because lip sync is necessary between audio and video. It may still be
      desirable to send audio with a PHB that provides better service, because
      early arrival of audio helps assure smooth audio rendering, which is
      often more important than fully faithful video rendering. There are also
      limits, as some devices have difficulties in synchronizing voice and
      video when packets that need to be rendered together arrive at
      significantly different times. It makes more sense to use different PHBs
      when the audio and video source streams do not share a strict timing
      relationship. For example, video content may be shared within a video
      conference via playback, perhaps of an unedited video clip that is
      intended to become part of a television advertisement. Such content
      sharing video does not need precise synchronization with video
      conference audio, and could use a different PHB, as content sharing
      video is more tolerant to jitter, loss, and delay.</t>

      <t>Within a layered video RTP stream, ordering of frame communication is
      preferred, but importance of frame types varies, making use of PHBs with
      different drop precedences appropriate. For example, I-frames that
      contain an entire image are usually more important than P-frames that
      contain only changes from the previous image because loss of a P-frame
      (or part thereof) can be recovered (at the latest) via the next I-frame,
      whereas loss of an I-frame (or part thereof) may cause rendering
      problems for all of the P-frames that depend on the missing I-frame. For
      this reason, it is appropriate to mark I-frame packets with a PHB that
      has lower drop precedence than the PHB used for P-frames, as long as the
      PHBs preserve ordering among frames (e.g., are in an AF class) - AF41
      for I-frames and AF43 for P-frames is one possibility. Additional
      spatial and temporal layers beyond the base video layer could also be
      marked with higher drop precedence than the base video layer, as their
      loss reduces video quality, but does not disrupt video rendering.</t>

      <t>Additional RTP streams in a real-time communication interaction could
      be marked with CS0 and carried as best effort traffic. One example is
      real-time text transmitted as specified in RFC 4103 <xref
      target="RFC4103"/>. Best effort forwarding suffices because such
      real-time text has loose timing requirements; RFC 4103 recommends
      sending text in chunks every 300ms. Such text is technically real-time,
      but does not need a PHB promising better service than best effort, in
      contrast to audio or video.</t>
    </section>

    <section anchor="Interactions" title="DiffServ Interactions">
      <section anchor="DiffServAndTransport"
               title="DiffServ, Reordering and Transport Protocols">
        <t>Transport protocols provide data communication behaviors beyond
        those possible at the IP layer. An important example is that TCP <xref
        target="RFC0793"/> provides reliable in-order delivery of data with
        congestion control. SCTP <xref target="RFC4960"/> provides additional
        properties such as preservation of message boundaries, and the ability
        to avoid head-of-line blocking that may occur with TCP.</t>

        <t>In contrast, UDP <xref target="RFC0768"/> is a basic unreliable
        datagram protocol that provides port-based multiplexing and
        demultiplexing on top of IP. Two other unreliable datagram protocols
        are UDP-Lite <xref target="RFC3828"/>, a variant of UDP that may
        deliver partially corrupt payloads when errors occur, and DCCP <xref
        target="RFC4340"/>, which provides a range of congestion control modes
        for its unreliable datagram service.</t>

        <t>Transport protocols that provide reliable delivery (e.g., TCP,
        SCTP) are sensitive to network reordering of traffic. When a protocol
        that provides reliable delivery receives a packet other than the next
        expected packet, the protocol usually assumes that the expected packet
        has been lost and respond with a retransmission request for that
        packet. In addition, congestion control functionality in transport
        protocols usually infers congestion when packets are lost, creating an
        additional sensitivity to significant reordering - such reordering may
        be (mis-)interpreted as indicating congestion-caused packet loss,
        causing a reduction in transmission rate. This remains true even when
        <xref target="RFC3168">ECN</xref> is in use, as ECN receivers are
        required to treat missing packets as potential indications of
        congestion. This requirement is based on two factors:</t>

        <t><list style="symbols">
            <t>Severe congestion may cause ECN-capable network nodes to drop
            packets, and</t>

            <t>ECN traffic may be forwarded by network nodes that do not
            support ECN and hence use packet drops to indicate congestion.</t>
          </list>Congestion control is an important aspect of the Internet
        architecture, see <xref target="RFC2914"/> for further discussion.</t>

        <t>In general, marking packets with different DSCPs results in
        different PHBs being applied at network nodes, making reordering
        possible due to use of different pools of forwarding resources for
        each PHB. The primary exception is that reordering is prohibited
        within each AF class (e.g., AF1x), as the three PHBs in an AF class
        differ solely in drop precedence. Reordering within a PHB or AF class
        may occur for other transient reasons (e.g., route flap or ECMP
        rebalancing).</t>

        <t>Reordering also affects other forms of congestion control, such as
        techniques for RTP congestion control that were under development when
        this document was published, see <xref
        target="I-D.ietf-rmcat-cc-requirements"/> for requirements. These
        techniques prefer use of a common (coupled) congestion controller for
        RTP streams between the same endpoints in order to reduce packet loss
        and delay by reducing competition for resources at any shared
        bottleneck.</t>

        <t>Shared bottlenecks can be detected via correlations of measured
        metrics such as one-way delay. An alternative approach assumes that
        the set of packets on a single 5-tuple marked with DSCPs that do not
        allow reordering will utilize a common network path and common
        forwarding resources at each network node. Under that assumption, any
        bottleneck encountered by such packets is shared among all of them,
        making it safe to use a common (coupled) congestion controller, see
        <xref target="I-D.welzl-rmcat-coupled-cc"/>. This is not a safe
        assumption when the packets involved are marked with DSCP values that
        allow reordering because a bottleneck may not be shared among all such
        packets (e.g., if the DSCPs result in use of different queues at a
        network node, only one of which is a bottleneck).</t>

        <t>Unreliable datagram protocols (e.g., UDP, UDP-Lite, DCCP) are not
        sensitive to reordering in the network, because they do not provide
        reliable delivery or congestion control. On the other hand, when used
        to encapsulate other protocols (e.g., as UDP is used by RTCWEB, see
        <xref target="RTP"/>), the reordering considerations for the
        encapsulated protocols apply. For the specific usage of UDP by RTCWEB,
        every encapsulated protocol (i.e., RTP, SCTP and TCP) is sensitive to
        reordering as further discussed in this document. In addition, <xref
        target="RFC5405"/> provides general guidelines for use of UDP (and
        UDP-Lite); the congestion control guidelines in that document apply to
        protocols encapsulated in UDP (or UDP-Lite).</t>
      </section>

      <section anchor="DiffServandRTC"
               title="DiffServ, Reordering and Real-Time Communication">
        <t>Real-time communications are also sensitive to network reordering
        of packets. Such reordering may lead to spurious NACK generation and
        unneeded retransmission, as is the case for reliable delivery
        protocols (see <xref target="DiffServAndTransport"/>). The degree of
        sensitivity depends on protocol or stream timers, in contrast to
        reliable delivery protocols that usually react to all reordering.</t>

        <t>Receiver jitter buffers have important roles in the effect of
        reordering on real time communications:<list style="symbols">
            <t>Minor packet reordering that is contained within a jitter
            buffer usually has no effect on rendering of the received RTP
            stream.</t>

            <t>Packet reordering that exceeds the capacity of a jitter buffer
            can cause user-perceptible quality problems (e.g., glitches,
            noise) for delay sensitive communication, such as interactive
            conversations. Interactive real-time communication implementations
            often discard data that is sufficiently late that it cannot be
            rendered in source stream order, making retransmission
            counterproductive. For this reason, implementations of interactive
            real-time communication often do not use retransmission.</t>

            <t>In contrast, replay of recorded media can tolerate
            significantly longer delays than interactive conversations, so
            replay is likely to use larger jitter buffers than interactive
            conversations. These larger jitter buffers increase the tolerance
            of replay to reordering by comparison to interactive
            conversations. The size of the jitter buffer imposes an upper
            bound on replay tolerance to reordering, but does enable
            retransmission to be used when the jitter buffer is significantly
            larger than the amount of data that can be expected to arrive
            during the round-trip latency for retransmission.</t>
          </list>Network packet reordering caused by use of different DSCPs
        has no effective upper bound, and can exceed the size of any
        reasonable jitter buffer - in practice, the size of jitter buffers for
        replay is limited by external factors such as the amount of time that
        a human is willing to wait for replay to start.</t>
      </section>

      <section anchor="DropPrecedence"
               title="Drop Precedence and Transport Protocols">
        <t>Each DiffServ AF class consists of three PHBs that differ solely in
        drop precedence (e.g., AF3x consists of AF31, AF32 and AF33).
        Reordering is prohibited among packets on the same 5-tuple that use
        PHBs within a single AF class; further, these packets can be expected
        to draw upon the same forwarding resources on network nodes (e.g., use
        the same router queue) and hence use of multiple drop precedences
        within an AF class is not expected to impact latency.</t>

        <t>When PHBs within a single AF class are mixed for a protocol
        session, the resulting drop likelihood is a mix of the drop
        likelihoods of the PHBs involved. The primary effect of multiple drop
        precedences is to influence decisions on what to drop with the goal
        that less important packets are dropped in preference to more
        important packets.</t>

        <t>There are situations in which drop precedences should not be mixed.
        A simple example is that there is little value in mixing drop
        precedences within a TCP connection, because TCP's ordered delivery
        behavior results in any drop requiring the receiver to wait for the
        dropped packet to be retransmitted. Any resulting delay depends on the
        RTT and not the packet that was dropped. Hence a single PHB and DSCP
        should be used for all packets in a TCP connection.</t>

        <t>As a consequence, when TCP is selected for NAT/FW traversal, a
        single PHB and DSCP should be used for all traffic on that TCP
        connection. An additional reason for this recommendation is that
        packetization for STUN/ICE/TURN occurs before passing the resulting
        packets to TCP; TCP resegmentation may result in a different
        packetization on the wire, breaking any association between DSCPs and
        specific data to which they are intended to apply.</t>

        <t>SCTP <xref target="RFC4960"/> differs from TCP in a number of ways,
        including the ability to deliver messages in an order that differs
        from the order in which they were sent and support for unreliable
        streams. However, SCTP performs congestion control and retransmission
        across the entire association, and not on a per-stream basis. Although
        there may be advantages to using multiple drop precedence across SCTP
        streams or within an SCTP stream that does not use reliable ordered
        delivery, there is no practical operational experience in doing so
        (e.g., the SCTP sockets API <xref target="RFC6458"/> does not support
        use of more than one DSCP for an SCTP association). As a consequence,
        the impacts on SCTP protocol and implementation behavior are unknown
        and difficult to predict. Hence a single PHB and DSCP should be used
        for all packets in an SCTP association, independent of the number or
        nature of streams in that association. Similar reasoning applies to a
        DCCP connection; a single PHB and DSCP should be used because the
        scope of congestion control is the connection and there is no
        operational experience with using more than one PHB or DSCP.</t>

        <t>RTCP multi-stream reporting optimizations for an RTP session <xref
        target="I-D.ietf-avtcore-rtp-multi-stream-optimisation"/> assume that
        the RTP streams involved experience the same packet loss behavior.
        This mechanism is highly inappropriate when the RTP streams involved
        use different PHBs, even if those PHBs differ solely in drop
        precedence.</t>
      </section>
    </section>

    <section anchor="Guidelines" title="Guidelines">
      <t>The only use of multiple standardized PHBs and DSCPs that prevents
      network reordering among packets marked with different DSCPs is use of
      PHBs within a single AF class. All other uses of multiple PHBs and/or
      the class selector DSCPs allow network reordering of packets that are
      marked with different DSCPs. Based on this and the foregoing discussion,
      the following requirements apply to use of DiffServ with real-time
      communications - applications and other traffic sources:<list
          style="symbols">
          <t>Should not use different PHBs and DSCPs that allow reordering
          within a single RTP stream. If this is not done, significant network
          reordering may overwhelm implementation assumptions about reordering
          limits, e.g., jitter buffer size, causing poor user experiences, see
          <xref target="DiffServandRTC"/> above. When a common (coupled)
          congestion controller is used across multiple RTP streams, this
          recommendation against use of PHBs and DSCPs that allow reordering
          applies across all of the RTP streams that are within the scope of a
          single common (coupled) congestion controller.</t>

          <t>Should use a single PHB and DSCP for an RTCP session, primarily
          to avoid RTCP reordering (and because there is no compelling reason
          for use of different drop precedences). One of the PHBs and
          associated DSCP used for the associated RTP traffic would be an
          appropriate choice.</t>

          <t>Should use a single PHB and DSCP for all packets within a
          reliable transport protocol session (e.g., TCP connection, SCTP
          association) or DCCP connection. Receivers for such protocols
          interpret reordering as indicating loss of some of the out-of-order
          packets; see <xref target="DiffServAndTransport"/> and there is no
          operational experience with multiple PHBs and DSCPs for SCTP or
          DCCP, see <xref target="DropPrecedence"/>. For SCTP, this
          requirement applies across the entire SCTP association, and not just
          to individual streams within an association because SCTP's reliable
          transmission functionality operates on the overall association.</t>

          <t>May use different PHBs and DSCPs that cause reordering within a
          single UDP (or UDP-Lite) 5-tuple, subject to the above constraints.
          The service differentiation provided by such usage is unreliable, as
          it may be removed or changed by DSCP remarking at network boundaries
          as described in Section <xref format="counter"
          target="TCs-Remarking"/> above.</t>

          <t>Cannot rely on end-to-end preservation of DSCPs as network node
          remarking can change DSCPs and remove drop precedence distinctions
          see Section <xref format="counter" target="TCs-Remarking"/> above.
          For example, if a source uses drop precedence distinctions within an
          AF class to identify different types of video frames, using those
          DSCP values at the receiver to identify frame type is inherently
          unreliable.</t>

          <t>Should limit use of the CS1 codepoint to traffic for which best
          effort forwarding is acceptable, as network support for use of CS1
          to select a "less than best effort" PHB is inconsistent. Further,
          some networks may treat CS1 as providing "better than best effort"
          forwarding behavior.</t>
        </list></t>

      <t>There is no requirement in this document for network operators to
      differentiate traffic in any fashion. Networks may support all of the
      PHBs discussed herein, classify EF and AFxx traffic identically, or even
      remark all traffic to best effort at some ingress points. Nonetheless,
      it is useful for network endpoints to provide finer granularity DSCP
      marking on packets for the benefit of networks that offer QoS service
      differentiation. A specific example is that traffic originating from a
      browser may benefit from QoS service differentiation in within-building
      and residential access networks, even if the DSCP marking is
      subsequently removed or simplified. This is because such networks and
      the boundaries between them are likely traffic bottleneck locations
      (e.g., due to customer aggregation onto common links and/or speed
      differences among links used by the same traffic).</t>

      <t>[Editor's note: rtcweb-transports draft is not aligned with the
      above. The rtcweb WG and the draft author will bring it into line.]</t>
    </section>

    <section anchor="IANA" title="IANA Considerations">
      <t>This document includes no request to IANA.</t>
    </section>

    <section anchor="Security" title="Security Considerations">
      <t>The security considerations for all of the technologies discussed in
      this document apply; in particular see the security considerations for
      RTP in <xref target="RFC3550"/> and DiffServ in <xref target="RFC2474"/>
      and<xref target="RFC2475"> </xref>.</t>

      <t>Multiplexing of multiple protocols onto a single UDP 5-tuple via
      encapsulation has implications for network functionality that monitors
      or inspects individual protocol flows, e.g., firewalls and traffic
      monitoring systems. When implementations of such functionality lack
      visibility into encapsulated traffic (likely for many current
      implementations), it may be difficult or impossible to apply network
      security policy and associated controls at a finer granularity than the
      overall UDP 5-tuple.</t>

      <t>Use of multiple PHBs and DSCPs that allow reordering within an
      overall real-time communication interaction enlarges the set of network
      forwarding resources used by that interaction, thereby increasing
      exposure to resource depletion or failure, independent of whether the
      underlying cause is benign or malicious. This represents an increase in
      the effective attack surface of the interaction, and is a consideration
      in selecting an appropriate degree of QoS differentiation among the
      components of the real-time communication interaction.</t>

      <t>Use of multiple DSCPs to provide differentiated QoS service may
      reveal information about the encrypted traffic to which different
      service levels are provided. For example, DSCP-based identification of
      RTP streams combined with packet frequency and packet size could reveal
      the type or nature of the encrypted source streams. The IP header used
      for forwarding has to be unencrypted for obvious reasons, and the DSCP
      likewise has to be unencrypted in order to enable different IP
      forwarding behaviors to be applied to different packets. The nature of
      encrypted traffic components can be disguised via encrypted dummy data
      padding and encrypted dummy packets, e.g., see the discussion of traffic
      flow confidentiality in <xref target="RFC4303"/>. Encrypted dummy
      packets could even be added in a fashion that an observer of the overall
      encrypted traffic might mistake for another encrypted RTP stream.</t>
    </section>

    <section anchor="Acknowledgements" title="Acknowledgements">
      <t>This document is the result of many conversations that have occurred
      within the dart working group and multiple other working groups in the
      RAI and Transport areas. Many thanks to Harald Alvestrand, Erin
      Bournival, Brian Carpenter, Keith Drage, Gorry Fairhurst, Ruediger Geib,
      Cullen Jennings, Jonathan Lennox, Karen Nielsen, Colin Perkins, James
      Polk, Michael Welzl, Dan York and the dart WG participants for their
      reviews and comments.</t>
    </section>
  </middle>

  <back>
    <references title="Normative References">
      &I-D.ietf-avtext-rtp-grouping-taxonomy-02;

      &I-D.petithuguenin-avtcore-rfc5764-mux-fixes-00;

      &RFC0768;

      &RFC0793;

      &RFC2474;

      &RFC2475;

      &RFC2597;

      &RFC3246;

      &RFC3550;

      &RFC3662;

      &RFC3828;

      &RFC4340;

      &RFC4960;

      &RFC5405;

      &RFC5764;

      &RFC5865;

      &RFC6951;
    </references>

    <references title="Informative References">
      <reference anchor="H.222.0">
        <front>
          <title>H.222.0 : Information technology - Generic coding of moving
          pictures and associated audio information</title>

          <author>
            <organization>ITU-T</organization>
          </author>

          <date month="June" year="2012"/>
        </front>
      </reference>

      &I-D.geib-tsvwg-diffserv-intercon-06;

      &I-D.ietf-avtcore-rtp-multi-stream-optimisation-03;

      &I-D.ietf-mmusic-sdp-bundle-negotiation-07;

      &I-D.ietf-rmcat-cc-requirements-05;

      &I-D.ietf-rtcweb-overview-10;

      &I-D.ietf-rtcweb-rtp-usage-16;

      &I-D.ietf-rtcweb-transports-05;

      &I-D.welzl-rmcat-coupled-cc-03;

      &RFC2697;

      &RFC2698;

      &RFC2914;

      &RFC3168;

      &RFC3270;

      &RFC4103;

      &RFC4303;

      &RFC4594;

      &RFC5109;

      &RFC5127;

      &RFC5129;

      &RFC5245;

      &RFC5389;

      &RFC5462;

      &RFC5761;

      &RFC5766;

      &RFC6062;

      &RFC6437;

      &RFC6458;

      &W3C.WD-mediacapture-streams-20130903;
    </references>

    <section title="Change History" toc="exclude">
      <t>[To be removed before RFC publication.]</t>

      <t>Changes from draft-york-dart-dscp-rtp-00 to -01<list style="symbols">
          <t>Added examples (Section 5)</t>

          <t>Reworked text on RTP session multiplexing, at most one RTP
          session can be used per UDP 5-tuple.</t>

          <t>Initial terminology alignment with RTP grouping taxonomy
          draft.</t>

          <t>Added Section 2.5 on real-time communication interaction
          w/reordering based on text from Harald Alvestrand.</t>

          <t>Strengthened warnings on loss of differentiation, but indicate
          that differentiation may still be useful from source to point of
          loss.</t>

          <t>Added a few sentences on DiffServ and MPLS.</t>

          <t>Added discussion of UDP-encapsulated protocols that are
          reordering sensitive.</t>

          <t>Added initial security considerations.</t>

          <t>Many editorial changes</t>
        </list></t>

      <t>Changes from draft-york-dart-dscp-rtp-01 to -02<list style="symbols">
          <t>More terminology alignment with RTP grouping taxonomy draft: "RTP
          packet stream" -> "RTP stream"</t>

          <t>Aligned terminology for less-than-best-effort with RFC 3662 - LE
          (Lower Effort) PHB and service</t>

          <t>Minor reference updates</t>
        </list></t>

      <t>Changes from draft-york-dart-dscp-rtp-02 to
      draft-ietf-dart-dscp-rtp-00<list style="symbols">
          <t>Reduce author list and convert to Informational - remove RFC 2119
          reference and keywords</t>

          <t>Strengthen TCP and SCTP text.</t>

          <t>Add section 2.6 on drop precedence.</t>

          <t>Remove discussion of multiplexing multiple RTP sessions on a
          single UDP 5-tuple</t>

          <t>Add discussions of RTCP,STUN/ICE/TURN and coupled congestion
          control</t>

          <t>Many editorial changes.</t>

          <t>Lots of additional references</t>
        </list></t>

      <t>Changes from draft-ietf-dart-dscp-rtp-00 to
      draft-ietf-dart-dscp-rtp-01<list style="symbols">
          <t>Merge the two TCP/SCTP guideline bullets.</t>

          <t>Add DCCP and UDP-Lite material, plus reference to RFC 5405 for
          UDP (and UDP-Lite) usage guidelines.</t>

          <t>Add "attack surface" security consideration.</t>

          <t>Many editorial changes.</t>

          <t>More references, and moved some references to normative.</t>
        </list></t>

      <t>Changes from draft-ietf-dart-dscp-rtp-01 to
      draft-ietf-dart-dscp-rtp-02<list style="symbols">
          <t>Reorganize text for better topic flow and make related edits.</t>
        </list></t>
    </section>
  </back>
</rfc>

PAFTECH AB 2003-20262026-04-23 14:40:33