One document matched: draft-ietf-dart-dscp-rtp-01.xml
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<!-- Change the title here -->
<rfc category="info" docName="draft-ietf-dart-dscp-rtp-01" ipr="trust200902">
<front>
<title abbrev="DiffServ and RT Communication">Differentiated Services
(DiffServ) and Real-time Communication</title>
<author fullname="David Black" initials="D." role="editor" surname="Black">
<organization>EMC</organization>
<address>
<postal>
<street>176 South Street</street>
<city>Hopkinton</city>
<region>MA</region>
<code>01748</code>
<country>USA</country>
</postal>
<phone>+1 508 293-7953</phone>
<email>david.black@emc.com</email>
</address>
</author>
<author fullname="Paul Jones" initials="P." surname="Jones">
<organization>Cisco</organization>
<address>
<postal>
<street>7025 Kit Creek Road</street>
<city>Research Triangle Park</city>
<region>MA</region>
<code>27502</code>
<country>USA</country>
</postal>
<phone>+1 919 476 2048</phone>
<facsimile/>
<email>paulej@packetizer.com</email>
<uri/>
</address>
</author>
<date month="" year="2014"/>
<area>RAI</area>
<workgroup>DiffServ Applied to Real-time Transports</workgroup>
<keyword>DiffServ, DSCP, RAI, RTP</keyword>
<abstract>
<t>This document describes the interaction between Differentiated
Services (DiffServ) network quality of service (QoS) functionality and
real-time network communication, including communication based on the
Real-time Transport Protocol (RTP). DiffServ is based on network nodes
applying different forwarding treatments to packets whose IP headers are
marked with different DiffServ Code Points (DSCPs). As a result, use of
different DSCPs within a single traffic stream may cause transport
protocol interactions (e.g., reordering). In addition, DSCP markings may
be changed or removed between the traffic source and destination. This
document covers the implications of these DiffServ aspects for real-time
network communication, including RTCWEB.</t>
</abstract>
</front>
<middle>
<section anchor="Intro" title="Introduction">
<t>This document describes the interactions between Differentiated
Services (DiffServ) network quality of service (QoS) functionality <xref
target="RFC2475"/> and real-time network communication, including
communication based on the Real-time Transport Protocol <xref
target="RFC3550">(RTP) </xref>. DiffServ is based on network nodes
applying different forwarding treatments to packets whose IP headers are
marked with different DiffServ Code Points (DSCPs)<xref
target="RFC2474"/>. As a result use of different DSCPs within a single
traffic stream may cause transport protocol interactions (e.g.,
reordering). In addition, DSCP markings may be changed or removed
between the traffic's source and destination. This document covers the
implications of these DiffServ aspects for real-time network
communication, including RTCWEB traffic <xref
target="I-D.ietf-rtcweb-overview"/>.</t>
<t>The document is organized as follows: Sections 2 and 3 provide
background, Section 4 provides guidance for DiffServ usage and Section 5
contains examples. Security considerations are discussed in Section 7
(Section 6 is an empty IANA Considerations section).</t>
</section>
<section anchor="Background" title="Background">
<t>[Editor's Note: Current section structure skips around topics
somewhat. The editor suggests restructuring to put real-time/RTP
material first (new section 2, consisting of current sections 2, 2.1 and
3), then DiffServ Background (new section 3, consisting of current
sections 2.2, 2.3, 2.6 and 2.7, followed by discussion of interactions
(new section 4, consisting of current sections 2.4, 2.5 and 5) and
guidelines (current section 4, renumbered to new section 5).]</t>
<t>Real-time communications enables communication in real-time over an
IP network using voice, video, text, content sharing, etc. It is
possible to use one or more of these modalities in parallel to provide a
richer communication experience.</t>
<t>A simple example of real-time communications is a voice call placed
over the Internet wherein an audio stream is transmitted in each
direction between two users. A more complex example is an immersive
videoconferencing system that has multiple video screens, multiple
cameras, multiple microphones, and some means of sharing content. For
such complex systems, there may be multiple media streams that may be
transmitted via a single IP address and port or via multiple IP
addresses and ports.</t>
<section anchor="RTP" title="RTP Background">
<t>The most common protocol used for real time media is the Real-Time
Transport Protocol <xref target="RFC3550">(RTP)</xref>. RTP defines a
common encapsulation format and handling rules for real-time data
transmitted over the Internet. Unfortunately, RTP terminology usage
has been inconsistent. For example, this document on RTP grouping
terminology <xref target="I-D.ietf-avtext-rtp-grouping-taxonomy"/>
observes that:</t>
<t><list style="empty">
<t><xref target="RFC3550">RFC 3550</xref> uses the terms media
stream, audio stream, video stream and streams of (RTP) packets
interchangeably.</t>
</list></t>
<t>Terminology in this document is based on that RTP grouping
terminology document with the following terms being of particular
importance (see that terminology document for full definitions):<list
style="hanging">
<t hangText="Source Stream:">A reference clock synchronized, time
progressing, digital media stream.</t>
<t hangText="RTP Stream:">A stream of RTP packets containing media
data, which may be source data or redundant data. The RTP Packet
Stream is identified by an RTP synchronization source (SSRC)
belonging to a particular RTP session.</t>
</list></t>
<t>Media encoding and packetization of a source stream results in a
source RTP stream plus zero or more redundancy RTP streams that
provide resilience against loss of packets from the source RTP stream
<xref target="I-D.ietf-avtext-rtp-grouping-taxonomy"/>. Redundancy
information may also be carried in the same RTP stream as the encoded
source stream, e.g., see Section 7.2 of <xref target="RFC5109"/>. With
most applications, a single media type (e.g., audio) is transmitted
within a single RTP session. However, it is possible to transmit
multiple, distinct source streams over the same RTP session as one or
more individual RTP streams. This is referred to as RTP multiplexing.
In addition, an RTP stream may contain multiple source streams that
use the same reference clock (SSRC), e.g., components or programs in
an MPEG Transport Stream <xref target="H.222.0"/>.</t>
<t>The number of source streams and RTP streams in an overall
real-time interaction can be surprisingly large. In addition to a
voice source stream and a video source stream, there could be separate
source streams for each of the cameras or microphones on a
videoconferencing system. As noted above, there might also be separate
redundancy RTP streams that provide protection to a source RTP stream,
using techniques such as Forward Error Correction. Another example is
simulcast transmission, where a video source stream can be transmitted
as high resolution and low resolution RTP streams at the same time. In
this case, a media processing function might choose to send one or
both RTP streams onward to a receiver based on bandwidth availability
or who the active speaker is in a multipoint conference. Lastly, a
transmitter might send a the same media content concurrently as two
RTP streams using different encodings (e.g., VP8 in parallel with
H.264) to allow a media processing function to select a media encoding
that best matches the capabilities of the receiver.</t>
<t>For the RTCWEB protocol suite <xref
target="I-D.ietf-rtcweb-transports"/>, an individual source stream is
a MediaStreamTrack, and a MediaStream contains one or more
MediaStreamTracks <xref
target="W3C.WD-mediacapture-streams-20130903"/>. A MediaStreamTrack is
transmitted as a source RTP stream plus zero or more redundancy RTP
streams, so a MediaStream that consists of one MediaStreamTrack is
transmitted as a single source RTP stream plus zero or more redundancy
RTP streams. For more information on use of RTP in RTCWEB, see <xref
target="I-D.ietf-rtcweb-rtp-usage"/>.</t>
<t>RTP is usually carried over an Internet Datagram Transport
protocol, such as UDP<xref target="RFC0768"/>, UDP-Lite <xref
target="RFC3828"/> or DCCP <xref target="RFC4340"/>; UDP is most
commonly used. Other transport protocols may also be used to transmit
real-time data or near-real-time data. For example, SCTP <xref
target="RFC4960"/> can be utilized to carry application sharing or
whiteboarding information as part of an overall interaction that
includes real time media. These additional transport protocols can be
multiplexed with an RTP session via UDP encapsulation, thereby using a
single pair of UDP ports.</t>
<t>The RTCWEB protocol suite encompasses a number of forms of
multiplexing:<list style="numbers">
<t>Individual source streams are carried in one or more individual
RTP streams that can be multiplexed into a single RTP session as
described in <xref target="RFC3550"/>;</t>
<t>RTCP (see <xref target="RFC3550"/>) may be multiplexed with the
RTP session as described in <xref target="RFC5761"/>;</t>
<t>An RTP session could be multiplexed with other protocols via
UDP encapsulation over a common pair of UDP ports as described in
<xref target="RFC5764"/> as updated by <xref
target="I-D.petithuguenin-avtcore-rfc5764-mux-fixes"/>; and</t>
<t>The data may be further encapsulated via STUN <xref
target="RFC5389"/> and TURN <xref target="RFC5766"/> for NAT
(Network Address Translator) traversal.</t>
</list></t>
<t>The resulting unidirectional UDP packet flow is identified by a
5-tuple, i.e., a combination of two IP addresses (source and
destination), two UDP ports (source and destination), and the use of
the UDP protocol. SDP bundle negotiation restrictions <xref
target="I-D.ietf-mmusic-sdp-bundle-negotiation"/> limit RTCWEB to
using at most a single DTLS session per UDP 5-tuple. In contrast,
multiple SCTP associations can be multiplexed over a single UDP
5-tuple <xref target="RFC6951"/>.</t>
<t>For IPv6, addition of the flow label <xref target="RFC6437"/> to
5-tuples results in 6-tuples, but in practice, use of a flow label is
unlikely to result in a finer-grain traffic subset than the
corresponding 5-tuple (e.g., the flow label is likely to represent the
combination of two ports with use of the UDP protocol). For that
reason, discussion in this draft focuses on UDP 5-tuples.</t>
</section>
<section anchor="DiffServ"
title="Differentiated Services (DiffServ) Background">
<t>The DiffServ architecture <xref target="RFC2475"/><xref
target="RFC4594"/> is intended to enable scalable service
discrimination in the Internet without requiring each network node to
store per-flow state and participate in per-flow signaling. The
services may be end-to-end or within a network; they include both
those that can satisfy quantitative performance requirements (e.g.,
peak bandwidth) and those based on relative performance (e.g., "class"
differentiation). Services can be constructed by a combination of
well-defined building blocks deployed in network nodes that: <list
style="symbols">
<t>classify traffic and set bits in an IP header field at network
boundaries or hosts,</t>
<t>use those bits to determine how packets are forwarded by the
nodes inside the network, and</t>
<t>condition the marked packets at network boundaries in
accordance with the requirements or rules of each service. Traffic
conditioning may change the DSCP in a packet (remark it), delay
the packet (as a consequence of traffic shaping) or drop the
packet (as a consequence of traffic policing).</t>
</list>A network node that supports DiffServ includes a classifier
that selects packets based on the value of the DS field in IP headers
(the DiffServ codepoint or DSCP), along with buffer management and
packet scheduling mechanisms capable of delivering the specific packet
forwarding treatment indicated by the DS field value. Setting of the
DS field and fine-grain conditioning of marked packets need only be
performed at network boundaries; internal network nodes operate on
traffic aggregates that share a DS field value, or in some cases, a
small set of related values.</t>
<t>The DiffServ architecture<xref target="RFC2475"/> maintains
distinctions among:<list style="symbols">
<t>the QoS service provided to a traffic aggregate,</t>
<t>the conditioning functions and per-hop behaviors (PHBs) used to
realize services,</t>
<t>the DSCP in the IP header used to mark packets to select a
per-hop behavior, and</t>
<t>the particular implementation mechanisms that realize a per-hop
behavior.</t>
</list></t>
<t>This document focuses on PHBs and the usage of DSCPs to obtain
those behaviors. In a network node's forwarding path, the DSCP is used
to map a packet to a particular forwarding treatment, or per-hop
behavior (PHB) that specifies the forwarding treatment.</t>
<t>A per-hop behavior (PHB) is a description of the externally
observable forwarding behavior of a network node for network traffic
marked with a DSCP that selects that PHB. In this context, "forwarding
behavior" is a general concept - for example, if only one DSCP is used
for all traffic on a link, the observable forwarding behavior (e.g.,
loss, delay, jitter) will often depend only on the relative loading of
the link. To obtain useful behavioral differentiation, multiple
traffic subsets are marked with different DSCPs for different PHBs for
which node resources such as buffer space and bandwidth are allocated.
PHBs provide the framework for a DiffServ network node to allocate
resources to traffic subsets, with network-scope differentiated
services constructed on top of this basic hop-by-hop resource
allocation mechanism.</t>
<t>The codepoints (DSCPs) may be chosen from a small set of fixed
values (the class selector codepoints), or from a set of recommended
values defined in PHB specifications, or from values that have purely
local meanings to a specific network that supports DiffServ; in
general, packets may be forwarded across multiple such networks
between source and destination.</t>
<t>The mandatory DSCPs are the class selector code points as specified
in <xref target="RFC2474"/>. The class selector codepoints (CS0-CS7)
extend the deprecated concept of IP Precedence in the IPv4 header;
three bits are added, so that the class selector DSCPs are of the form
'xxx000'. The all-zero DSCP ('000000' or CS0) designates a Default PHB
that provides best-effort forwarding behavior and the remaining class
selector code points are intended to provide relatively better
per-hop-forwarding behavior in increasing numerical order, but:<list
style="symbols">
<t>There is no requirement that any two adjacent class selector
codepoints select different PHBs; adjacent class selector
codepoints may use the same pool of resources on each network node
in some networks. This generalizes to ranges of class selector
codepoints, but with limits - for example CS6 and CS7 are often
used for network control (e.g., routing) traffic <xref
target="RFC4594"/> and hence are likely to provide better
forwarding behavior under network load in order to prioritize
network recovery from disruptions.</t>
<t>CS1 ('001000') was subsequently designated as the recommended
codepoint for the Lower Effort (LE) PHB <xref target="RFC3662"/>.
An LE service forwards traffic with "lower" priority than best
effort and can be "starved" by best effort and other "higher"
priority traffic. Not all networks offer an LE service, hence
traffic marked with the CS1 DSCP may not receive lower effort
forwarding; such traffic may be forwarded with a different PHB
(the Default PHB is likely), remarked to another DSCP (CS0 is
likely) and forwarded accordingly, or dropped. See <xref
target="RFC3662"/> for further discussion of the LE PHB and
service.</t>
</list></t>
<t>One cannot rely upon different class selector codepoints providing
differentiated services or upon the presence of an LE service that is
selected by the CS1 DSCP. There is no effective way for a network
endpoint to determine which PHBs are selected by the class selector
codepoints or whether the CS1 DSCP selects an LE service on a specific
network, let alone end-to-end. Packets marked with the CS1 DSCP may be
forwarded with best effort service or another "higher" priority
service, see <xref target="RFC2474"/>.</t>
</section>
<section anchor="DiffServPHBs" title="Diffserv PHBs (Per-Hop Behaviors)">
<t>Although Differentiated Services is a general architecture that may
be used to implement a variety of services, three fundamental
forwarding behaviors (PHBs) have been defined and characterized for
general use. These are:<list style="numbers">
<t>Default Forwarding (DF) for elastic traffic <xref
target="RFC2474"/>. The Default PHB is always selected by the
all-zero DSCP and provides best-effort forwarding.</t>
<t>Assured Forwarding (AF) <xref target="RFC2597"/> to provide
differentiated service to elastic traffic. Each instance of the AF
behavior consists of three PHBs that differ only in drop
precedence, e.g., AF11, AF12 and AF13; such a set of three AF PHBs
is referred to as an AF class, e.g., AF1x. There are four defined
AF classes, AF1x through AF4x, with higher numbered classes
intended to receive better forwarding treatment than lower
numbered classes.</t>
<t>Expedited Forwarding (EF) <xref target="RFC3246"/> intended for
inelastic traffic. Beyond the basic EF PHB, the VOICE-ADMIT PHB
<xref target="RFC5865"/> is an admission controlled variant of the
EF PHB. Both of these PHBs are based on pre-configured limited
forwarding capacity; traffic that exceeds that capacity may be
shaped, remarked to a different DSCP, or dropped.</t>
</list></t>
</section>
<section anchor="DiffServAndTransport"
title="DiffServ, Reordering and Transport Protocols">
<t>Transport protocols provide data communication behaviors beyond
those possible at the IP layer. An important example is that TCP <xref
target="RFC0793"/> provides reliable in-order delivery of data with
congestion control. SCTP <xref target="RFC4960"/> provides additional
properties such as preservation of message boundaries, and the ability
to avoid head-of-line blocking that may occur with TCP.</t>
<t>In contrast, UDP <xref target="RFC0768"/> is a basic unreliable
datagram protocol that provides port-based multiplexing and
demultiplexing on top of IP. Two other unreliable datagram protocols
are UDP-Lite <xref target="RFC3828"/>, a variant of UDP that may
deliver partially corrupt payloads when errors occur, and DCCP <xref
target="RFC4340"/>, which provides a range of congestion control modes
for its unreliable datagram service.</t>
<t>Transport protocols that provide reliable delivery (e.g., TCP,
SCTP) are sensitive to network reordering of traffic. When a protocol
that provides reliable delivery receives a packet other than the next
expected packet, the protocol usually assumes that the expected packet
has been lost and respond with a retransmission request for that
packet. In addition, congestion control functionality in transport
protocols usually infers congestion when packets are lost, creating an
additional sensitivity to significant reordering - such reordering may
be (mis-)interpreted as indicating congestion-caused packet loss,
causing a reduction in transmission rate. This remains true even when
<xref target="RFC3168">ECN</xref> is in use, as ECN receivers are
required to treat missing packets as potential indications of
congestion. This requirement is based on two factors:</t>
<t><list style="symbols">
<t>Severe congestion may cause ECN-capable network nodes to drop
packets, and</t>
<t>ECN traffic may be forwarded by network nodes that do not
support ECN and hence use packet drops to indicate congestion.</t>
</list>Congestion control is an important aspect of the Internet
architecture, see <xref target="RFC2914"/> for further discussion.</t>
<t>In general, marking packets with different DSCPs results in
different PHBs being applied at network nodes, making reordering
possible due to use of different pools of forwarding resources for
each PHB. The primary exception is that reordering is prohibited
within each AF class (e.g., AF1x), as the three PHBs in an AF class
differ solely in drop precedence. Reordering within a PHB or AF class
may occur for other transient reasons (e.g., route flap or ECMP
rebalancing).</t>
<t>Reordering also affects other forms of congestion control, such as
techniques for RTP congestion control that were under development when
this document was published, see <xref
target="I-D.ietf-rmcat-cc-requirements"/> for requirements. These
techniques prefer use of a common (coupled) congestion controller for
RTP streams between the same endpoints in order to reduce packet loss
and delay by reducing competition for resources at any shared
bottleneck.</t>
<t>Shared bottlenecks can be detected via correlations of measured
metrics such as one-way delay. An alternative approach assumes that
the set of packets on a single 5-tuple marked with DSCPs that do not
allow reordering will utilize a common network path and common
forwarding resources at each network node. Under that assumption, any
bottleneck encountered by such packets is shared among all of them,
making it safe to use a common (coupled) congestion controller, see
<xref target="I-D.welzl-rmcat-coupled-cc"/>. This is not a safe
assumption when the packets involved are marked with DSCP values that
allow reordering because a bottleneck may not be shared among all such
packets (e.g., if the DSCPs result in use of different queues at a
network node, only one of which is a bottleneck).</t>
<t>Unreliable datagram protocols (e.g., UDP, UDP-Lite, DCCP) are not
sensitive to reordering in the network, because they do not provide
reliable delivery or congestion control. On the other hand, when used
to encapsulate other protocols (e.g., as UDP is used by RTCWEB, see
<xref target="RTP"/>), the reordering considerations for the
encapsulated protocols apply. For the specific usage of UDP by RTCWEB,
every encapsulated protocol (i.e., RTP, SCTP and TCP) is sensitive to
reordering as further discussed in this document. In addition, <xref
target="RFC5405"/> provides general guidelines for use of UDP (and
UDP-Lite); the congestion control guidelines in that document apply to
protocols encapsulated in UDP (or UDP-Lite).</t>
</section>
<section anchor="DiffServandRTC"
title="DiffServ, Reordering and Real-Time Communication">
<t>Real-time communications are also sensitive to network reordering
of packets. Such reordering may lead to spurious NACK generation and
unneeded retransmission, as is the case for reliable delivery
protocols (see <xref target="DiffServAndTransport"/>). The degree of
sensitivity depends on protocol or stream timers, in contrast to
reliable delivery protocols that usually react to all reordering.</t>
<t>Receiver jitter buffers have important roles in the effect of
reordering on real time communications:<list style="symbols">
<t>Minor packet reordering that is contained within a jitter
buffer usually has no effect on rendering of the received RTP
stream.</t>
<t>Packet reordering that exceeds the capacity of a jitter buffer
can cause user-perceptible quality problems (e.g., glitches,
noise) for delay sensitive communication, such as interactive
conversations. Interactive real-time communication implementations
often discard data that is sufficiently late that it cannot be
rendered in source stream order, making retransmission
counterproductive. For this reason, implementations of interactive
real-time communication often do not use retransmission.</t>
<t>In contrast, replay of recorded media can tolerate
significantly longer delays than interactive conversations, so
replay is likely to use larger jitter buffers than interactive
conversations. These larger jitter buffers increase the tolerance
of replay to reordering by comparison to interactive
conversations. The size of the jitter buffer imposes an upper
bound on replay tolerance to reordering, but does enable
retransmission to be used when the jitter buffer is significantly
larger than the amount of data that can be expected to arrive
during the round-trip latency for retransmission.</t>
</list>Network packet reordering caused by use of different DSCPs
has no effective upper bound, and can exceed the size of any
reasonable jitter buffer - in practice, the size of jitter buffers for
replay is limited by external factors such as the amount of time that
a human is willing to wait for replay to start.</t>
</section>
<section anchor="DropPrecedence" title="Drop Precedence">
<t>Each DiffServ AF class consists of three PHBs that differ solely in
drop precedence (e.g., AF3x consists of AF31, AF32 and AF33).
Reordering is prohibited among packets on the same 5-tuple that use
PHBs within a single AF class; further, these packets can be expected
to draw upon the same forwarding resources on network nodes (e.g., use
the same router queue) and hence use of multiple drop precedences
within an AF class is not expected to impact latency.</t>
<t>When PHBs within a single AF class are mixed for a protocol
session, the resulting drop likelihood is a mix of the drop
likelihoods of the PHBs involved. The primary effect of multiple drop
precedences is to influence decisions on what to drop with the goal
that less important packets are dropped in preference to more
important packets.</t>
<t>There are situations in which drop precedences should not be mixed.
A simple example is that there is little value in mixing drop
precedences within a TCP connection, because TCP's ordered delivery
behavior results in any drop requiring the receiver to wait for the
dropped packet to be retransmitted. Any resulting delay depends on the
RTT and not the packet that was dropped. Hence a single PHB and DSCP
should be used for all packets in a TCP connection.</t>
<t>SCTP <xref target="RFC4960"/> differs from TCP in a number of ways,
including the ability to deliver messages in an order that differs
from the order in which they were sent and support for unreliable
streams. However, SCTP performs congestion control and retransmission
across the entire association, and not on a per-stream basis. Although
there may be advantages to using multiple drop precedence across SCTP
streams or within an SCTP stream that does not use reliable ordered
delivery, there is no practical operational experience in doing so
(e.g., the SCTP sockets API <xref target="RFC6458"/> does not support
use of more than one DSCP for an SCTP association). As a consequence,
the impacts on SCTP protocol and implementation behavior are unknown
and difficult to predict. Hence a single PHB and DSCP should be used
for all packets in an SCTP association, independent of the number or
nature of streams in that association. Similar reasoning applies to a
DCCP connection; a single PHB and DSCP should be used because the
scope of congestion control is the connection and there is no
operational experience with using more than one PHB or DSCP.</t>
<t>RTCP multi-stream reporting optimizations for an RTP session <xref
target="I-D.ietf-avtcore-rtp-multi-stream-optimisation"/> assume that
the RTP streams involved experience the same packet loss behavior.
This mechanism is highly inappropriate if the RTP streams involved use
different PHBs, even if those PHBs differ solely in drop
precedence.</t>
</section>
<section anchor="TCs-Remarking"
title="Traffic Classifiers and DSCP Remarking">
<t>DSCP markings are not end-to-end in general. Each network can make
its own decisions about what PHBs to use and which DSCP maps to each
PHB. While every PHB specification includes a recommended DSCP, and
RFC 4594 <xref target="RFC4594"/> recommends their end-to-end usage,
there is no requirement that every network support any PHBs or use any
specific DSCPs, with the exception of the class selector codepoint
requirements in RFC 2474 <xref target="RFC2474"/>. When DiffServ is
used, the edge or boundary nodes of a network are responsible for
ensuring that all traffic entering that network conforms to that
network's policies for DSCP and PHB usage, and such nodes remark
traffic (change the DSCP marking as part of traffic conditioning)
accordingly. As a result, DSCP remarking is possible at any network
boundary, including the first network node that traffic sent by a host
encounters. Remarking is also possible within a network, e.g., for
traffic shaping.</t>
<t>DSCP remarking is part of traffic conditioning; the traffic
conditioning functionality applied to packets at a network node is
determined by a traffic classifier <xref target="RFC2475"/>. Edge
nodes of a DiffServ network classify traffic based on selected packet
header fields; typical implementations do not look beyond the
traffic's 5-tuple in the IP and transport protocol headers. As a
result, when multiple DSCPs are used for traffic that shares a
5-tuple, remarking at a network boundary may result in all of the
traffic being forwarded with a single DSCP, thereby removing any
differentiation within the 5-tuple downstream of the remarking
location. Network nodes within a DiffServ network generally classify
traffic based solely on DSCPs, but may perform finer grain traffic
conditioning similar to that performed by edge nodes.</t>
<t>So, for two arbitrary network endpoints, there can be no assurance
that the DSCP set at the source endpoint will be preserved and
presented at the destination endpoint. Rather, it is quite likely that
the DSCP will be set to zero (e.g., at the boundary of a network
operator that distrusts or does not use the DSCP field) or to a value
deemed suitable by an ingress classifier for whatever 5-tuple it
carries. DiffServ classifiers generally ignore embedded protocol
headers (e.g., for SCTP or RTP embedded in UDP, header-based
classification is unlikely to look beyond the outer UDP header).</t>
<t>In addition, remarking may remove application-level distinctions in
forwarding behavior - e.g., if multiple PHBs within an AF class are
used to distinguish different types of frames within a video RTP
stream, token-bucket-based remarkers operating in Color-Blind mode
(see <xref target="RFC2697"/> and <xref target="RFC2698"/> for
examples) may remark solely based on flow rate and burst behavior,
removing the drop precedence distinctions specified by the source.</t>
<t>Backbone and other carrier networks may employ a small number of
DSCPs (e.g., less than half a dozen) in order to manage a small number
of traffic aggregates; hosts that use a larger number of DSCPs can
expect to find that much of their intended differentiation is removed
by such networks. Better results may be achieved when DSCPs are used
to spread traffic among a smaller number of DiffServ-based traffic
subsets or aggregates, see <xref
target="I-D.geib-tsvwg-diffserv-intercon"/> for one proposal. This is
of particular importance for MPLS-based networks due to the limited
size of the Traffic Class (TC) field in an MPLS label <xref
target="RFC5462"/> that is used to carry DiffServ information and the
use of that TC field for other purposes, e.g., ECN <xref
target="RFC5129"/>. For further discussion on use of DiffServ with
MPLS, see <xref target="RFC3270"/> and <xref target="RFC5127"/>.</t>
</section>
</section>
<section anchor="RTP-Mux" title="RTP Multiplexing Background">
<t>Section <xref format="counter" target="Background"/> explains how
source streams can be multiplexed over RTP sessions, which can in turn
be multiplexed over UDP with packets generated by other transport
protocols. This section provides background on why this level of
multiplexing is desirable. The rationale in this section applies both to
multiplexing of source streams in RTP sessions and multiplexing of an
RTP session with traffic from other transport protocols via UDP
encapsulation.</t>
<t>Multiplexing reduces the number of ports utilized for real-time and
related communication in an overall interaction. While a single endpoint
might have plenty of ports available for communication, this traffic
often traverses points in the network that are constrained on the number
of available ports or whose performance degrades as the number of ports
in use increases. A good example is a Network Address Translator and
Firewall (NAT/FW) device sitting at the network edge. As the number of
simultaneous protocol sessions increases, so does the burden placed on
these devices to provide port mapping.</t>
<t>The STUN <xref target="RFC5389"/> / ICE <xref target="RFC5245"/> /
TURN <xref target="RFC5766"/> protocol family provides NAT/FW traversal
and port mapping for protocols (e.g., those in the RTCWEB protocol
suite) via communication with a relay server. These protocols were
originally designed for use of UDP, however, they have been extended to
use TCP as a transport for situations in which UDP does not work <xref
target="RFC6062"/>.</t>
<t>When TCP is selected for NAT/FW traversal, a single PHB and DSCP
should be used for all traffic on that TCP connection for the reasons
discussed in <xref target="DiffServAndTransport"/> and <xref
target="DropPrecedence"/> above. An additional reason for this
recommendation is that packetization for STUN/ICE/TURN occurs before
passing the resulting packets to TCP; TCP resegmentation may result in a
different packetization on the wire, breaking any association between
DSCPs and specific data to which they are intended to apply.</t>
<t>Another reason for multiplexing is to help reduce the time required
to establish bi-directional communication. Since any two communicating
users might be situated behind different NAT/FW devices, it is necessary
to employ techniques like STUN/ICE/TURN in order to get traffic to flow
between the two devices <xref target="I-D.ietf-rtcweb-transports"/>.
Performing the tasks required of STUN/ICE/TURN take time, especially
when multiple protocol sessions are involved. While tasks for different
sessions can be performed in parallel, it is nonetheless necessary for
applications to wait for all sessions to be opened before communication
between two users can begin. Reducing the number of STUN/ICE/TURN steps
reduces the likelihood of loss of a packet for one of these protocols;
any such loss adds delay to setting up a communication session. Further,
reducing the number of STUN/ICE/TURN tasks places a lower burden on the
STUN and TURN servers.</t>
<t>Multiplexing may reduce the complexity and resulting load on an
endpoint. A single instance of STUN/ICE/TURN is simpler to execute and
manage than multiple instances STUN/ICE/TURN operations happening in
parallel, as the latter require synchronization and create more complex
failure situations that have to be cleaned up by additional code.</t>
</section>
<section anchor="Recommendations" title="Guidelines">
<t>The only use of multiple standardized PHBs and DSCPs that prevents
network reordering among packets marked with different DSCPs is use of
PHBs within a single AF class. All other uses of multiple PHBs and/or
the class selector DSCPs allow network reordering of packets that are
marked with different DSCPs. Based on this and the foregoing discussion,
the following requirements apply to use of DiffServ with real-time
communications - applications and other traffic sources:<list
style="symbols">
<t>Should not use different PHBs and DSCPs that allow reordering
within a single RTP stream. If this is not done, significant network
reordering may overwhelm implementation assumptions about reordering
limits, e.g., jitter buffer size, causing poor user experiences, see
<xref target="DiffServandRTC"/> above. When a common (coupled)
congestion controller is used across multiple RTP streams, this
recommendation against use of PHBs and DSCPs that allow reordering
applies across all of the RTP streams that are within the scope of a
single common (coupled) congestion controller.</t>
<t>Should use a single PHB and DSCP for an RTCP session, primarily
to avoid RTCP reordering (and because there is no compelling reason
for use of different drop precedences). One of the PHBs and
associated DSCP used for the associated RTP traffic would be an
appropriate choice.</t>
<t>Should use a single PHB and DSCP for all packets within a
reliable transport protocol session (e.g., TCP connection, SCTP
association) or DCCP connection. Receivers for such protocols
interpret reordering as indicating loss of some of the out-of-order
packets; see <xref target="DiffServAndTransport"/> and there is no
operational experience with multiple PHBs and DSCPs for SCTP or
DCCP, see <xref target="DropPrecedence"/>. For SCTP, this
requirement applies across the entire SCTP association, and not just
to individual streams within an association because SCTP's reliable
transmission functionality operates on the overall association.</t>
<t>May use different PHBs and DSCPs that cause reordering within a
single UDP (or UDP-Lite) 5-tuple, subject to the above constraints.
The service differentiation provided by such usage is unreliable, as
it may be removed or changed by DSCP remarking at network boundaries
as described in Section <xref format="counter"
target="TCs-Remarking"/> above.</t>
<t>Cannot rely on end-to-end preservation of DSCPs as network node
remarking can change DSCPs and remove drop precedence distinctions
see Section <xref format="counter" target="TCs-Remarking"/> above.
For example, if a source uses drop precedence distinctions within an
AF class to identify different types of video frames, using those
DSCP values at the receiver to identify frame type is inherently
unreliable.</t>
<t>Should limit use of the CS1 codepoint to traffic for which best
effort forwarding is acceptable, as network support for use of CS1
to select a "less than best effort" PHB is inconsistent. Further,
some networks may treat CS1 as providing "better than best effort"
forwarding behavior.</t>
</list></t>
<t>There is no requirement in this document for network operators to
differentiate traffic in any fashion. Networks may support all of the
PHBs discussed herein, classify EF and AFxx traffic identically, or even
remark all traffic to best effort at some ingress points. Nonetheless,
it is useful for network endpoints to provide finer granularity DSCP
marking on packets for the benefit of networks that offer QoS service
differentiation. A specific example is that traffic originating from a
browser may benefit from QoS service differentiation in within-building
and residential access networks, even if the DSCP marking is
subsequently removed or simplified. This is because such networks and
the boundaries between them are likely traffic bottleneck locations
(e.g., due to customer aggregation onto common links and/or speed
differences among links used by the same traffic).</t>
<t>[Editor's note: rtcweb-transports draft is not aligned with the
above. The rtcweb WG and the draft author will bring it into line.]</t>
</section>
<section anchor="Examples" title="Examples">
<t>For real-time communications, one might want to mark the audio
packets using EF and the video packets as AF41. However, in a video
conference receiving the audio packets ahead of the video is not useful
because lip sync is necessary between audio and video. It may still be
desirable to send audio with a PHB that provides better service, because
early arrival of audio helps assure smooth audio rendering, which is
often more important than fully faithful video rendering. There are also
limits, as some devices have difficulties in synchronizing voice and
video when packets that need to be rendered together arrive at
significantly different times. It makes more sense to use different PHBs
when the audio and video source streams do not share a strict timing
relationship. For example, video content may be shared within a video
conference via playback, perhaps of an unedited video clip that is
intended to become part of a television advertisement. Such content
sharing video does not need precise synchronization with video
conference audio, and could use a different PHB, as content sharing
video is more tolerant to jitter, loss, and delay.</t>
<t>Within a layered video RTP stream, ordering of frame communication is
preferred, but importance of frame types varies, making use of PHBs with
different drop precedences appropriate. For example, I-frames that
contain an entire image are usually more important than P-frames that
contain only changes from the previous image because loss of a P-frame
(or part thereof) can be recovered (at the latest) via the next I-frame,
whereas loss of an I-frame (or part thereof) may cause rendering
problems for all of the P-frames that depend on the missing I-frame. For
this reason, it is appropriate to mark I-frame packets with a PHB that
has lower drop precedence than the PHB used for P-frames, as long as the
PHBs preserve ordering among frames (e.g., are in an AF class) - AF41
for I-frames and AF43 for P-frames is one possibility. Additional
spatial and temporal layers beyond the base video layer could also be
marked with higher drop precedence than the base video layer, as their
loss reduces video quality, but does not disrupt video rendering.</t>
<t>Additional RTP streams in a real-time communication interaction could
be marked with CS0 and carried as best effort traffic. One example is
real-time text transmitted as specified in RFC 4103 <xref
target="RFC4103"/>. Best effort forwarding suffices because such
real-time text has loose timing requirements; RFC 4103 recommends
sending text in chunks every 300ms. Such text is technically real-time,
but does not need a PHB promising better service than best effort, in
contrast to audio or video.</t>
</section>
<section anchor="IANA" title="IANA Considerations">
<t>This document includes no request to IANA.</t>
</section>
<section anchor="Security" title="Security Considerations">
<t>The security considerations for all of the technologies discussed in
this document apply; in particular see the security considerations for
RTP in <xref target="RFC3550"/> and DiffServ in <xref target="RFC2474"/>
and<xref target="RFC2475"> </xref>.</t>
<t>Multiplexing of multiple protocols onto a single UDP 5-tuple via
encapsulation has implications for network functionality that monitors
or inspects individual protocol flows, e.g., firewalls and traffic
monitoring systems. When implementations of such functionality lack
visibility into encapsulated traffic (likely for many current
implementations), it may be difficult or impossible to apply network
security policy and associated controls at a finer granularity than the
overall UDP 5-tuple.</t>
<t>Use of multiple PHBs and DSCPs that allow reordering within an
overall real-time communication interaction enlarges the set of network
forwarding resources used by that interaction, thereby increasing
exposure to resource depletion or failure, independent of whether the
underlying cause is benign or malicious. This represents an increase in
the effective attack surface of the interaction, and is a consideration
in selecting an appropriate degree of QoS differentiation among the
components of the real-time communication interaction.</t>
<t>Use of multiple DSCPs to provide differentiated QoS service may
reveal information about the encrypted traffic to which different
service levels are provided. For example, DSCP-based identification of
RTP streams combined with packet frequency and packet size could reveal
the type or nature of the encrypted source streams. The IP header used
for forwarding has to be unencrypted for obvious reasons, and the DSCP
likewise has to be unencrypted in order to enable different IP
forwarding behaviors to be applied to different packets. The nature of
encrypted traffic components can be disguised via encrypted dummy data
padding and encrypted dummy packets, e.g., see the discussion of traffic
flow confidentiality in <xref target="RFC4303"/>. Encrypted dummy
packets could even be added in a fashion that an observer of the overall
encrypted traffic might mistake for another encrypted RTP stream.</t>
</section>
<section anchor="Acknowledgements" title="Acknowledgements">
<t>This document is the result of many conversations that have occurred
within the dart working group and multiple other working groups in the
RAI and Transport areas. Many thanks to Harald Alvestrand, Erin
Bournival, Brian Carpenter, Keith Drage, Gorry Fairhurst, Ruediger Geib,
Cullen Jennings, Jonathan Lennox, Karen Nielsen, Colin Perkins, James
Polk, Michael Welzl, Dan York and the dart WG participants for their
reviews and comments.</t>
</section>
</middle>
<back>
<references title="Normative References">
&I-D.ietf-avtext-rtp-grouping-taxonomy-02;
&I-D.petithuguenin-avtcore-rfc5764-mux-fixes-00;
&RFC0768;
&RFC0793;
&RFC2474;
&RFC2475;
&RFC2597;
&RFC3246;
&RFC3550;
&RFC3662;
&RFC3828;
&RFC4340;
&RFC4960;
&RFC5405;
&RFC5764;
&RFC5865;
&RFC6951;
</references>
<references title="Informative References">
<reference anchor="H.222.0">
<front>
<title>H.222.0 : Information technology - Generic coding of moving
pictures and associated audio information</title>
<author>
<organization>ITU-T</organization>
</author>
<date month="June" year="2012"/>
</front>
</reference>
&I-D.geib-tsvwg-diffserv-intercon-06;
&I-D.ietf-avtcore-rtp-multi-stream-optimisation-03;
&I-D.ietf-mmusic-sdp-bundle-negotiation-07;
&I-D.ietf-rmcat-cc-requirements-05;
&I-D.ietf-rtcweb-overview-10;
&I-D.ietf-rtcweb-rtp-usage-16;
&I-D.ietf-rtcweb-transports-05;
&I-D.welzl-rmcat-coupled-cc-03;
&RFC2697;
&RFC2698;
&RFC2914;
&RFC3168;
&RFC3270;
&RFC4103;
&RFC4303;
&RFC4594;
&RFC5109;
&RFC5127;
&RFC5129;
&RFC5245;
&RFC5389;
&RFC5462;
&RFC5761;
&RFC5766;
&RFC6062;
&RFC6437;
&RFC6458;
&W3C.WD-mediacapture-streams-20130903;
</references>
<section title="Change History" toc="exclude">
<t>[To be removed before RFC publication.]</t>
<t>Changes from draft-york-dart-dscp-rtp-00 to -01<list style="symbols">
<t>Added examples (Section 5)</t>
<t>Reworked text on RTP session multiplexing, at most one RTP
session can be used per UDP 5-tuple.</t>
<t>Initial terminology alignment with RTP grouping taxonomy
draft.</t>
<t>Added Section 2.5 on real-time communication interaction
w/reordering based on text from Harald Alvestrand.</t>
<t>Strengthened warnings on loss of differentiation, but indicate
that differentiation may still be useful from source to point of
loss.</t>
<t>Added a few sentences on DiffServ and MPLS.</t>
<t>Added discussion of UDP-encapsulated protocols that are
reordering sensitive.</t>
<t>Added initial security considerations.</t>
<t>Many editorial changes</t>
</list></t>
<t>Changes from draft-york-dart-dscp-rtp-01 to -02<list style="symbols">
<t>More terminology alignment with RTP grouping taxonomy draft: "RTP
packet stream" -> "RTP stream"</t>
<t>Aligned terminology for less-than-best-effort with RFC 3662 - LE
(Lower Effort) PHB and service</t>
<t>Minor reference updates</t>
</list></t>
<t>Changes from draft-york-dart-dscp-rtp-02 to
draft-ietf-dart-dscp-rtp-00<list style="symbols">
<t>Reduce author list and convert to Informational - remove RFC 2119
reference and keywords</t>
<t>Strengthen TCP and SCTP text.</t>
<t>Add section 2.6 on drop precedence.</t>
<t>Remove discussion of multiplexing multiple RTP sessions on a
single UDP 5-tuple</t>
<t>Add discussions of RTCP,STUN/ICE/TURN and coupled congestion
control</t>
<t>Many editorial changes.</t>
<t>Lots of additional references</t>
</list></t>
<t>Changes from draft-ietf-dart-dscp-rtp-00 to
draft-ietf-dart-dscp-rtp-01<list style="symbols">
<t>Merge the two TCP/SCTP guideline bullets.</t>
<t>Add DCCP and UDP-Lite material, plus reference to RFC 5405 for
UDP (and UDP-Lite) usage guidelines.</t>
<t>Add "attack surface" security consideration.</t>
<t>Many editorial changes.</t>
<t>More references, and moved some references to normative.</t>
</list></t>
</section>
</back>
</rfc>
| PAFTECH AB 2003-2026 | 2026-04-23 14:38:24 |